esports
also referred to as: e-sports
11 statements across 3 episodes · 9 bullish · 1 bearish · 5 people on the record · first statement Jan 2, 2019 by Chris Dixon · across every show →
Everything said about esports, oldest first
Jan 2, 2019 bullish
Dixon: eSports growth will relegate physical sports to a niche like horseback riding
“I think we're in this hockey stick right now with eSports. Like video games, it's just gonna be obvious that like, it's gonna seem, I mean, I think it's always great that people play physical sports, I'm not anti, but you know, it'll be like horseback riding, …”
Jun 7, 2019 bullish
Jun 7, 2019
Jun 7, 2019 bullish
Jun 7, 2019 positive
Kulikin: Esports holds structural advantage over traditional sports in audience participation
“Gaming and eSports has like such a huge advantage over traditional sports, right? Like the idea of like the version you hear of this in the kind of traditional sports media ecosystem is like, oh, we're going to let gambling happen, right? And it's like, that's…”
Jun 7, 2019 bullish
Carrocchio: Global esports viewership surpassed 450 million in 2019
“In 2017, there were three hundred thirty five million known viewers of esports content around the world. One year later, that number grew 18% to just shy of four hundred million views, and in 2019, the global esports audience base grew another 15% and surpasse…”
Jun 7, 2019 positive
Jun 7, 2019 positive
Jun 7, 2019 bullish
Jun 7, 2019 bullish
Mar 16, 2020 negative
Riccitiello: Esports economics differ from traditional sports because publishers own the IP
“Ultimately the economics of e-sports is different because it's not an aggregation of teams that make the league. It's the league that owns the teams. Completely different. And in this case, the league is Activision, Electronic Arts, Riot, Take Two, Bethesda, a…”