Unity Technologies

company on 20 shows · 32 statements across 13 episodes · said 252 times in 73 episodes since 2016

20VC 136 the a16z Podcast 51 All-In 17 Top Founders 7 Latent Space 6 My First Million 6 the Y Combinator Startup Podcast 5 WTF is with Nikhil Kamath 4 Another Podcast 3 the Official SaaStr Podcast 3 Capital Allocators 3 No Priors 2 Sourcery 2 Founder's Journal 1 We Live to Build 1 American Optimist 1 the Startup Ideas Podcast 1 the MAD Podcast 1 Big Technology 1 TBPN 1

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20VC 136the a16z Podcast 51All-In 17Top Founders 7My First Million 6Latent Space 6the Y Combinator Startup Podcast 5WTF is with Nikhil Kamath 412 more shows

2026 6 mentions in 3 episodes 2 per episode
2025 13 mentions in 8 episodes 2 per episode
2024 15 mentions in 7 episodes 2 per episode
2023 10 mentions in 8 episodes 1 per episode
2022 17 mentions in 10 episodes 2 per episode
2021 7 mentions in 5 episodes 1 per episode
2020 72 mentions in 4 episodes 18 per episode
2019 98 mentions in 19 episodes 5 per episode
2018 8 mentions in 6 episodes 1 per episode
2017 4 mentions in 1 episode
2016 2 mentions in 2 episodes 1 per episode

