Jul 18, 2022 · 1h 22m · how-i-built-this

Twitch: Emmett Shear

Emmett Shear · 48m spoken Guy Raz · 23m spoken
0:00 / 0:00

gold bands on the timeline = statements, start to end. Hover to read, click to jump. CC turns on captions

In this episode of How I Built This, Twitch co-founder Emmett Shear recounts how a series of early startup attempts and a chaotic 24/7 lifecasting experiment evolved into the world's premier live-streaming platform for gamers. Shear details how listening to creators, defying pervasive industry skepticism, and navigating severe financial crises propelled Twitch to a nearly billion-dollar acquisition by Amazon.

How this conversation actually went

Every chapter scored 0–10 on four independent dynamics. Hover any point for the reasoning behind the score. Guy holds 33% of the talking time here. How this is scored →

Guy as informed peer 2.5 Guest teaching 3.0 Guest disagreement 0.8 Guy pushing back 0.8
05100:0020:0040:001:00:001:20:000:04–4:02 · Guy as informed peer 3/10 Hook: Why Would Anyone Watch Video Games? Shear explains why watching video games is analogous to spectating traditional sports like the NFL, reframing Raz's opening question about widespread skepticism.4:03–9:12 · Guy as informed peer 2/10 Childhood Friendship, Yale, and Early Entrepreneurial Spark Shear describes meeting co-founder Justin Kan in elementary school, attending Yale, and being pushed by a college friend to start a company.9:13–12:25 · Guy as informed peer 2/10 Creating Kiko: The First Web Calendar Attempt Shear reflects candidly on their early naivety with Kiko, building a web calendar without consulting real calendar users or understanding monetization.12:25–15:37 · Guy as informed peer 2/10 Getting into Y Combinator and Securing Seed Funding Shear details their acceptance into the inaugural Y Combinator batch and explains how angel investors evaluate founder resilience rather than product plans.15:37–20:20 · Guy as informed peer 2/10 The Launch of Google Calendar and Selling Kiko on eBay Shear explains realizing Google Calendar could not be beaten and turning their defeat into publicity by auctioning Kiko on eBay.20:21–25:36 · Guy as informed peer 2/10 Brainstorming Lifecasting and Pitching Paul Graham Shear describes rapid prototyping multiple failed ideas before Paul Graham backed their concept of a continuous live stream based on team strength.25:52–34:09 · Guy as informed peer 2/10 Launching Justin.tv: The 24/7 Lifecasting Experiment Shear recounts the chaotic early days of Justin.tv lifecasting, including police swatting calls and discovering chat interaction mattered more than passive video.34:15–42:44 · Guy as informed peer 2/10 Bandwidth Bills, 2008 Crash, and the Path to Profitability Shear describes how crushing bandwidth costs and the 2008 financial crisis forced them into an aggressive cost-cutting drive toward profitability.42:45–51:17 · Guy as informed peer 2/10 Growth Plateau and the StarCraft II Spark Shear explains rejecting enterprise video in favor of consumer startups and discovering gaming potential through the StarCraft II beta.51:38–57:22 · Guy as informed peer 2/10 Rebranding to Twitch and Focusing on Streamers Shear outlines the decision to focus on the top 200 streamers and defends the legitimacy of esports against conventional sports skepticism.57:23–1:04:47 · Guy as informed peer 3/10 Virality, Publisher Dynamics, Subscriptions, and Leadership Shear explains why game publishers embrace streaming unlike film studios and details how subscription emotes built a sustainable middle class for creators.1:04:47–1:16:10 · Guy as informed peer 6/10 Debate on Screen Time, Community Scaffolding, and Moderation Raz directly challenges Shear's TED talk analogy comparing gaming to a traditional campfire, prompting Shear to reframe digital community as essential social scaffolding.1:16:11–1:21:05 · Guy as informed peer 3/10 Selling to Amazon and Reflecting on Luck vs. Skill Shear discusses the Amazon acquisition and reflects on how extreme startup outcomes require both relentless persistence and massive luck.0:04–4:02 · Guest teaching 4/10 Hook: Why Would Anyone Watch Video Games? Shear explains why watching video games is analogous to spectating traditional sports like the NFL, reframing Raz's opening question about widespread skepticism.4:03–9:12 · Guest teaching 1/10 Childhood Friendship, Yale, and Early Entrepreneurial Spark Shear describes