Esports

topic on 8 shows · 30 statements across 16 episodes

the Y Combinator Startup Podcast More or Less My First Million the Startup Ideas Podcast WTF is with Nikhil Kamath How I Built This the a16z Podcast 20VC

30 statements about Esports, every show

WTF Assertion Not checkable as stated
Agarwal: Top Indian esports players earn around 35 lakhs annually
“I would say people who have played at the highest level of e-sports, that is playing official tournaments for a franchise or not a franchise. We don't have franchise, but for a registered e-sports team, I think they could be doing close to 35 lakhs a year. By …”
Animesh Agarwal Apr 21, 2024 ▶ 50:16 Ep# 17 | WTF is Gaming in India? | Career, Investment, Entrepreneurship · Nikhil Kamath
Brian Singerman says esports business models only work for game publishers
“And that's why a lot of these esports things are pretty challenging other than for the game developers themselves, because they can sell a lot of copies of their games because parents buy kids games, right? But any other model in terms of the esports portion o…”
Brian Singerman Feb 9, 2024 ▶ 46:53 #33: Yes/No, Vision Pro? w/Special Guest Brian Singerman, Founders Fund · More or Less Podcast
Sam Lessin: Esports has dramatically underperformed initial market expectations
“I think esports has underperformed dramatically compared to what people were expecting.”
Sam Lessin Aug 11, 2023 ▶ 34:20 #9: How to save ESPN. Barstool’s Bad (Good?) Example · More or Less Podcast
STARTUP IDEAS Prediction Open · timeframe Dec 2026
Apolo Ohno: Esports will probably become an Olympic sport
“Like, esports will probably become an Olympic sport at some point.”
Apolo Ohno Dec 10, 2021 ▶ 40:04 Buying the X Games with Olympic Icon Apolo Ohno | Where It Happens
Esports Needs a Dictator Like Dana White to Go Mainstream
“Esports needs its Dana white. It needs its person. Who's going to take this sport from like just the underground and brick by brick, build it into a mainstream brand and like take no prisoners and like organize the whole fucking thing along the way.”
Shaan Puri May 7, 2021 ▶ 33:25 How the UFC Became a Multi-Billion Dollar Brand | My First Million #179
Merrill: Riot originally viewed esports as an engagement feature, not revenue
“Yeah, we didn't look at it as a revenue stream, especially early on. We looked at it as sort of a feature- That would help drive engagement and just be a value added experience for the community for just something cool to watch.”
Marc Merrill Dec 14, 2020 ▶ 1:10:29 Riot Games: Brandon Beck and Marc Merrill
a16z Insight
Riccitiello: Esports economics differ from traditional sports because publishers own the IP
“Ultimately the economics of e-sports is different because it's not an aggregation of teams that make the league. It's the league that owns the teams. Completely different. And in this case, the league is Activision, Electronic Arts, Riot, Take Two, Bethesda, a…”
John Riccitiello Mar 16, 2020 ▶ 21:25 How Gaming is Changing the Media Landscape
a16z Assertion Supported
Carrocchio: Global esports viewership surpassed 450 million in 2019
“In 2017, there were three hundred thirty five million known viewers of esports content around the world. One year later, that number grew 18% to just shy of four hundred million views, and in 2019, the global esports audience base grew another 15% and surpasse…”
Bennett Carrocchio Jun 7, 2019 ▶ 0:45 What's Next for Esports Startups
a16z Prediction Didn’t hold up
Carrocchio: Global esports audience will reach 650 million viewers by 2022
“Assuming a 14% annual growth rate beginning in 2017, which is conservative, by the way, we can expect around six hundred fifty million global esports viewers by 2022.”
Bennett Carrocchio Jun 7, 2019 ▶ 1:03 What's Next for Esports Startups
a16z Assertion Supported
Carrocchio: Esports audience size surpassed MLB and NHL in 2017
“If you compare each league's audience size with esports, esport leagues had a larger audience base than both Major League Baseball and the National Hockey League in 2017.”
Bennett Carrocchio Jun 7, 2019 ▶ 1:56 What's Next for Esports Startups
a16z Assertion Supported
Carrocchio: Traditional sports generate $54 per fan versus esports' $4
“On average, the top four North American sports leagues drove in 54 dollars of revenue per each individual fan in 2017. Esports today is about seven percent of that, or four dollars in revenue per fan.”
Bennett Carrocchio Jun 7, 2019 ▶ 3:03 What's Next for Esports Startups
a16z Prediction Partly held up
Carrocchio: Global esports revenue will surpass $1 billion in 2019
