Peter Rubin

person on 1 show · 4 statements across 1 episodes

the a16z Podcast

On the record as a speaker too: Peter Rubin across every show, appearances and statements → this page counts the times other people say the name.

4 statements about Peter Rubin, every show

a16z Prediction Not checkable as stated
Rubin: Live-action VR camera capture technology will remain proprietary across hardware makers
“And so there are a lot of people in the space, but I think the way it's looking right now is a lot of that is just going to stay proprietary. I don't think we're going to find a an all in one solution.”
Peter Rubin Jan 2, 2019 ▶ 29:31 a16z Podcast | Virtual Reality v Augmented Reality, and What's Next
a16z Prediction Held up
Rubin: Major publishers will not fund $100 million VR games initially
“So what I don't think we're going to see in the early years are very big. We're not going to see Destiny done for VR. We're not going to see EA buy-in at a hundred million dollar level.”
Peter Rubin Jan 2, 2019 ▶ 26:52 a16z Podcast | Virtual Reality v Augmented Reality, and What's Next
a16z Assertion Not checkable as stated
Rubin: Nintendo historically takes years to adopt landscape-changing gaming technologies
“We've seen for well over a decade now, they take three or four years to move on a technology that's already changing the landscape.”
Peter Rubin Jan 2, 2019 ▶ 15:11 a16z Podcast | Virtual Reality v Augmented Reality, and What's Next
a16z Insight
Rubin: First-person VR requires drastically slower movement or a fixed chassis
“Well, the game design question, I think that if it's going to be first person, it either has to be slowed drastically to what kind of fast switch games are, or you have to give the person a stable You have to give the player a stable environment like a car cha…”
Peter Rubin Jan 2, 2019 ▶ 11:54 a16z Podcast | Virtual Reality v Augmented Reality, and What's Next

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