The Ledger, every show

Every statement that passed quotation and attribution checks, across all 44 shows. Pick shows below, then mix any filter with any other.

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a16z Assertion Contradicted
Chen: Only one physical book printer remains in the United States
“There's literally, I think, like one book printer left in the U.S.”
Andrew Chen Sep 2, 2025 ▶ 40:31 Substack Cofounder on AI Slop Content & the Decline of Social Media
a16z Assertion Not checkable as stated
Chen: SMB software products struggle to get below 5% monthly churn
“No matter what, when you're working with SMBs, I find it very hard to get better than let's say a five percent per month churn rate.”
Andrew Chen Jan 2, 2019 ▶ 10:36 a16z Podcast | When Organic Growth Goes Enterprise
a16z Assertion Not checkable as stated
Chen: Substack saved the dying blogging ecosystem
“This was also an era where, like, the blogging ecosystem was sort of dying. A really important moment to actually save blogging, really, and sort of, like, writing on the internet.”
Andrew Chen Sep 2, 2025 ▶ 0:18 Substack Cofounder on AI Slop Content & the Decline of Social Media
a16z Assertion Not checkable as stated
Chen: Social platforms are replacing follower graphs with algorithmic feeds
“It turns out then the algorithms are so good that maybe that should be their entire feed is just suggested content. But then what does it mean as a creator to even build a following on one of these platforms? If, you know, even if you have, you know, a 100,000…”
Andrew Chen Sep 2, 2025 ▶ 20:15 Substack Cofounder on AI Slop Content & the Decline of Social Media
a16z Prediction Not checkable as stated
Chen: Esports talent and team owners will gain power over publishers
“And so, I think over time, if that, if you get to that level, you'll get to a point where you know, the talent ends up holding, you know, the cards in the whole thing.”
Andrew Chen Jun 7, 2019 ▶ 27:36 What's Next for Esports Startups
a16z Assertion Not checkable as stated
Chen: Uber employees secretly used Slack despite official HipChat mandate
“One of the funny anecdotes at Uber was that for a long time we were officially on HipChat, but there were so many teams across the company that would have their little secret Slack, you know, team chat going because they just didn't want to deal with it. I fee…”
Andrew Chen Jan 2, 2019 ▶ 27:54 a16z Podcast | When Organic Growth Goes Enterprise
a16z Assertion Partly supported
League of Legends Championship Viewership Dwarfed Wimbledon's Live Audience
“League of Legends, you know, had a championship in 2017, and you had over a hundred million concurrent viewers you know, watching it, right? And Dota you know, has had fifteen million. And when you compare that to something like Wimbledon, which is under ten m…”
Andrew Chen Dec 8, 2018 ▶ 18:07 What's Next in Consumer Startups?
a16z Assertion Partly supported
Chen: Selling 10,000 pre-orders makes a book a bestseller
“If you literally just get enough pre-orders that you can get 10,000 units sold, that's like a bestseller.”
Andrew Chen Sep 2, 2025 ▶ 40:19 Substack Cofounder on AI Slop Content & the Decline of Social Media
a16z Assertion Supported
Chen: Gaming generates $148 billion annually, surpassing music and box office
“As David mentioned, it generates a hundred and forty eight billion dollars of revenue every year. It's bigger than music. It's bigger than the box office.”
Andrew Chen Mar 16, 2020 ▶ 0:51 How Gaming is Changing the Media Landscape
a16z Prediction Not checkable as stated
Chen: Cloud gaming success will unlock entirely new game genres in 10 years
“I think we will sit back, you know, 10 years from now, and if the whole cloud gaming thing works, it'll be sort of this, Whole new genres that are unlocked.”
Andrew Chen Mar 16, 2020 ▶ 37:39 How Gaming is Changing the Media Landscape
a16z Prediction Didn’t hold up
Chen: Gaming will be the primary entertainment medium for new adults
“You're gonna start getting you know, a really interesting group of adults who, ah, they, their primary form of entertainment by hours through their, the, you know, all of growing up, all of, you know, getting into their twenties is gonna be gaming, not all, al…”
Andrew Chen Jun 7, 2019 ▶ 9:25 What's Next for Esports Startups
a16z Assertion Not checkable as stated
Chen: Talent is migrating from traditional sports into esports
“A lot of the talent is sort of moving from traditional sports into eSports in order to sort of supercharge the IQ, you know, within all of this, which is super fascinating.”
