Unity Technologies

also referred to as: unity

8 statements across 2 episodes · 6 bullish · 0 bearish · 2 people on the record · first statement Mar 16, 2020 by John Riccitiello · said 51 times in 11 episodes since 2018 · across every show →

Mentions by year

brought up most by Andrew Chen (30), Neal Stephenson (4), John Riccitiello (4), Chris Dixon (3), Darshan Shankar (2), Steve Zhao (1), Saku Panditaratne (1), Jason Citrin (1)

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2024 3 mentions in 2 episodes 2 per episode
2023 2 mentions in 2 episodes 1 per episode
2022 5 mentions in 2 episodes 3 per episode
2020 34 mentions in 1 episode
2019 6 mentions in 3 episodes 2 per episode
2018 1 mention in 1 episode

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Everything said about Unity Technologies, oldest first

Mar 16, 2020 bullish
Assertion Not checkable as stated
Riccitiello: Unity-built software reaches over 3 billion monthly downloads
“And today, twenty million is just about three to 3.1 billion every, you know, downloads per month in content building Unity.”
John Riccitiello Mar 16, 2020 ▶ 10:11 How Gaming is Changing the Media Landscape
Mar 16, 2020 bullish
Disclosure
Riccitiello: Unity is building AI tools for automated 3D content creation
“Unity's working on technologies where, you know, semantic content creation, but you start to draw a river and it finishes itself, because it knows that you're drawing a river.”
John Riccitiello Mar 16, 2020 ▶ 44:25 How Gaming is Changing the Media Landscape
Mar 16, 2020 bullish
Assertion Supported
Riccitiello: Unity powers over half of games and two-thirds of AR/VR
“Five years ago, 80% plus of the games that were built were built using tools created by the publisher. That's not true any longer. Unity by itself has got over half of all games, two-thirds of all AR, VR is built in Unity and so the self-made tools from the pu…”
John Riccitiello Mar 16, 2020 ▶ 11:49 How Gaming is Changing the Media Landscape
Mar 16, 2020 positive
Assertion Contradicted
Riccitiello: Car and Driver couldn't distinguish Unity-rendered BMWs from real cars
“BMW sent that on to Car and Driver and asked their writers and their readers to try to figure out which was the real car and which was the drawn car, the animated car, the one created in Unity, and they couldn't tell. By the way, no one can.”
John Riccitiello Mar 16, 2020 ▶ 7:58 How Gaming is Changing the Media Landscape
Mar 16, 2020
Assertion Supported
Riccitiello: Steven Spielberg's Ready Player One used Unity for pre-visualization
“Things like Ready Player One, the film, I can talk about if it's a long discussion, it was produced in Unity, the film by Steven Spielberg, or at least PreViz was done in Unity.”
John Riccitiello Mar 16, 2020 ▶ 41:48 How Gaming is Changing the Media Landscape
Mar 16, 2020
Assertion Supported
Riccitiello: Unity tracks 2.0 to 2.5 billion monthly users
“So, I mean, just in Unity alone, we track about two to two and a half billion users per month.”
John Riccitiello Mar 16, 2020 ▶ 42:23 How Gaming is Changing the Media Landscape
Mar 16, 2020 bullish
Assertion Supported
Riccitiello: Call of Duty, Pokémon GO, and Honor of Kings use Unity
“At any given point in time, using mobile as an example, it's not just the top 100 we've cracked, but, you know, the fastest growing game in the world today, Call of Duty, or products like you know, Mario Kart Tour, Pokemon Go, Honor of Kings, the biggest game …”
John Riccitiello Mar 16, 2020 ▶ 10:21 How Gaming is Changing the Media Landscape
Dec 25, 2024 positive
Assertion Partly supported
Kirwin: Rivian heads-up displays run on Unreal Engine, BMW on Unity
“And now the sort of, you know, heads up displays that you see in, you know, Rivian is powered by unreal. BMWs is powered by unity.”
Troy Kirwin Dec 25, 2024 ▶ 4:07 Virtual Worlds Mean Real Business: How Games Power the Future
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