game designer
3 statements across 1 episodes · 3 bullish · 0 bearish · 1 people on the record · first statement Dec 20, 2018 by Frank Lantz · across every show →
Everything said about game designer, oldest first
Dec 20, 2018 positive
Lantz: Even board game designers must learn coding fundamentals
“I think you want to be a game designer, even if you're making board games, I actually think if you want to be a game designer, you should know the fundamentals of how to code. You should be just, you know, comfortable literate with thinking algorithmically.”
Dec 20, 2018 positive
Lantz: Taste is the most important attribute for game designers
“I think to be a successful game designer, you need inspiration, you need hard work, and you need taste. And of all of those, I think taste is maybe the most important and the hardest to kind of like pin down, but it really is that judgment of knowing, of havin…”
Dec 20, 2018 positive
Lantz: High-level competitive depth enriches games even for casual players
“Like not everybody thinks this, but I'm the kind of person that, that I'm like, Kind of game designer that actually thinks there's real value in, in having high level competitive community in a game, even if most people are playing it casually.”