AR VR
topic on 6 shows · 7 statements across 7 episodes
Acquired
the Pitch
Sourcery
the a16z Podcast
All-In
20VC
7 statements about AR VR, every show
Blania: AR/VR is the next computing shift before brain-computer interfaces
“If I could do a personal guess, I think like the AR, VR step will be next, and then I think BCIs and kind of high bandwidth BCI specifically, it's gonna come after that. So I think it's gonna be, you know, current smartphone situation, then you will have AR, V…”
Rose: I avoided AR/VR investing and disagree with Zuckerberg's strategy
“I don't agree with his direction around classes and AR VR. I never have. I've been anti AR VR for years. Never made an investment in the space, always avoided it altogether because I think that we're not considering the social side of things enough, like the i…”
Diamond: AR and VR are on the hype cycle's upward slope
“And I think ARVR is, is on the upward slope of enlightenment right now.”
Nejatian: Critics are realizing they were wrong to mock Meta's AR/VR bet
“The incredible bet they're taking on AR VR which I think people mocked and are starting to realize they were wrong about mocking.”
Gerstner: Meta will spend $20B in a single year on AR/VR
“Meta's gonna spend twenty billion in one year alone on AR VR.”
Fenton: AI and crypto lack Big Tech incumbency barriers, unlike AR/VR
“I think that somewhere between AI, crypto, and
Not AR VR, sorry for the future AR VR.
But I think those areas don't have the incumbency of some of the traditional, you know, network effect giant trillion dollar market cap companies.”
Riccitiello: Unity powers over half of games and two-thirds of AR/VR
“Five years ago, 80% plus of the games that were built were built using tools created by the publisher. That's not true any longer. Unity by itself has got over half of all games, two-thirds of all AR, VR is built in Unity and so the self-made tools from the pu…”