meeting co-founder Justin Kan in elementary school, attending Yale, and being pushed by a college friend to start a company.9:13–12:25 · Guest teaching 3/10 Creating Kiko: The First Web Calendar Attempt Shear reflects candidly on their early naivety with Kiko, building a web calendar without consulting real calendar users or understanding monetization.12:25–15:37 · Guest teaching 3/10 Getting into Y Combinator and Securing Seed Funding Shear details their acceptance into the inaugural Y Combinator batch and explains how angel investors evaluate founder resilience rather than product plans.15:37–20:20 · Guest teaching 2/10 The Launch of Google Calendar and Selling Kiko on eBay Shear explains realizing Google Calendar could not be beaten and turning their defeat into publicity by auctioning Kiko on eBay.20:21–25:36 · Guest teaching 3/10 Brainstorming Lifecasting and Pitching Paul Graham Shear describes rapid prototyping multiple failed ideas before Paul Graham backed their concept of a continuous live stream based on team strength.25:52–34:09 · Guest teaching 2/10 Launching Justin.tv: The 24/7 Lifecasting Experiment Shear recounts the chaotic early days of Justin.tv lifecasting, including police swatting calls and discovering chat interaction mattered more than passive video.34:15–42:44 · Guest teaching 2/10 Bandwidth Bills, 2008 Crash, and the Path to Profitability Shear describes how crushing bandwidth costs and the 2008 financial crisis forced them into an aggressive cost-cutting drive toward profitability.42:45–51:17 · Guest teaching 3/10 Growth Plateau and the StarCraft II Spark Shear explains rejecting enterprise video in favor of consumer startups and discovering gaming potential through the StarCraft II beta.51:38–57:22 · Guest teaching 4/10 Rebranding to Twitch and Focusing on Streamers Shear outlines the decision to focus on the top 200 streamers and defends the legitimacy of esports against conventional sports skepticism.57:23–1:04:47 · Guest teaching 4/10 Virality, Publisher Dynamics, Subscriptions, and Leadership Shear explains why game publishers embrace streaming unlike film studios and details how subscription emotes built a sustainable middle class for creators.1:04:47–1:16:10 · Guest teaching 6/10 Debate on Screen Time, Community Scaffolding, and Moderation Raz directly challenges Shear's TED talk analogy comparing gaming to a traditional campfire, prompting Shear to reframe digital community as essential social scaffolding.1:16:11–1:21:05 · Guest teaching 2/10 Selling to Amazon and Reflecting on Luck vs. Skill Shear discusses the Amazon acquisition and reflects on how extreme startup outcomes require both relentless persistence and massive luck.0:04–4:02 · Guest disagreement 2/10 Hook: Why Would Anyone Watch Video Games? Shear explains why watching video games is analogous to spectating traditional sports like the NFL, reframing Raz's opening question about widespread skepticism.4:03–9:12 · Guest disagreement 0/10 Childhood Friendship, Yale, and Early Entrepreneurial Spark Shear describes meeting co-founder Justin Kan in elementary school, attending Yale, and being pushed by a college friend to start a company.9:13–12:25 · Guest disagreement 1/10 Creating Kiko: The First Web Calendar Attempt Shear reflects candidly on their early naivety with Kiko, building a web calendar without consulting real calendar users or understanding monetization.12:25–15:37 · Guest disagreement 0/10 Getting into Y Combinator and Securing Seed Funding Shear details their acceptance into the inaugural Y Combinator batch and explains how angel investors evaluate founder resilience rather than product plans.15:37–20:20 · Guest disagreement 0/10 The Launch of Google Calendar and Selling Kiko on eBay Shear explains realizing Google Calendar could not be beaten and turning their defeat into publicity by auctioning Kiko on eBay.20:21–25:36 · Guest disagreement 0/10 Brainstorming Lifecasting and Pitching Paul Graham Shear describes rapid prototyping multiple failed ideas before Paul Graham backed their concept of a continuous live stream based on team strength.25:52–34:09 · Guest disagreement 0/10 Launching Justin.tv: The 24/7 Lifecasting Experiment Shear recounts the chaotic early days of Justin.tv lifecasting, including police swatting calls and discovering chat interaction mattered more than passive video.34:15–42:44 · Guest disagreement 0/10 Bandwidth Bills, 2008 Crash, and the