Chess.com has 10 million daily and 50 million monthly active users
“We're about ten million daily active users, about 40 or fifty million monthly active users.”
Allebest: Chess.com has over 250 million registered members
“We have more than two hundred fifty million registered members and more revenue than I thought we would end up with as a chess company.”
Erik Allebest bought the Chess.com domain name for $56,000
“And so a friend and I bought the chess.com domain name for 56,000 dollars”
Early VCs called Chess.com uninvestable and refused to fund it
“And so I had a lot of meetings and basically most of them said, this is uninvestable. You should get a real job. Don't waste your time with this. And so I wasn't able to raise any money. No one believed in the vision.”
Chess.com became profitable within 18 months of its 2007 launch
“We launched in 2007, right as I graduated from school. And then I think within like 18 months, we were starting to charge memberships for like online chess learning, and we pretty quickly became profitable.”
Lichess functions as the Linux of the chess community
“Obviously Lee Chess exists today. They're kind of the, I would say the Linux of you know, they exist for a really important reason. It's great for the community. It's open source.”
Allebest: Unpatentable games like chess are won purely on product and community
“The interesting thing is chess is like, Not patentable. There's, you know, thousands, if not tens of thousands of chess apps in the app store and chess websites. And you know, at the end of the day, really product is going to win out and community and content.”
Allebest: Pure software businesses without big tech rivals can avoid venture capital
“For a pure software and content business like ours you know, and one where we didn't have like, you know, no major tech company was bearing down on us. We were able to kind of take a little bit of the slower, a slower road there which was great developed a gre…”
Chess.com had roughly one million daily active users before COVID-19
“Because before, before COVID and Queens Gambit, we had like a million daily active users, and we were shocked at that.”
Chess.com mainstreamed the game by celebrating casual and beginner players
“I also feel that we've been partly responsible for that, that we've kind of revolutionized what it means to be a chess player. Chess can be in your pocket. You can do it any time. The content is funny and relevant and interesting. And we also just redefined wh…”
Chess.com remains bootstrapped as private equity investments were entirely secondary
“Well, I'll tell you, we're still a bootstrap business because CBC came in, but they still, you know they came in and bought secondary.”
Digital tools cannot shortcut the biological repetitions required for expertise
“And so there's really not shortcuts to the process. There are shortcuts in the tools. You know, it's, we've made it, tried to make it as easy as possible to, you know, do your puzzles and to train on your different elements.”
Chess.com relies on proprietary data and machine learning to detect cheating
“We spend a lot of time, a lot of money, a lot of resources on anti-cheating basically, and we have a whole set of tools, which I'm not going to get into because I don't like to give ideas to people on how we do it, but we track a lot of stuff. We have more dat…”
Online cheating cannot be fully prevented, only detected and banned post-hoc
“Cheating. It can't be prevented because you can't, you know, you can't put a webcam in every single person's home. But we do do a really good job at catching it and banning people who do that and trying to educate them as well.”
Chess.com launched Gambit to bring chess-style skill ratings to poker
“We recently launched gambit at gambit.com, which is our poker
site and you can play gambit on your phone as well, but we're doing poker in a different way too.
We're bringing the chess playbook, which is like poker for ratings.”
Allebest: Chess.com plans to launch more classic games using its playbook
“And we're going to roll out other games as well.
because we like the playbook of what we've done.
So we're cooking up a bunch of other classic games.
and we're gonna be launching those out there.”
Chess.com succeeded by doing the exact opposite of standard VC playbooks
“We literally just did like all the opposite of that. Like I hired my friend from San Jose state. We worked remotely. We didn't raise any money. We didn't pay any money for customer acquisition. We picked a tiny market.”
Creator: Peter Thiel played over 50,000 games on Chess.com
“I don't know if anybody knows about this, but Peter Thiel has a chess.com account with his real name, under which he's played over 50,000 games over the past 10 years.”
80% of Chess.com users who review games do so after winning
“80% of people that review their games actually do so after a win.”
A positive post-loss review flow increased Chess.com subscriptions by 20%
“That change alone was pretty dramatic for us. It grew game reviews by 25%, subscriptions by 20%, user retention by a lot as well.”