“This year, global revenue will surpass one billion dollars, having been less than half a billion a mere three years ago.”
Bennett Carrocchio Jun 7, 2019 ▶ 3:21 What's Next for Esports Startups
a16z Insight
Kulikin: Esports has a blank slate advantage over traditional sports
“E-sports and gaming just has such a huge advantage because they're coming from a blank slate, right? And they're coming from an audience that, that they can define how that consumption happens.”
Darcy Kulikin Jun 7, 2019 ▶ 15:41 What's Next for Esports Startups
a16z Assertion Not checkable as stated
Chen: Talent is migrating from traditional sports into esports
“A lot of the talent is sort of moving from traditional sports into eSports in order to sort of supercharge the IQ, you know, within all of this, which is super fascinating.”
Andrew Chen Jun 7, 2019 ▶ 17:17 What's Next for Esports Startups
a16z Insight
Kulikin: Esports holds structural advantage over traditional sports in audience participation
“Gaming and eSports has like such a huge advantage over traditional sports, right? Like the idea of like the version you hear of this in the kind of traditional sports media ecosystem is like, oh, we're going to let gambling happen, right? And it's like, that's…”
Darcy Kulikin Jun 7, 2019 ▶ 20:59 What's Next for Esports Startups
a16z Prediction Not checkable as stated
Kulikin: Gaming is becoming a permanent generational cultural category
“Gaming and I guess eSports, but probably like gaming more specifically, is it's now entering that like pantheon of cultural like areas. That are now going to exist like generation over generation over generation.”
Darcy Kulikin Jun 7, 2019 ▶ 34:50 What's Next for Esports Startups
a16z Prediction Not checkable as stated
Dixon: eSports growth will relegate physical sports to a niche like horseback riding
“I think we're in this hockey stick right now with eSports. Like video games, it's just gonna be obvious that like, it's gonna seem, I mean, I think it's always great that people play physical sports, I'm not anti, but you know, it'll be like horseback riding, …”
Chris Dixon Jan 2, 2019 ▶ 40:57 a16z Podcast | Technological Trends, Capital, and Internet 'Disruption'
Lantz: Esports Evolve Like Folk Practices Rather Than Author-Driven Games
“Esports are more like, The way games have traditionally been made, which is less the sort of individual author and more like this folk practice of many people working together, like a community of people kind of carving out a set of a set of habits and convent…”
Frank Lantz Dec 20, 2018 ▶ 29:17 Frank Lantz - Director of NYU's Game Center and Creator of Universal Paperclips · Y Combinator
20VC Opinion
Goldberg: Esports and VR are overhyped in media
“Overhyped, I think, has been esports and VR, too, but definitely esports.”
Alison Goldberg Aug 23, 2017 ▶ 19:25 20VC: What Are The Big Questions Entrepreneurs & VCs Must Ask Corporate VCs, Why Corporate VCs Are Not Your Best Lead For Series A & Why The "You Have To Network Your Way To Us' Is Wrong with Allison Goldberg, Managing Director @ Time Warner Investments
20VC Prediction Not checkable as stated
Goldberg: Esports will expand into mainstream media in accessible formats
“I do think we will, and I think it'll be, it might look a little bit different, so it may not look as hardcore.”
Alison Goldberg Aug 23, 2017 ▶ 21:22 20VC: What Are The Big Questions Entrepreneurs & VCs Must Ask Corporate VCs, Why Corporate VCs Are Not Your Best Lead For Series A & Why The "You Have To Network Your Way To Us' Is Wrong with Allison Goldberg, Managing Director @ Time Warner Investments
20VC Prediction Held up
Esports will draw a larger global audience than the NFL by 2022
“I do. Based on the underlying data today and how accessible it is to people, I do believe it will be larger, certainly, than the NFL.”
Jason Pressman Jul 19, 2017 ▶ 20:37 20VC: Why It Is BS That You Never Regret Paying A High Price To Get Into A Good Company, Why There Are Only 2 Price Points That Work in SaaS and Why eSports Will Be Bigger Than Traditional Sports in 5 Years Time with Jason Pressman @ Shasta Ventures
20VC Prediction Not checkable as stated
Lasky: Esports will remain a niche until television narrative problems are solved
“I don't just for a lot of reasons, I mean, I think until they solve the television problem, it's going to be very, very difficult. You know, so much of our experience of, I don't want to call them real sports, but of traditional sports is, is mediated by 2030,…”
Mitch Lasky Jul 10, 2017 ▶ 14:04 20VC: Benchmark's Mitch Lasky on The Snapchat Journey From Series A to IPO, Why Small Is Beautiful In Venture Partnerships & Why Venture Is Very Much Like Hollywood
