VR And AR
topic on 5 shows · 6 statements across 6 episodes
the Y Combinator Startup Podcast
Another Podcast
the Knowledge Project
Top Founders
20VC
6 statements about VR And AR, every show
Davis: VR and AR will replace smartphones and restore broadsheet-style reading
“It's actually one of the reasons I'm fairly optimistic that whatever replaces this shitty little, you know, five inch rectangle that we all carry around in our pocket, that is a very, very poor way to get information, this tiny little screen. And, you know, wh…”
Evans: VR/AR, generative AI, and Web3 are technologically independent
“So, you know, if VR and AR work, VR and AR might or might not work, that has nothing to do with whether Generative Machine Learning works, and very little, a little bit, and very little to do with whether Web three works.”
Traditional Enterprises Buy AR/VR for Financial Returns, Not the Technology
“And very quickly, we realized that the part of VR and AR resonates with the technology world, but right outside to some of the industries that we operate in, what perhaps makes more sense is the math and not the technology in itself, and the value can be deriv…”
Unity Holds 70% to 80% Market Share in VR and AR Development
“Already they've repurposed or redirected that That development platform towards VR and AR software applications and have 70 to 80% market share of all development that's happening in VR and AR.”
Altman: Evaluate nascent hardware platforms by daily engagement, not shipments
“And so I would ignore total shipments for VR and AR, and I would wait until it gets to the point where someone builds a device or software that once people get it, they use it a lot of every day.”
Wenger: VR and AR are still in the installation phase in 2016
“We are in the installation phase for VR and AR. You know, people are pouring lots of money into Both handset headsets, displays, other periphery software tooling and distribution but we are, it's not yet broadly deployed, and so it's not yet that there's an in…”