AI Creatives Are the Only Way to Capture Mobile App Attention
“Especially when it comes to mobile apps. AI-generated ad creatives are absolutely necessary. This is the AI-generated creatives is the only way to get people attention, because there is a strong novelty effect to that, and we pay a lot of attention to that.”
Bosworth: The future of computing is agent-brokered services, not standalone apps
“I don't think the appy thing is the way the future's gonna look. I think the future's gonna be valuable services. That are provided to you, and you getting access to those services the way that you want when you need it, and paying money to the people who prov…”
Pincus: Average mobile app installs per user per month is zero
“You know, the average App installs per user per month is zero.”
Brown: Codex can generate complete working mobile apps from one prompt
“For this, for now, you still need to have a Mac, and you need to have Xcode downloaded, but it can one-shot mobile apps, like full mobile apps.”
Isenberg: Building MCP servers in 2026 is like building mobile in 2010
“So I believe that building an MCP server in 2026 is in a lot of ways building, like kind of building for mobile in 2010. There's just a lot of opportunities to show up in LLMs in these connections, plugins, or MCP servers.”
Walls: Mobile Apps Are the New Info Products in Evergreen Categories
“Apps are the new info products, I think. So anything in health, wealth, relationships, productivity, self-improvement, these are all great spaces.”
Shaan Puri: AI Coding and TikTok Reopened the Mobile App Window
“Apps got way easier to build, and apps got way easier to be discovered. There's a new way to get discovered as an app. So the playing field reopened in a way that the window was sort of closed you know, over the last, let's say, five years ago.”
Best-performing consumer apps require a striking visual hook for virality
“The apps that do the best are just sort of the simplest apps that you can explain so simply that, you know, just in a few words that you can, very important have one visually heavy element because that's going to be helpful when you're creating organic content…”
Isenberg's five-part framework for finding $50K MRR mobile app ideas
“Is find a group that, one, spends money. Two, has a repeating problem. Three, uses photos and videos as inputs. We've seen how important that is. Four, cares about accuracy. And five, had, has bad existing tools. If they check all five boxes, you might be sitt…”
Farroki: Widget and Apple Watch support signals app quality
“It's one of those things that it's a signal that this is a high quality app when the developers invested in a lock screen, home screen, or an Apple Watch widget.”
AI agents will eventually replace websites and apps as enterprise front ends
“In the natural end state, it is more unified for the exact reason you listed, which is people want a unified brand out there, and the brand's very important to them, and for some businesses it's more important than others, but eventually this is like, this bec…”
Isenberg: Inexperienced Creators Are Building Mobile Apps Making Millions Annually
“There are people today that are building this type of scale mobile apps, millions of dollars a year of revenue that have very little experience, but know how to create products that are niche enough that resonate with people and that hit the right marketing ch…”
Isenberg: Kill mobile app ideas based on weekly or monthly use cases
“You want to look at high frequency daily use case, not weekly. You know, if you're seeing weekly use cases or monthly use cases, kill it.”
Isenberg: Mobile apps have at most 60 seconds in onboarding to deliver value
“And then you basically have maximum, 60 seconds in onboarding. And it's important to create value first. When you look at some of the, you know, some of these apps that, you know, have a lot of virality to them, they basically have, you know, just a 60, you kn…”
Isenberg: Seven-day app free trials convert better than 14-day trials
“I'm actually seeing seven days to be a little more effective.”
Isenberg: 97% of Short-Form Clipping for App Marketing Wastes Money
“I actually think that clipping, 97% of it is, like, complete waste of money but some of them are seeing success around clipping.”
Isenberg: Mobile app gross margins are 80% to 90% before Apple's cut
“The monthly MRR, you know, because they're software businesses and there's not much cost, your gross margin is going to be 80 to 90% before Apple takes their cut.”
Steven Cravotta Says Mobile Apps Must Be Built Marketing-First to Succeed
“Every mobile app that you build should be approached from a marketing first standpoint, because as long as you can market your product, you will make money. And if your product is not marketable, you could have the best product in the world, but if no one know…”
Moore: 20% to 30% install-to-trial conversion is stellar for mobile apps
“20% install to trial start, 30%, whatever it is, is stellar.”
Lieb: Tech shifts take years to move past legacy software paradigms
“When mobile came out, the first mobile apps, or a lot of the first mobile apps, were basically just websites wrapped in a native app wrapper, but they didn't take advantage of any of the new technologies available on the mobile phone, like GPS, like multi-touc…”
Von Ahn: Duolingo captures 90% of mobile language app users
“If you take all people who are learning languages on mobile apps, 90% of them are using Duolingo.”
Hudson: Browser Extensions Have Superior Natural Retention Over Mobile Apps
“Chrome extensions or browser extensions generally have an insane retention characteristic that they completely solve for. All of the problems that people are having on mobile, of how do you not just get somebody to download your app, but to remember to use it …”
Isenberg: Next $100M Apps Will Be Mobile-First with Built-In AI
“The next wave of a hundred million dollar a year apps will start mobile first with AI baked in from day one.”
