Single Player Mode

topic on 3 shows · 3 statements across 3 episodes

In Depth Masters of Scale How I Built This

3 statements about Single Player Mode, every show

IN DEPTH Insight
Moore: Traditional acquisition funnels fail for multiplayer products lacking single-player utility
“Content marketing, buying ads, whole outbound, anything that lands a fresh new person that's never seen it before on our website to just sign up directly through our funnel would fail miserably because they'd show up, they would have no connections, and they w…”
Bob Moore Sep 19, 2024 ▶ 1:00:03 How to find — and keep — product-market fit | Bob Moore (Crossbeam, RJMetrics, Stitch Data)
Systrom: Network apps need a 'single-player mode' to solve cold starts
“The problem is that you have this app that's a network, but no one's on the network, and it only becomes useful once people are on the network. So you have to have what we called single player mode feel awesome. And it turns out single player mode as a app whe…”
Kevin Systrom Jul 28, 2023 ▶ 19:23 Instagram Co-founder Kevin Systrom: Keep it simple while scaling big | Masters of Scale
Users join Strava for single-player tracking before engaging with the community
“As people have joined Strava historically, they often don't join because they're trying to join the community. They join because they're looking for a way to track their own personal activities. And I often refer to it as single player mode versus multiplayer …”
Mark Gainey May 2, 2022 ▶ 59:50 Strava: Mark Gainey and Michael Horvath

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