Cheng details Chess.com's internal AI tooling stack across functions
“The PMs are mostly using vZero. The designers love Figma, so they're using Figma Make. The engineers are using a combination of tools right now. So Cursor, Cloud Code, GitHub Copilot. Marketing teams use all sorts of tools for translation, subtitles, you know,…”
Cheng: Chess.com active users are ~80% existing, with new and resurrected users equal
“I think probably eighties percent of our Daily or weekly active users. I mean, I'll check the numbers, but something like that would be like a current user or an existing user, and then a new and a like reactivated or resurrected user. Those are actually about…”
Cheng: Growth experimentation must pair with capitalizing on viral cultural waves
“And it's like the growth experimentation is more the slow and steady or fast and steady, I should say approach where you're just continually iterating. You're making the product experience better, but then every so often, right, there's a big wave that comes i…”
Cheng: Chess.com combines chess engines and LLMs for Game Review feature
“So behind the scenes, we're running chess engines to basically spit out evaluations for every move that you make. And then we translate that and make that approachable to the user using, you know, their native language and plain approachable style. And even wi…”
Chess.com scaled from zero to 250 annual experiments in under two years
“So prior to 20, 23, the company practically didn't experiment at all.
Last year they did about 50.
This year they're
On pace for about 250.
And then next year we have that ambitious target of a thousand.”
Cheng: Over 75% of new Chess.com users are beginners
“Over 75% of our new users, they classify themselves as like, I'm completely new to chess or I'm a beginner.”
Losing a first game on Chess.com reduces new user retention by 10%
“Less than a third of those users actually win their first game. And when you lose a game, user retention is 10% worse than when you win a game.”
Allebest: Chess.com was initially built to support his e-commerce store
“Started chess.com in many ways to support the e-commerce business.”
Allebest: Chess.com generated around $10M in revenue in 2017 or 2018
“I mean, I remember maybe in 2017 or 20 18 doing you know, ten million dollars in revenue or something like that.”
Allebest: Chess.com has been profitable since the very beginning
“We have been profitable basically since the very beginning.”
Allebest: Seeded Chess.com with $700k leftover from prior e-commerce sale
“I think I sold the business for a little under two million dollars, something like that. It was actually less than that. It was like one and a half million, if I remember correctly. And then I paid, so after I paid taxes, I had about a million dollars. And the…”
Allebest: Running Chess.com today is much more stressful than his earlier ventures
“I, you know, in, in many ways I was happier than I am today because the stress of chess.com today is so much more than it was back then. So, you know, I don't wish a huge success on anyone. It can be quite a burden at times to be totally honest.”
Allebest: Chess.com settled an early lawsuit for two cases of vodka
“And we ended up we ended up settling that lawsuit in exchange for two cases of vodka. That's what he wanted. And so no money, just had to ship two cases of vodka. And then he settled the lawsuit.”
Allebest: Founders are naive about the friction of forced VC exits
“I think people are a little bit Naive about the downsides of raising money. Ultimately your investors will want an exit and it may not be at the same time as you. And for a business that's as mission driven as chess.com is, it's, it has at times been irritatin…”
Allebest: Most PE and VC Firms Passed Before General Atlantic Buyout
“Met with a lot of private equity and venture firms. And, you know, most of them passed. They still couldn't see the vision of where chess could go. They still thought they said the same things, you know, the market isn't big enough, et cetera. But, you know, G…”
Allebest: Chess.com maintained a flat reporting structure until reaching 400 employees
“Up until about 400 people on our team, We had a kind of everybody was reporting to me in some ways. It was extremely flat company. You know, everybody was emailing me their weekly reports. I was responding to, you know, two, three, 400 emails every weekend.”
Allebest: Multiple VC-funded chess startups raised millions and flamed out
“I mean, we've seen many businesses come into chess, having raised millions of dollars and seen them flame out.”
Allebest: Chess.com has 5M DAUs and 40M to 50M MAUs
“We're at five million daily active users now, you know, 40, fifty million monthly active users.”
Allebest: Chess.com is ready to reach 20M DAUs and 100M MAUs
“I think we're ready for twenty million daily active users and a hundred million monthly active users. I think we're ready for that. And I think it's coming.”