Isenberg: Rebuilding proven apps with AI-first interfaces is a winning strategy
“Really smart strategy is to rebuild traditional products with AI as your unfair advantage. Hiding the complexity behind familiar interfaces. I was actually thinking about mobile apps when I wrote this. Basically, just look at proven apps that have no AI, Make …”
Daraby: The average mobile app is used under six minutes daily
“The average app is used for less than six minutes a day.”
Smith: 60% of the Top 500 Internet Retailers Lack Mobile Apps
“If you're looking at the IR 500, which is a sampling of the top 500 retailers in the market, 60% of those retailers don't have a mobile app.”
Ian Blair: Mobile apps became specialized tools rather than eating the world
“It kind of felt like everything was going to go towards apps. I mean, ultimately it didn't you know, apps became still a little bit more like specialized.”
Martin: A dedicated mobile app is NotebookLM's next major product horizon
“The mobile app to me is such a big gap in terms of the experience today, which I think is like understandable considering where we're at in like the product development cycle. But I think that's the next horizon is, hey, how different is the mobile experience …”
Cravotta: Mobile apps are an untapped space requiring zero experience
“The biggest misconception people have is that like, it's hard to get into. So like not a lot of people are doing mobile apps right now. It's untapped, but I honestly don't think you need any experience to build mobile apps”
Cravotta: Marketing is 95% of a mobile app's success
“Marketing really is 95% of the success of a mobile app.”
Cravotta: TikTok is the best marketing channel for any mobile app
“And TikTok is the best way to market any app.”
PhotoRoom achieves a one-month CAC payback period on mobile subscriptions
“In terms of capital efficiency, like, one of the secrets of mobile apps is people are willing to pay up front, and so, I mean, you have a payback of one month, so you don't need that much capital on the ad side.”
Olivia Moore: Opportunity to rapidly build and monetize mobile apps is unprecedented
“I think the opportunity maybe has never been greater to build and monetize a mobile app quickly, make a few million dollars and retire if that's what you want to do.”
Mobile App Updates Take 30 to 45 Days to Reach Market
“So we have observed that it takes approximately 10 to 15 plus an iterations for a mobile app to come down in the market. And it takes approximately 30 to 45 days for an update to go down, to come down in the market.”
Dixon: Almost all major mobile apps were created between 2009 and 2011
“Almost all of the big mobile apps were created between 2009 and 11.”
Milich: Mobile and desktop apps drive higher retention in workspace products
“And obviously stuff like mobile apps, desktop apps leads to much higher retention in products like ours.”
ZenBusiness is using its $200M round to build a mobile-first platform
“We're taking this 200 million bucks and we had a lot of money in the bank to launch, you know you know, our next generation platform, which is all on a mobile app and literally takes you step by step Through each step of the process”
Reimer: Native mobile apps do not stop determined data scrapers
“And if someone is an unethical actor and they want to get your data, you know, whether it's like taking screenshots from a mobile app or sniffing network traffic to figure out what your, you know, your network API endpoints are for getting that data into the m…”
Founders should build a web application before a native mobile app
“In general, I strongly encourage entrepreneurs to build a website first when they're in the early stages of product development.”
Friedman: Software startups face market risk; hard tech faces technical feasibility risk
“So if your company is building a normal website or a mobile app, you probably have mostly market risk, which is to say you have a new idea. It's not totally clear if people are going to want this thing that you're making, but you probably don't have much techn…”
Wilson: Top 100 mobile apps mirror top 100 pre-iPhone websites
“If you look at the top hundred mobile apps, And you look at what the top hundred websites were before the iPhone came out, it's not a very different list, right?”
Collecting 99th percentile mobile app engagement data takes up to four weeks
“We've seen for some apps and this varies by app and by country and everything like that, it can take up to four weeks for us to get that 99th percentile of data collected.”
Casado: The average downloaded mobile app uses 17 third-party APIs
“This trend is so proliferate that we find on average a mobile app, if you download it, will use something like 17 third-party APIs”
Evans: US time in mobile apps exceeds total web usage
“The time spent in mobile apps is now greater than all the time spent in On the web in the USA today.”
Cantey: Travelers will not download an app when arriving at airports
“Nobody's gonna download this when they get to the airport. You're in a rush. You're trying to park.”
Lilly: Median US mobile user installs zero new apps per month
“The median number of installs by a user in America on mobile per month of a new app is zero.”
Valade: Mobile and smartwatch features must be evaluated in real-life contexts
“Especially when you're building mobile apps or watch apps, you can't look at them on the TV in the room and decide if it makes sense or not. You have to, you live with the feature for a few days before you realize that, you know, when I'm going out of the subw…”
Organic growth is difficult to fix after a product launches
“This is something that, that is very, honestly, very tough to fix once a product is out.”