Will Wu
person on 1 show · 24 statements across 1 episodes
On the record as a speaker too: Will Wu across every show, appearances and statements → this page counts the times other people say the name.
24 statements about Will Wu, every show
Will Wu: Every mobile app ultimately competes for finite attention against TikTok and gaming
“I mean, I think you're competing for time. You're sort of share of mind for people, whether it's, you know, gaming or TikTok or whatever it is. I mean, at the end of the day, there's just a finite, finite amount of time in the day. And I think, you know, at so…”
Will Wu: Match Group considers losing users to successful relationships a product win
“I mean, it is a major success for us. If we never see someone again because they found a relationship that they're happy with for the rest of their lives.”
Will Wu: Prompt engineering AI startups lack long-term defensibility
“I do think the hype is warranted, but I'll caveat by saying I wouldn't just invest in every single generative AI based company that comes across my radar. I think there's a lot of entrepreneurs right now who have a great idea maybe for how to apply Something l…”
Will Wu: Traditional screen user interfaces will not be replaced by AI
“I don't think that the previous human computer interaction paradigms are going away. For instance, look at, like, the command line interface. That was one of the original ways to interact with computers. Like, people are still using command line interfaces tod…”
Wu: AI tools will soon simulate instant persona-based user testing
“And I think there's probably going to be an AI tool in the near future that gives you instantaneous user feedback and testing. Like you create a mock-up or a prototype and you Hand it to the AI, and you say, hey, AI, give me feedback on this new experience as …”
Will Wu: Match Group designers use Midjourney and DALL-E for concepts
“I have already some product designers on my team who are using tools like mid journey or Dolly to come up with different UI concepts or visual concepts.”
Wu: Hiring product managers from outside industries drives first-principles thinking
“No, I think it's really oftentimes valuable to bring in folks from a different perspective, to bring in folks from a different perspective, to think through from a first principle point of view, or, you know, by leaning on the expertise, that unique perspectiv…”
Will Wu: Over-optimism leads managers to give failing hires too long a leash
“For me personally, I mean, I think that I can get overly invested in people. I can give people a lot of room To fail because I like to see the best in people, I guess. I'm like a glass half full kind of guy, and my friends always actually give me a hard time a…”
Wu filters out product candidates motivated primarily by high pay
“I feel like it's this sexy, trendy job in tech that has an allure because, you know, it's known to sometimes be high paying. And I guess it's like, I try to weed out people who might only be interested in product management because of reasons like that.”
Will Wu: Snap acquired Crash Club's studio after one intro call
“I confirmed my suspicion. I immediately flew over to them, like, the next day to Brisbane, Australia, to pitch them on essentially Snap buying their game studio. And we had, we made it happen incredibly quickly.”
Will Wu: Past built products reveal candidate ability better than interviews
“I specifically look at products that people have designed or built in the past. So I think that someone's actual work, the products that they've created, or at least that they've imagined, speaks volumes, more than you can possibly extract out of like a, you k…”
Will Wu: Separate revenue and innovation into two distinct product teams
“I have found that the best approach, or at least what's worked in my experience, Is having two separate teams dedicated towards each of those two independent goals. So one team dedicated towards revenue generation, another team generated towards innovation, be…”
Wu: Observing target customers in person globally is paramount for product innovation
“Traveling around the world and seeing your target customer, for example, in the flesh, and observing the way that they're interacting with the world and understanding their environments in a really nuanced way. I think that, I think getting the right sort of c…”
Will Wu: In-person presence is paramount for creative product brainstorms
“When it comes to creative brainstorming and design brainstorming, being in person is just of paramount importance.”
Will Wu: Launch products with pride and vision over unattainable perfection
“I've always felt that when you're launching something brand new, It can't be perfect. Perfection is, it just takes forever, and you know, you might not actually, if you try to build perfection, you launch it after taking years, then you might find out that it …”
Will Wu: Product teams should prototype with code, not just Figma
“I'm a huge fan of rapid prototyping, like not just creating interactive Figma mockups that you can click on, but literal prototyping with real software code so that you can just rapidly experiment and feel out using your intuition and your instinct”
Will Wu: Products should layer in complexity only after finding product-market fit
“If you start simple, then you have a core product. If you find, if you're lucky enough to find product market fit, then you've got a simple core product that people can easily pick up and understand. And then once you've sort of captured their attention, once …”
Will Wu: Early founders should talk to strangers on the street
“You can get really scrappy if you're an early founder, entrepreneur, you can go talk to people on the street.”
Will Wu: Over-relying on data in product design risks long-term damage
“I think it can get lost if you, again, sort of lean on data too much, because oftentimes, you know, a data, a signal that you're seeing in the data might tell you to do one thing, but if you don't stop and sort of think about how whatever feature change that i…”
Will Wu is building an 'Art and Science Lab' team at Match Group
“I'm just sort of beginning to build a new team here at Match Group called ASL, ASL, and it has two meanings, but one of the meanings is art and science lab”
Wu: Imposter syndrome is a positive force pushing learning and growth
“Imposter syndrome, which is always something that I've felt my entire life, and I still feel to this day, is it can be a good thing. It always used to terrify me, but now I'm almost like I intentionally put myself into these imposter syndrome like uncomfortabl…”
Wu: Some of the best product thinkers come from game design
“I think some of the best product thinkers actually come from game design.”