Minecraft, every mention

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every year anyone Patrick Moberg 2Frank Lantz 2Garry Tan 1Craig Cannon 1

Verbatim, from the transcripts: the passages where Minecraft comes up

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World Models, JEPA And The Path To Sample-Efficient RL · Y Combinator Jul 17, 2026 · 3 mentions

  • ▶ 51:11 unnamed speaker Uh, Danijar Hafner publishes Dreamer One, I think, in November of 2018, and then now he's been on this rampage for the last seven years publishing these papers, and Dreamer V IV, I think, is the capstone of it, um, where he basically does… 3 times in the scene

Figma's Dylan Field: Exploring the idea maze, vibe coding, and the power of “locking in” · Y Combinator Mar 13, 2025 · 1 mention

  • ▶ 12:59 Garry Tan Snapchat and Minecraft are two of the more, um, crazy examples of like, you know how in design, um, low bar high ceiling is like a maxim.

Frank Lantz - Director of NYU's Game Center and Creator of Universal Paperclips · Y Combinator Dec 20, 2018 · 2 mentions

  • ▶ 45:31 Frank Lantz And I think one of the places that came from was kids on, on, in Minecraft playing Hunger Games mods. 2 times in the scene

Gaming Studio Founders - Patrick Moberg and Holly Liu · Y Combinator Apr 27, 2018 · 3 mentions

  • ▶ 24:45 Craig Cannon So, yeah, Patrick mentioned Minecraft, like, basically being released before it was
  • ▶ 31:50 Patrick Moberg I think on the, like, PC console side, or more PC Steam, um, it's like, they are starting to develop in the open, so something like Minecraft was, like, in development, but people could basically
  • ▶ 35:34 Patrick Moberg I think games that have like emergent behavior, so like something like Minecraft where it's almost like the random chaos of things happening creates this narrative that's almost like fun to watch, uh, creates like a longer term sales cycle…
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