WebGL, every mention
18 scenes across 12 shows · ← back to WebGL
How I Built This 7
the Y Combinator Startup Podcast 7
My First Million 5
Latent Space 5
In Depth 3
Top Founders 2
Lenny's Podcast 2
the Startup Ideas Podcast 24 more shows
every year every show
the Y Combinator Startup Podcast 7
How I Built This 7
Latent Space 5
My First Million 5
In Depth 3
Lenny's Podcast 2
the Startup Ideas Podcast 2
Top Founders 2
No Priors 1
the a16z Podcast 1
TBPN 1
20VC 1
Verbatim, from the transcripts: passages where WebGL comes up on the Y Combinator Startup Podcast, How I Built This, Latent Space, My First Million, In Depth
My AI Design Workflow That Doesn't Ship Slop
The product wisdom every CPO should ignore | Jeremy Epling (CPO, Vanta)
- ▶ 30:56 Jeremy Epling And I think we have really hard technical problems to go solve in Banta, but it's like a different type of problem than, you know, if you're trying to do like low level, three D graphics or quantum computing, or like, you know, when Figma…
⚡️ Building the AI Hardware Engineer with Matthias Wagner, Co-founder of Flux
- ▶ 25:03 Matthias Wagner Cause you know, again, our canvas stuff is all reliant on WebGL and at least the previous implementation of the, the browser didn't have a GPU available, you know, which made the app super slow.
Dylan Field: Scaling Figma and the Future of Design · Y Combinator
- ▶ 2:10 Dylan Field The other one was WebGL. 4 times in the scene
Weekly Recap: Gwyneth Paltrow Saves Astronomer, Figma’s IPO, Top AI Researchers Ranked
- ▶ 1:17:05 John Coogan But you still have like the hardcore WebGL crew.
Figma: Dylan Field
- ▶ 16:44 Dylan Field But we're both kind of interested in the other one too, and the two were drones and WebGL. 4 times in the scene
- ▶ 21:41 Dylan Field And the, the thing we were exploring then was using WebGL, but it was, cause again, that's the hammer and everything was a nail. 2 times in the scene
- ▶ 1:12:10 Dylan Field I mean, if we had started this a few years earlier, we wouldn't have had WebGL.
Figma's Dylan Field: Exploring the idea maze, vibe coding, and the power of “locking in” · Y Combinator
- ▶ 13:50 Dylan Field And like, late 20 11, that was, uh, for us, drones and WebGL. 3 times in the scene
Agent Experience: Building an Open Web for the AI Era
- ▶ 11:08 Matt Biilmann Much more like imagine that that I think we haven't sort of started figuring out what it means when the cost of video production, three D production, web GL also starts going to zero, right?
No Priors Ep. 92 | With StackBlitz CEO and Co-Founder Eric Simons
- ▶ 27:05 Eric Simons They had a demo, like a WebGL demo of a three D ball dropping.
How Figma taps into taste, simplicity, and storytelling | Yuhki Yamashita (CPO)
- ▶ 5:42 Yuhki Yamashita But, you know, one of the things I remember was Evan was just famous for pushing the bounds of WebGL. 2 times in the scene
Mamoon Hamid: AI - Where Value Accrues, Startups vs Incumbents & Scaling Laws | E1217 · 20VC with Harry Stebbings
- ▶ 35:43 Mamoon Hamid Uh, we've heard sort of famously the story around like WebGL, um, advancing, and finally by 2017 Figma had a product that could work multi-player inside the browser as, as, you know, a design tool, and that just wasn't the case in
Dylan Field live at Figma's Config: Intuition, simplicity, and the future of design
- ▶ 35:56 Lenny Rachitsky So obviously WebGL, you were on early, and that's what allowed Figment to exist, building it in the browser.
An inside look at Figma’s unique GTM motion | Claire Butler (first GTM hire)
- ▶ 33:24 Claire Butler Like, it was the first time, like, he used video game technology, WebGL, Evans, a prodigy.
RWKV: Reinventing RNNs for the Transformer Era
- ▶ 1:49 Eugene Cheah It outperformed the base VA engine by running it on the WebGL. 4 times in the scene
How Roger Federer Became The First Tennis Billionaire (#367)
- ▶ 51:02 Shaan Puri There was an inflection in technology, which was WebGL had come out. 5 times in the scene
896 How Fuse Plans to Introduce Paid Product to Free Community Built Over 5+ Years
- ▶ 3:21 Anders Lassen Like, was it web GL? 2 times in the scene