20VC Prediction Held up
Kurzweil: Most Esports Equity Value Will Lie in Enabling Technology
“As far as a VC, interpreting the question is sort of where do we think the most equity value will be where will the biggest companies be formed? I think it is around the technology around enabling esports to become on par with traditional sports, and so all th…”
Ethan Kurzweil Jun 28, 2017 ▶ 15:51 20VC: Bessemer's Ethan Kurzweil on How To View Pattern Recognition and Deal With The Anti-Portfolio, The Next Frontier In Developer Focussed Businesses & Why eSports Is Interesting Again
20VC Assertion Supported
Top esports players have careers lasting only a couple of years
“The biggest challenge right now is that the longevity of an esports player is not very long. So meaning that the careers of these players are just a couple of years because a lot of the, at the Very highest. And, you know, you have people who could do, you kno…”
Kevin Chou Mar 17, 2017 ▶ 19:13 20VC: Why Success in Gaming is Like Success in VC, The Key To Building An Enduring Game & Why Few Metrics Matter in Gaming with Kevin Chou, Founder & CEO @ Kabam
20VC Prediction Held up
Kevin Chou: Strategy-focused, non-fast-twitch esports games will proliferate
“There's a new game that's a relatively new game that's come on the scene called Hearthstone, which is by Blizzard. And that's become a really interesting eSport because it's a card-based game. It's not a fast Twitch game, meaning you don't need 250 actions per…”
Kevin Chou Mar 17, 2017 ▶ 19:36 20VC: Why Success in Gaming is Like Success in VC, The Key To Building An Enduring Game & Why Few Metrics Matter in Gaming with Kevin Chou, Founder & CEO @ Kabam
20VC Insight
Kevin Chou: Esports needs 5-to-10-year player careers to build fan loyalty
“What'll make this industry really take off is that you need the longevity of the players to be in the five, ideally 10 year long sort of time frame, because people love, you know, having a favorite athlete, right? Like if you're a huge LeBron fan, or if you're…”
Kevin Chou Mar 17, 2017 ▶ 20:19 20VC: Why Success in Gaming is Like Success in VC, The Key To Building An Enduring Game & Why Few Metrics Matter in Gaming with Kevin Chou, Founder & CEO @ Kabam
20VC Assertion Supported
Esports viewership and engagement are growing 20% to 30% per year
“But you're seeing things like eSports increasing 20 to 30% per year in viewership and engagement, and you have this amazing demographic of 14 to 24 to 34 year olds who are just starting to change viewing habits in a pretty fundamental way.”
Clinton Foy Nov 2, 2016 ▶ 18:49 20VC: Why You Have To Be A Good Long Term Actor To Succeed in VC & How Owning An Esports Team Could Be A $Bn Outcome with Clinton Foy, General Partner @ Crosscut Ventures
20VC Prediction Not checkable as stated
Esports will supplant some traditional sports, though basketball and soccer will survive
“And I think that that demographic is going to supplant some traditional sports. And I think some are going to survive. I think, for instance, basketball and soccer are two very healthy international sports that are going to do very well.”
Clinton Foy Nov 2, 2016 ▶ 19:25 20VC: Why You Have To Be A Good Long Term Actor To Succeed in VC & How Owning An Esports Team Could Be A $Bn Outcome with Clinton Foy, General Partner @ Crosscut Ventures
20VC Prediction Not checkable as stated
The intersection of VR and esports is three to four years away
“I just think that the intersection of VR and e-sports is still maybe say three to four years off.”
Clinton Foy Nov 2, 2016 ▶ 20:47 20VC: Why You Have To Be A Good Long Term Actor To Succeed in VC & How Owning An Esports Team Could Be A $Bn Outcome with Clinton Foy, General Partner @ Crosscut Ventures
20VC Assertion Not checkable as stated
Major game publishers did not foresee the rapid rise of esports
“I don't think that Riot Games and Valve are And Activision Blizzard were really conscious that esports was something that was growing so big over the last five to 10 years.”
Clinton Foy Nov 2, 2016 ▶ 22:29 20VC: Why You Have To Be A Good Long Term Actor To Succeed in VC & How Owning An Esports Team Could Be A $Bn Outcome with Clinton Foy, General Partner @ Crosscut Ventures

← every entity, every show

Made with StarZero

Turn any episode into a week of clips.

This entire site, thousands of episodes across every show transcribed, diarized, checked and made playable, runs on the StarZero media pipeline. Drop in your own episode and the podcast clipper finds the moments worth sharing, cuts them, captions them, and reframes them for every feed.