every mention on every show, scene by scene, with the transcript →

32 statements about Unity Technologies, every show

SOURCERY Disclosure
Lin: Airbnb, DoorDash, Snowflake, and Square drove Sequoia's $43B distribution
“Airbnb, DoorDash, Unity, Snowflake I'm sure I'm missing a few others. Mongo, Square.”
Alfred Lin Mar 9, 2026 ▶ 3:17 Sequoia’s Alfred Lin: $10T Companies Are Coming · Sourcery with Molly O'Shea
Shaan Puri heavily backed Unity instead of Nvidia for AI and lost
“And I plowed a bunch of money into Unity instead of NVIDIA. I was looking at the two and I was like, is it Unity or NVIDIA? And I should have just bet on both, but instead I picked Unity and Unity has done nothing and NVIDIA became the most valuable company in…”
Shaan Puri Dec 30, 2024 ▶ 13:31 The 2024 Milly Awards
a16z Assertion Partly supported
Kirwin: Rivian heads-up displays run on Unreal Engine, BMW on Unity
“And now the sort of, you know, heads up displays that you see in, you know, Rivian is powered by unreal. BMWs is powered by unity.”
Troy Kirwin Dec 25, 2024 ▶ 4:07 Virtual Worlds Mean Real Business: How Games Power the Future
WTF Prediction Not checkable as stated
Kim: Unreal Engine Will Likely Become the Dominant Game Engine
“In the long term, if current trends continue, Unreal is likely the engine of choice in the not too distant future.”
Joseph Kim Apr 21, 2024 ▶ 2:20:22 Ep# 17 | WTF is Gaming in India? | Career, Investment, Entrepreneurship · Nikhil Kamath
ALL-IN Assertion Partly supported
Calacanis: Sequoia's top recent portfolio exits exceed $300B combined valuation
“Over the past two years, they've had DoorDash, Airbnb, Snowflake, Unity, all these incredible companies worth over three hundred billion dollars combined.”
Jason Calacanis Dec 23, 2021 ▶ 54:11 E60: The 2021 Bestie Awards PLUS Jack Dorsey starts the Web3 Wars
20VC Assertion Partly supported
Unity raised a $5M Series A from Sequoia with 30 employees
“When we were 30 people, I moved to San Francisco and raised money from Sequoia Capital. First round, actually, five million dollars with Rola Fulta joining the board.”
David Helgason Oct 29, 2020 ▶ 9:25 20VC: Unity Founder David Helgason on The Hypergrowth Early Days of Unity, Why Running A Company Is Like A Liberal Art, The Secret To A Successful CEO Transition and What Makes Roelof Botha Such A Special Board Member
20VC Assertion Not checkable as stated
Unity was already profitable when it raised its $5M Series A
“We were 30 people when we raised the round, and profitable, and we actually remained sort of break-even-ish, profitable for quite a while.”
David Helgason Oct 29, 2020 ▶ 9:39 20VC: Unity Founder David Helgason on The Hypergrowth Early Days of Unity, Why Running A Company Is Like A Liberal Art, The Secret To A Successful CEO Transition and What Makes Roelof Botha Such A Special Board Member
20VC Opinion
John Riccitiello understood the games industry better than anyone else
“Of all the sort of, I met a lot of people along the way, but of all the people I had conversations with, he just understood the games industry the best.”
David Helgason Oct 29, 2020 ▶ 13:08 20VC: Unity Founder David Helgason on The Hypergrowth Early Days of Unity, Why Running A Company Is Like A Liberal Art, The Secret To A Successful CEO Transition and What Makes Roelof Botha Such A Special Board Member
20VC Insight
Running a company is a liberal art, not an engineering discipline
“Running companies is like a liberal art, right? It's not an engineering discipline.”
David Helgason Oct 29, 2020 ▶ 15:16 20VC: Unity Founder David Helgason on The Hypergrowth Early Days of Unity, Why Running A Company Is Like A Liberal Art, The Secret To A Successful CEO Transition and What Makes Roelof Botha Such A Special Board Member
20VC Disclosure
Sequoia issued Unity a Series A term sheet in eight days
“They made us a very strong offer very quickly, like eight days to get a term sheet, and it was basically the best term sheet we had.”
David Helgason Oct 29, 2020 ▶ 16:59 20VC: Unity Founder David Helgason on The Hypergrowth Early Days of Unity, Why Running A Company Is Like A Liberal Art, The Secret To A Successful CEO Transition and What Makes Roelof Botha Such A Special Board Member
20VC Disclosure
Achieving personal financial security allowed Unity's founders to relax and grow
“When the company got to a level where that seemed kind of almost certain for me and my co-founders, I think I just relaxed a bit. And it's like, yeah, like the rest is just fun and glory.”
David Helgason Oct 29, 2020 ▶ 22:10 20VC: Unity Founder David Helgason on The Hypergrowth Early Days of Unity, Why Running A Company Is Like A Liberal Art, The Secret To A Successful CEO Transition and What Makes Roelof Botha Such A Special Board Member