Andrew Chen Jun 7, 2019 ▶ 17:17 What's Next for Esports Startups
a16z Prediction Not checkable as stated
Chen: Streamable games will cause market-wide game fragmentation
“As all of the publishers all move towards building, you know, sort of this flavor of streamable game, that actually there are more and more, there's more and more fragmentation of games, right? And the overall market will be growing, but there's more fragmenta…”
Andrew Chen Jun 7, 2019 ▶ 26:39 What's Next for Esports Startups
a16z Prediction Open · timeframe May 2024
Andrew Chen: Sandbox VR will eventually transform into a VR game publisher
“The company's gonna be a publisher one day.”
Andrew Chen May 3, 2019 ▶ 37:45 The a16z Pitch Room: Sandbox VR
a16z Prediction Open · timeframe May 2024
Andrew Chen: Sandbox VR will eventually require thousands of retail employees
“This is going to be like a retail, you know, large retail like chain that is going to need to employ one day, Many, many, many thousands of people on the ground, and it was going to be extremely operationally complex.”
Andrew Chen May 3, 2019 ▶ 46:25 The a16z Pitch Room: Sandbox VR
a16z Prediction Not checkable as stated
In-Car Experiences Will Shift From Driving to Entertainment
“And of course, we're going to have to completely redesign our in-car experience in the coming years to be less about driving and more about all the things that you'd want to do while you're going from point A to point B.”
Andrew Chen Dec 8, 2018 ▶ 16:27 What's Next in Consumer Startups?
a16z Assertion Supported
Chen: Average MLB viewer is late 50s; NBA average is 42
“Baseball, it's like you have the audience that is, you know, now in their kind of like late fifties you know, NFL, you know, NBA is, I think, like, you know, really young at, you know, 42 or something like that.”
Andrew Chen Jun 7, 2019 ▶ 7:57 What's Next for Esports Startups
a16z Assertion Supported
Chen: Major gaming genres like Battle Royale originated as mods
“League of Legends was, you know, sort of a derivative of you know, Dota originally, like more polished, which was a mod on top of Warcraft III, and, you know, and there's many, many games that sort of have this, you know, flavor. To it and also all, now all th…”
Andrew Chen Jun 7, 2019 ▶ 33:37 What's Next for Esports Startups
a16z Assertion Partly supported
Chen: Facebook historically maintained a 60% DAU/MAU engagement ratio
“Their products have historically been 60% plus daily actives over monthly actives, and that's very high.”
Andrew Chen Jan 2, 2019 ▶ 16:08 a16z Podcast | The Basics of Growth 2 -- Engagement & Retention
a16z Assertion Supported
Google Arts & Culture Surpassed Messenger and YouTube in Downloads
“And this was so successful that ultimately the app became the most downloaded free app on both the app store iOS and also Google play for Android. And it was actually bigger than both messenger and YouTube, right?”
Andrew Chen Dec 8, 2018 ▶ 7:27 What's Next in Consumer Startups?
a16z Assertion Not yet assessed · timeframe Dec 2018
Instacart Launched by Fulfilling Orders Without Formal Grocer Partnerships
“And the modern example of this, of course, is is one of our portfolio companies, Instacart, where You know, today the company has awesome deep relationships with the nation's top grocers. But when the company first started they built an app. They had an amazin…”
Andrew Chen Dec 8, 2018 ▶ 13:22 What's Next in Consumer Startups?
a16z Assertion Supported
Despacito Reached 3 Billion YouTube Views Five Times Faster Than Gangnam Style
“Gangnam Style took five years to hit three billion views and Despacito's done it in under a year.”
Andrew Chen Dec 8, 2018 ▶ 17:15 What's Next in Consumer Startups?
a16z Assertion Supported
Niantic's Pokémon GO Real-World Events Drew 80,000 People
“You can see this with companies like Niantic who created Pokemon Go. Where there's a map, you're walking around, you're capturing Pokemon, and you have events like this where 80,000 people get together to capture Pokemon”
Andrew Chen Dec 8, 2018 ▶ 20:02 What's Next in Consumer Startups?
a16z Assertion Not checkable as stated
Minecraft and Roblox Combine Social Networks With Content Platforms
“Minecraft, Roblox, these are virtual worlds that sort of bake both a social network and a content platform all into one.”
Andrew Chen Dec 8, 2018 ▶ 21:55 What's Next in Consumer Startups?
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