Path to Profitability Shear describes how crushing bandwidth costs and the 2008 financial crisis forced them into an aggressive cost-cutting drive toward profitability.42:45–51:17 · Guest disagreement 1/10 Growth Plateau and the StarCraft II Spark Shear explains rejecting enterprise video in favor of consumer startups and discovering gaming potential through the StarCraft II beta.51:38–57:22 · Guest disagreement 2/10 Rebranding to Twitch and Focusing on Streamers Shear outlines the decision to focus on the top 200 streamers and defends the legitimacy of esports against conventional sports skepticism.57:23–1:04:47 · Guest disagreement 1/10 Virality, Publisher Dynamics, Subscriptions, and Leadership Shear explains why game publishers embrace streaming unlike film studios and details how subscription emotes built a sustainable middle class for creators.1:04:47–1:16:10 · Guest disagreement 3/10 Debate on Screen Time, Community Scaffolding, and Moderation Raz directly challenges Shear's TED talk analogy comparing gaming to a traditional campfire, prompting Shear to reframe digital community as essential social scaffolding.1:16:11–1:21:05 · Guest disagreement 0/10 Selling to Amazon and Reflecting on Luck vs. Skill Shear discusses the Amazon acquisition and reflects on how extreme startup outcomes require both relentless persistence and massive luck.0:04–4:02 · Guy pushing back 1/10 Hook: Why Would Anyone Watch Video Games? Shear explains why watching video games is analogous to spectating traditional sports like the NFL, reframing Raz's opening question about widespread skepticism.4:03–9:12 · Guy pushing back 0/10 Childhood Friendship, Yale, and Early Entrepreneurial Spark Shear describes meeting co-founder Justin Kan in elementary school, attending Yale, and being pushed by a college friend to start a company.9:13–12:25 · Guy pushing back 1/10 Creating Kiko: The First Web Calendar Attempt Shear reflects candidly on their early naivety with Kiko, building a web calendar without consulting real calendar users or understanding monetization.12:25–15:37 · Guy pushing back 0/10 Getting into Y Combinator and Securing Seed Funding Shear details their acceptance into the inaugural Y Combinator batch and explains how angel investors evaluate founder resilience rather than product plans.15:37–20:20 · Guy pushing back 0/10 The Launch of Google Calendar and Selling Kiko on eBay Shear explains realizing Google Calendar could not be beaten and turning their defeat into publicity by auctioning Kiko on eBay.20:21–25:36 · Guy pushing back 0/10 Brainstorming Lifecasting and Pitching Paul Graham Shear describes rapid prototyping multiple failed ideas before Paul Graham backed their concept of a continuous live stream based on team strength.25:52–34:09 · Guy pushing back 1/10 Launching Justin.tv: The 24/7 Lifecasting Experiment Shear recounts the chaotic early days of Justin.tv lifecasting, including police swatting calls and discovering chat interaction mattered more than passive video.34:15–42:44 · Guy pushing back 0/10 Bandwidth Bills, 2008 Crash, and the Path to Profitability Shear describes how crushing bandwidth costs and the 2008 financial crisis forced them into an aggressive cost-cutting drive toward profitability.42:45–51:17 · Guy pushing back 0/10 Growth Plateau and the StarCraft II Spark Shear explains rejecting enterprise video in favor of consumer startups and discovering gaming potential through the StarCraft II beta.51:38–57:22 · Guy pushing back 1/10 Rebranding to Twitch and Focusing on Streamers Shear outlines the decision to focus on the top 200 streamers and defends the legitimacy of esports against conventional sports skepticism.57:23–1:04:47 · Guy pushing back 0/10 Virality, Publisher Dynamics, Subscriptions, and Leadership Shear explains why game publishers embrace streaming unlike film studios and details how subscription emotes built a sustainable middle class for creators.1:04:47–1:16:10 · Guy pushing back 6/10 Debate on Screen Time, Community Scaffolding, and Moderation Raz directly challenges Shear's TED talk analogy comparing gaming to a traditional campfire, prompting Shear to reframe digital community as essential social scaffolding.1:16:11–1:21:05 · Guy pushing back 1/10 Selling to Amazon and Reflecting on Luck vs. Skill Shear discusses the Amazon acquisition and reflects on how extreme startup outcomes require both relentless persistence and massive luck.