20VC Assertion Supported
Sequoia Led Unity's Series A and Persuaded Them to Adopt Freemium
“One of the first decisions was to go change the business model of the company because the company had bootstrapped until that we were the Series A investor in the company in They never had outside capital, they didn't have a board, and so they always charged f…”
Roelof Botha Oct 26, 2020 ▶ 30:30 20VC: Sequoia's Roelof Botha on His Biggest Lessons Working Alongside Don Valentine, Mike Moritz and Doug Leone, Leading Sequoia's US Business and What Sequoia Do To Retain Their Edge at the Top & The Crucible Moments That Define Startup Success
a16z Assertion Contradicted
Riccitiello: Car and Driver couldn't distinguish Unity-rendered BMWs from real cars
“BMW sent that on to Car and Driver and asked their writers and their readers to try to figure out which was the real car and which was the drawn car, the animated car, the one created in Unity, and they couldn't tell. By the way, no one can.”
John Riccitiello Mar 16, 2020 ▶ 7:58 How Gaming is Changing the Media Landscape
a16z Assertion Not checkable as stated
Riccitiello: Unity-built software reaches over 3 billion monthly downloads
“And today, twenty million is just about three to 3.1 billion every, you know, downloads per month in content building Unity.”
John Riccitiello Mar 16, 2020 ▶ 10:11 How Gaming is Changing the Media Landscape
a16z Assertion Supported
Riccitiello: Call of Duty, Pokémon GO, and Honor of Kings use Unity
“At any given point in time, using mobile as an example, it's not just the top 100 we've cracked, but, you know, the fastest growing game in the world today, Call of Duty, or products like you know, Mario Kart Tour, Pokemon Go, Honor of Kings, the biggest game …”
John Riccitiello Mar 16, 2020 ▶ 10:21 How Gaming is Changing the Media Landscape
a16z Assertion Supported
Riccitiello: Unity powers over half of games and two-thirds of AR/VR
“Five years ago, 80% plus of the games that were built were built using tools created by the publisher. That's not true any longer. Unity by itself has got over half of all games, two-thirds of all AR, VR is built in Unity and so the self-made tools from the pu…”
John Riccitiello Mar 16, 2020 ▶ 11:49 How Gaming is Changing the Media Landscape
a16z Assertion Supported
Riccitiello: Steven Spielberg's Ready Player One used Unity for pre-visualization
“Things like Ready Player One, the film, I can talk about if it's a long discussion, it was produced in Unity, the film by Steven Spielberg, or at least PreViz was done in Unity.”
John Riccitiello Mar 16, 2020 ▶ 41:48 How Gaming is Changing the Media Landscape
a16z Assertion Supported
Riccitiello: Unity tracks 2.0 to 2.5 billion monthly users
“So, I mean, just in Unity alone, we track about two to two and a half billion users per month.”
John Riccitiello Mar 16, 2020 ▶ 42:23 How Gaming is Changing the Media Landscape
a16z Disclosure
Riccitiello: Unity is building AI tools for automated 3D content creation
“Unity's working on technologies where, you know, semantic content creation, but you start to draw a river and it finishes itself, because it knows that you're drawing a river.”
John Riccitiello Mar 16, 2020 ▶ 44:25 How Gaming is Changing the Media Landscape
TOP FOUNDERS Disclosure
Murphy: Atlatl Software uses Unity gaming engine for visual sales enablement
“So we're essentially a sales automation sales enablement platform, but you know, what we're doing differently is we're using the unity gaming platform.”
Mark Murphy Oct 8, 2019 ▶ 1:20 1536 Manufacturing Sales Platform Hits $5m ARR With New $250k ACV Plans
20VC Disclosure
Schuler: DFJ Growth preemptively invested in Giphy when it wasn't fundraising
“Well, the most recent one, we did two toward the end of the year. One was unity and the second was Giphy, and Giphy, I had to get them to say yes. They actually weren't raising money, and one of the ways we like to operate is being a little preemptive, and we …”
Barry Schuler Jul 5, 2017 ▶ 22:13 20VC: How To Get Back To 200 Tech IPOs Per Year, Why We Are In A 'Bulge" Not A Bubble & The Impending Flat & Down Rounds To Come with Barry Schuler, Partner @ DFJ Growth
20VC Assertion Partly supported
Unity Reaches Nearly One Billion Monthly Gamers Across Two Million Developers
“They have a near nearly two million developers that build on their game. These games Reach nearly a billion gamers every month”
Randy Glein Feb 8, 2017 ▶ 30:48 20VC: The Radical Changes In Public Market Expectations, The Right Way To Assess Valuation & What It Means To Be A Disciplined & Diligent Investor with Randy Glein, Partner @ DFJ Growth
20VC Assertion Partly supported