Allebest: Chess.com will have single-digit revenue growth in 2024
“I think a lot of people would look at, you know, single digit growth, like we're going to have this year and say, ah, well, you're not ready to be a public company.”
Allebest: Chess.com will eventually become a public company
“But I do think we'll be there one day.”
Allebest: Chess.com does not maintain massive excess cash reserves
“We've been growing at the speed of cash. And so we don't have just tons and tons of excess cash.”
Allebest: Chess.com took primary and secondary funding from WME and Endeavor
“That's why we recently did you know take money, a little bit of cash, and then some secondary from WME and Endeavor which is a large media company, and we're working with them to, you know, look at different ways we can grow the game.”
Allebest: Chess.com relies on media partnerships for top-of-funnel growth
“We're only really looking for media partnerships at this time, because we believe that while we work on our core business, our top of funnel And new, new users are going to come through media partnerships. And luckily we have some amazing great media partnersh…”
Allebest: India is not a top monetizing market for Chess.com
“Interestingly, India is not a top monetizing country for chess.”
Allebest: Nearly half of Norway's population has Chess.com on their phones
“A some ridiculously large number percentage of people in Norway have chess.com on their phone. It's like, it's massive. I don't want to say it's half, but it feels like it's close just because of Magnus Carlsen. And probably 10% of them are paying subscribers”
Allebest: I have received death threats as the CEO of Chess.com
“Yeah, I mean, I've had death threats.”
Allebest: A TV show on the Hans Niemann cheating controversy drops in 2025
“Wait for the TV show next year. You'll, you'll, you'll hear more about it.”
Allebest: We tell every hire that Chess.com will never be their highest-paying job
“One thing we tell people who work at chess.com, every single person who gets hired,
They hear the same thing, which is chess.com will never be your highest paying job. We're just economically not set up for it.”
Allebest: Chess.com is his third chess-focused business
“Chess.com is my third chess business, which is totally absurd to say.”
Allebest: Chess.com prioritized immediate monetization over typical Silicon Valley spending
“Everything I saw going on in Silicon Valley was like spend, spend, spend. We did the opposite. We thought about monetizing immediately.”
Allebest bought the Chess.com domain for $56,000 in a bankruptcy auction
“56,000 dollars.”
Allebest: Exact-match domains were essential for web startups, unlike today
“Ridiculously large role, especially at the beginning and the beginning sets the tone for later. Now, I mean, in today's world, if we hadn't done it, if you, would you have to start on chess.com? Probably not, but given the time that we started and how it worke…”
Allebest: COVID and The Queen's Gambit 5xed Chess.com overnight
“When COVID came and the Queen's Gambit hit and our numbers like five X overnight, it grew the game of chess five X.”
Allebest: VCs including Peter Thiel rejected Chess.com for five years
“We tried for like the first Five years to raise money. We tried many times. We tried angels. We tried, I met Peter Thiel. I went, I met a bunch of different angels. I went up and down. I used all my connections up and down Silicon, you know, Sand Hill road to …”
Allebest: Chess.com instituted a firm rule against paid user acquisition
“We'd totally been burned on, on paid acquisition, and we pretty much made You know, a very firm rule that we weren't going to do paid acquisition. And so instead we said, we're going to take any money that we have and we're going to put it into content because…”
Allebest: Chess.com was live streaming on Justin.tv before Twitch existed
“We were doing live streaming back when it was justin.tv long before it was Twitch.”
Allebest: Short-form video completely drove Chess.com's latest growth wave
“Our most recent wave was Completely driven off of short forms, whether it's YouTube shorts, Instagram, you know stuff or reels or, you know, TikTok. It is totally driven.”
Allebest: Winning first chess game doubles or triples user retention
“It pains me to say this, but somebody who wins their first game of chess is two to three times more likely to stay around than someone who loses their first game.”
Allebest: Chess.com pushes new users to play coach bots first
“What we're trying to do is push people toward not playing a person first, but knowingly playing a coach bot personality where they will win and feel good But not to just throw them in the pool of players against other people where there's a fifty-fifty chance …”