Player Retention

topic on 2 shows · 2 statements across 2 episodes

the Y Combinator Startup Podcast Latent Space

2 statements about Player Retention, every show

Player retention in scaled video games heavily depends on automated bot quality
“So if you're a game developer, how well you're actually retaining players, it's like if you have a game that's already at scale, it's like decently dependent on how good your bots are.”
Pim de Witte Dec 6, 2025 ▶ 53:00 World Models & General Intuition: Khosla's largest bet since LLMs & OpenAI
Overly difficult levels cause permanent player churn in mobile games
“Yeah, so then you'll get people churning out and just sort of, like, abandoning the game forever. So we look at, like, really granular sort of win rates per level, and sort of see how, because you also want, you do want that sort of, like, nice difficulty cur…”
Patrick Moberg Apr 27, 2018 ▶ 26:22 Gaming Studio Founders - Patrick Moberg and Holly Liu · Y Combinator

← every entity, every show

Made with StarZero

Turn any episode into a week of clips.

This entire site, thousands of episodes across every show transcribed, diarized, checked and made playable, runs on the StarZero media pipeline. Drop in your own episode and the podcast clipper finds the moments worth sharing, cuts them, captions them, and reframes them for every feed.