speaking balance: gold is Guy, purple is the guest (3 minute bins)

0:00 · Guy 80.3% · guest 19.7%0:00 · Guy 80.3% · guest 19.7%3:00 · Guy 52.8% · guest 47.2%3:00 · Guy 52.8% · guest 47.2%6:00 · Guy 35.5% · guest 64.5%6:00 · Guy 35.5% · guest 64.5%9:00 · Guy 24.8% · guest 75.2%9:00 · Guy 24.8% · guest 75.2%12:00 · Guy 31.7% · guest 68.3%12:00 · Guy 31.7% · guest 68.3%15:00 · Guy 31.9% · guest 68.1%15:00 · Guy 31.9% · guest 68.1%18:00 · Guy 29.9% · guest 70.1%18:00 · Guy 29.9% · guest 70.1%21:00 · Guy 7.2% · guest 92.8%21:00 · Guy 7.2% · guest 92.8%24:00 · Guy 44.5% · guest 55.5%24:00 · Guy 44.5% · guest 55.5%27:00 · Guy 30.8% · guest 69.2%27:00 · Guy 30.8% · guest 69.2%30:00 · Guy 24.8% · guest 75.2%30:00 · Guy 24.8% · guest 75.2%33:00 · Guy 29.7% · guest 70.3%33:00 · Guy 29.7% · guest 70.3%36:00 · Guy 25.3% · guest 74.7%36:00 · Guy 25.3% · guest 74.7%39:00 · Guy 21.8% · guest 78.2%39:00 · Guy 21.8% · guest 78.2%42:00 · Guy 25.1% · guest 74.9%42:00 · Guy 25.1% · guest 74.9%45:00 · Guy 32.3% · guest 67.7%45:00 · Guy 32.3% · guest 67.7%48:00 · Guy 20.4% · guest 79.6%48:00 · Guy 20.4% · guest 79.6%51:00 · Guy 33.7% · guest 66.3%51:00 · Guy 33.7% · guest 66.3%54:00 · Guy 35% · guest 65%54:00 · Guy 35% · guest 65%57:00 · Guy 27% · guest 73%57:00 · Guy 27% · guest 73%1:00:00 · Guy 32.6% · guest 67.4%1:00:00 · Guy 32.6% · guest 67.4%1:03:00 · Guy 20.3% · guest 79.7%1:03:00 · Guy 20.3% · guest 79.7%1:06:00 · Guy 45.9% · guest 54.1%1:06:00 · Guy 45.9% · guest 54.1%1:09:00 · Guy 40% · guest 60%1:09:00 · Guy 40% · guest 60%1:12:00 · Guy 25.8% · guest 74.2%1:12:00 · Guy 25.8% · guest 74.2%1:15:00 · Guy 34.3% · guest 65.7%1:15:00 · Guy 34.3% · guest 65.7%1:18:00 · Guy 34.7% · guest 65.3%1:18:00 · Guy 34.7% · guest 65.3%1:21:00 · Guy 89.9% · guest 10.1%1:21:00 · Guy 89.9% · guest 10.1%
Sharpest disagreement ▶ 56:38 Shear rejects the Tom Brady vs gamer premise

When Raz suggests people only want to watch superhuman athletes like Tom Brady, Shear counters forcefully by citing Korean StarCraft player Boxer's mechanical mastery.

Hardest push from Guy ▶ 1:11:20 Raz challenges Shear's digital campfire narrative

Raz refuses Shear's TED talk framing, insisting that sitting isolated behind screens is fundamentally different from being physically together around a campfire.

Biggest teaching moment ▶ 1:00:33 Shear explains gaming IP dynamics vs Hollywood piracy

Shear explains why video game publishers do not sue Twitch like movie studios would, noting that game streams act as unbuyable marketing rather than product substitutes.

