Valve

other on 5 shows · 0 statements across 0 episodes

TBPN 1 Lenny's Podcast How I Built This the a16z Podcast 20VC

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TBPN 1

2025 1 mention in 1 episode

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7 statements about Valve, every show

TBPN Assertion Supported
Coogan: Valve's New VR Headset Will Cost Less Than $1,000 Index
“Valve is saying that it's going to be cheaper than the 1000 dollar Valve Index, which is their previous VR headset.”
John Coogan Nov 15, 2025 ▶ 8:12 Blue Origin Lands Rocket, Valve Drops Steam Machine, Cantor Group Surges | Diet TBPN
Valve proved that locking down hardware user experiences is unnecessary
“And in this era where like, we're constantly told by big tech companies that we need to lock everything down. We need to lock down the user experience and customizability in order to have things work for people. I think Valve showed that's totally unnecessary …”
Dhanji R. Prasanna Oct 26, 2025 ▶ 1:21:15 How Block is becoming the most AI-native enterprise in the world | Dhanji R. Prasanna
TBPN Insight
Coogan: Major Game Studios Have Zero Incentive to Adopt Crypto
“There was always just this big problem with like the crypto stuff like sounded good, but there was very little reason for a game company like Valve or Electronic Arts to say like, yeah, sure. You can take your assets out of our beautiful ecosystem that we taxe…”
John Coogan Jan 25, 2025 ▶ 1:56:49 DeepSeek, Stargate Update, Bees Do Enjoy Honey, Golden Retriever Maxxing, Bring on the Trilly
Citron: Enduring gaming companies need their own distribution platforms
“Video game businesses that were around for a long time tended to have a distribution mechanism of their own that they could use to kind of Buffer the time between making hit titles, because it's a very hit driven industry.”
Jason Citron Mar 7, 2022 ▶ 36:16 Discord: Jason Citron
a16z Prediction Not checkable as stated
Riccitiello: Game distribution will move away from captive stores like Steam
“The app store model where you pay to download something runs directly into conflict with the notion we talked about earlier, which is those multi-platform games. So the, You know, the idea that a game would be everywhere as opposed to captive on an individual …”
John Riccitiello Mar 16, 2020 ▶ 30:09 How Gaming is Changing the Media Landscape
a16z Assertion Supported
Dixon: Valve VR research shows virtual cliffs trigger involuntary physical reactions
“They did these studies where people would look down into virtual, like, they're standing in a room, obviously, but there's, like, they look down as if they're seeing a cliff, and they've done it a hundred times, and they know it's not a cliff, and yet they are…”
Chris Dixon Jan 2, 2019 ▶ 10:39 a16z Podcast | Writing a New Language of Storytelling with Virtual Reality
20VC Assertion Not checkable as stated
Major game publishers did not foresee the rapid rise of esports
“I don't think that Riot Games and Valve are And Activision Blizzard were really conscious that esports was something that was growing so big over the last five to 10 years.”
Clinton Foy Nov 2, 2016 ▶ 22:29 20VC: Why You Have To Be A Good Long Term Actor To Succeed in VC & How Owning An Esports Team Could Be A $Bn Outcome with Clinton Foy, General Partner @ Crosscut Ventures

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