Unity Holds 70% to 80% Market Share in VR and AR Development
“Already they've repurposed or redirected that That development platform towards VR and AR software applications and have 70 to 80% market share of all development that's happening in VR and AR.”
Randy Glein Feb 8, 2017 ▶ 31:21 20VC: The Radical Changes In Public Market Expectations, The Right Way To Assess Valuation & What It Means To Be A Disciplined & Diligent Investor with Randy Glein, Partner @ DFJ Growth
20VC Opinion
Sequoia's early investment in Unity was the best AR/VR play
“On the flip side, the funny thing about AR, VR is probably the most valuable thing to invest in as Sequoia already did, which was Unity.”
Garry Tan Dec 14, 2016 ▶ 10:28 20VC: Garry Tan on The Biggest Takeaways From Advising 700 Companies @ Y Combinator & Why Now Is The Golden Age For The Early Stage?
20VC Assertion Supported
Stebbings: Unity raised $181M Series C at $1.5B valuation
“Just last week, Unity raised one hundred and eighty one million dollars in Series C funding, with the company's valuation reported to be 1.5 billion dollars.”
Harry Stebbings Jul 22, 2016 ▶ 0:14 20VC: Unity 3D's David Helgason on Building a $bn Business, Getting Funded By Sequoia and Powering The Pokemon Revolution
20VC Insight
Helgason: User-friendly platforms win through high volume at low price
“If you have a user-friendly platform, and everything else in your industry is really not user-friendly, you could maybe, instead of, You know, selling it a few times for a lot of money. You could sell it for a little bit of money a lot of times.”
David Helgason Jul 22, 2016 ▶ 5:09 20VC: Unity 3D's David Helgason on Building a $bn Business, Getting Funded By Sequoia and Powering The Pokemon Revolution
20VC Insight
Helgason: People naturally create the media they consumed during childhood
“People are attracted to Creating the kind of media that they consumed as children, and we'd all played games, and it seemed logical that there would be some, I don't know, he, well, he felt that there would be kind of a, an explosion of small game developers, …”
David Helgason Jul 22, 2016 ▶ 5:41 20VC: Unity 3D's David Helgason on Building a $bn Business, Getting Funded By Sequoia and Powering The Pokemon Revolution
20VC Assertion Supported
Helgason: Unity was the only major game engine on mobile early on
“And for various reasons, nobody else really cared about it for a while. So we were kind of the only player there for quite a while. Of course, you know, because all the money was in console gaming, which is a very different everything actually.”
David Helgason Jul 22, 2016 ▶ 8:15 20VC: Unity 3D's David Helgason on Building a $bn Business, Getting Funded By Sequoia and Powering The Pokemon Revolution
20VC Disclosure
Helgason: Unity originally copied Macromedia's $1,000 per user software pricing model
“We picked the macromedia business model, which, you know, is sort of, like, morphed into the Adobe business model, which was, you know, professional software, roughly a thousand bucks per user, and then you might sort of upgrade once every few years.”
David Helgason Jul 22, 2016 ▶ 9:53 20VC: Unity 3D's David Helgason on Building a $bn Business, Getting Funded By Sequoia and Powering The Pokemon Revolution
20VC Assertion Not checkable as stated
Helgason: Unity faced 45 VC rejections before receiving 5 term sheets
“We got 45 rejections or so, and then in the end we had five term sheets.”
David Helgason Jul 22, 2016 ▶ 17:40 20VC: Unity 3D's David Helgason on Building a $bn Business, Getting Funded By Sequoia and Powering The Pokemon Revolution
20VC Disclosure
Helgason: Unity rejected acquisition offers that misaligned with its core mission
“There was a couple of times when we could have probably made some money, but you know, the acquirer was clearly not aligned with that idea. Not because they're bad people, just because they're completely different interests. And in that case, it was very easy …”
David Helgason Jul 22, 2016 ▶ 18:54 20VC: Unity 3D's David Helgason on Building a $bn Business, Getting Funded By Sequoia and Powering The Pokemon Revolution
20VC Prediction Didn’t hold up
Helgason: I will almost certainly never start another company as founder
“As a founder, almost certainly not. Plus Unity keeps me busy. It's just like, it's sort of a Big B stuff of interesting projects and innovation and teams and brilliant people that it sort of keeps me occupied. No, it's hard. It's hard for me to imagine that I …”
David Helgason Jul 22, 2016 ▶ 22:41 20VC: Unity 3D's David Helgason on Building a $bn Business, Getting Funded By Sequoia and Powering The Pokemon Revolution

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