Guy holds their own ▶ 1:08:30 Raz presses on violent games and screen time concerns

Raz pushes back on tech idealism by voicing parental concerns regarding violent shooter games, screen time saturation, and toxic streaming cultures.

the scores for every segment, with the reasoning behind each
ChapterTopicGuy as informed peerGuest teachingGuest disagreementGuy pushing backWhy
Hook: Why Would Anyone Watch Video Games? 3421 Shear explains why watching video games is analogous to spectating traditional sports like the NFL, reframing Raz's opening question about widespread skepticism.
Childhood Friendship, Yale, and Early Entrepreneurial Spark 2100 Shear describes meeting co-founder Justin Kan in elementary school, attending Yale, and being pushed by a college friend to start a company.
Creating Kiko: The First Web Calendar Attempt 2311 Shear reflects candidly on their early naivety with Kiko, building a web calendar without consulting real calendar users or understanding monetization.
Getting into Y Combinator and Securing Seed Funding 2300 Shear details their acceptance into the inaugural Y Combinator batch and explains how angel investors evaluate founder resilience rather than product plans.
The Launch of Google Calendar and Selling Kiko on eBay 2200 Shear explains realizing Google Calendar could not be beaten and turning their defeat into publicity by auctioning Kiko on eBay.
Brainstorming Lifecasting and Pitching Paul Graham 2300 Shear describes rapid prototyping multiple failed ideas before Paul Graham backed their concept of a continuous live stream based on team strength.
Launching Justin.tv: The 24/7 Lifecasting Experiment 2201 Shear recounts the chaotic early days of Justin.tv lifecasting, including police swatting calls and discovering chat interaction mattered more than passive video.
Bandwidth Bills, 2008 Crash, and the Path to Profitability 2200 Shear describes how crushing bandwidth costs and the 2008 financial crisis forced them into an aggressive cost-cutting drive toward profitability.
Growth Plateau and the StarCraft II Spark 2310 Shear explains rejecting enterprise video in favor of consumer startups and discovering gaming potential through the StarCraft II beta.
Rebranding to Twitch and Focusing on Streamers 2421 Shear outlines the decision to focus on the top 200 streamers and defends the legitimacy of esports against conventional sports skepticism.
Virality, Publisher Dynamics, Subscriptions, and Leadership 3410 Shear explains why game publishers embrace streaming unlike film studios and details how subscription emotes built a sustainable middle class for creators.
Debate on Screen Time, Community Scaffolding, and Moderation 6636 Raz directly challenges Shear's TED talk analogy comparing gaming to a traditional campfire, prompting Shear to reframe digital community as essential social scaffolding.
Selling to Amazon and Reflecting on Luck vs. Skill 3201 Shear discusses the Amazon acquisition and reflects on how extreme startup outcomes require both relentless persistence and massive luck.

Statements from this episode (21)

Insight
Shear: College offers unmatched intellectual capital access at the lowest opportunity cost
“He looked around in college and he said specifically, not that we should start a company, but we have better access to intellectual capital today than we ever will in the future at a lower opportunity cost. And so we should take advantage of that, which means …”
Emmett Shear Jul 18, 2022 ▶ 7:41
Assertion Supported
Shear: Kiko built Google Calendar roughly a year before Google did
“Basically, we built Google Calendar roughly a year before Google Calendar was released.”
Emmett Shear Jul 18, 2022 ▶ 11:02
Assertion Supported
Shear: Inaugural YC interviews lasted 40 minutes instead of modern 10 minutes
“The original YC was heavy on, like, show us a demo, and interviews are now 10 minutes. At the time, you've got 40 minutes per Per interview.”
Emmett Shear Jul 18, 2022 ▶ 13:43
Insight
Shear: Great founders neither rebel nor acquiesce when challenged
“I think what YC is looking for is people who can communicate clearly, but most of all, people who, when they're challenged, they neither rebel nor acquiesce. And I think that's a, that's one of the most important traits in startup founders, actually.”
Emmett Shear Jul 18, 2022 ▶ 14:43
Assertion Supported
Shear: Kiko Sold on eBay for $265,000 After 13 Bids
“It was on eBay. I believe 265,000 dollars was the winning bid. 13 bidders.”
Emmett Shear Jul 18, 2022 ▶ 19:26
Insight
Shear: Early-stage angel investors should back strong teams with bad ideas
“In the beginning, the investable asset is not the idea and it's not the execution and it's not the research or whatever. The investable asset is the founders. And you're much better off investing in a good team that has no idea what they're doing or there was …”
Emmett Shear Jul 18, 2022 ▶ 24:40
Insight
Shear: Viewers prefer direct chat interaction over point-of-view activities
“Actually, one of the big things we discovered was, almost immediately, people liked him taking off the camera and talking to them more than they liked almost anything he could be doing. If he was doing something really interesting, like he's taking a trapeze l…”
Emmett Shear Jul 18, 2022 ▶ 30:21
Insight
Shear: Handling swatting incidents off-camera reduced streamer harassment
“We had the fire trucks called, and even if the fire trucks had showed up, we would deal with it off camera so that there wasn't a reward for the person doing it. And that it definitely over time Cut down on the amount of harassment we experienced.”
Emmett Shear Jul 18, 2022 ▶ 33:51
Insight
Shear: Justin.tv succeeded because the founders built for their own streamer needs
“I think Justin TV worked to some degree because our actual customer was the streamer. And because we were trying to build something that worked for us as a streamer we built something that actually worked because we deeply understood the needs of our customers…”
Emmett Shear Jul 18, 2022 ▶ 36:00
Assertion Supported
Shear: Justin.tv hit $1M annualized profit run rate in six months
“And six months later, we'd, we'd gotten to a million dollars a year of run, you know, a 100,000 dollars a month of profit.”
Emmett Shear Jul 18, 2022 ▶ 41:38
Assertion Contradicted
Shear: Justin.tv reached 50 to 60 million monthly users around 2010
“I think, 50, sixty million a month.”
Emmett Shear Jul 18, 2022 ▶ 42:36
Insight
Shear: Enterprise software requires good enough product and great sales to win
“It's not building great, beautiful software to win. It's building good enough software and great sales.”
Emmett Shear Jul 18, 2022 ▶ 45:14
Assertion Not checkable as stated
Shear: In 2011, just 200 streamers drove 80% of gaming viewership
“There were about 200 people who are streaming video games across every service, including ours, who garnered maybe 80% of the total audience at the time.”
Emmett Shear Jul 18, 2022 ▶ 52:25
Assertion Supported
Shear: Ustream Had More Gaming and Was Bigger Than Justin.tv in 2011
“Ustream was a live streaming competitor. They had more gaming and they were bigger than us.”
Emmett Shear Jul 18, 2022 ▶ 52:49
Assertion Not checkable as stated
Shear: Justin.tv gaming grew 25-30% monthly for nine months before Twitch launch
“We'd been growing at 25%, 30% a month for Almost nine months before we ever launched Twitch.”
Emmett Shear Jul 18, 2022 ▶ 57:38
Insight
Shear: Game streaming acts as marketing; movie streaming is substitution
“Watching a movie for free on a service instead of buying the movie to watch it is a substitution for what you're doing. But watching someone else play a game is actually marketing for the game.”
Emmett Shear Jul 18, 2022 ▶ 1:00:49
Assertion Not checkable as stated
Shear: Twitch pitched 40 venture capital firms and every single one passed
“We talked to 40 VCs, everyone turned us down.”
Emmett Shear Jul 18, 2022 ▶ 1:01:56
Assertion Not checkable as stated
Shear: Twitch revenue relies on mid-sized streamers, not top-tier channels
“What's interesting about Twitch is we actually have this very thriving middle class, because big streams monetize much more poorly per viewer than medium-sized streams do. And so there's this, most of the money actually gets made Not in the top tier of streame…”
Emmett Shear Jul 18, 2022 ▶ 1:07:00
Insight
Shear: Content cannot go viral on Twitch because broadcasts are ephemeral
“Unlike most social media, You can't really go viral on Twitch. It's almost, because it's live, it can't go, you can't get to, oh my god, look at this, millions of people see it. It's like, however many people saw it, it's over.”
Emmett Shear Jul 18, 2022 ▶ 1:15:05
Assertion Supported
Shear: Twitch's final funding round before Amazon was valued at $100M
“The last round we raised had been a hundred million dollar valuation, not that long ago, a year ago, year and a half ago.”
Emmett Shear Jul 18, 2022 ▶ 1:17:08
Insight
Shear: Persistent founders in Silicon Valley eventually find luck and success
“I've now been around the valley for 15 years, and I came here with a bunch of people who started making companies, and I don't know anyone who persisted and tried again and then tried a new thing and then tried again Who hasn't had some level of success. Event…”
Emmett Shear Jul 18, 2022 ▶ 1:19:37
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