Hasbro

company on 7 shows · 11 statements across 8 episodes · said 42 times in 19 episodes since 2018

How I Built This 32 Acquired 4 My First Million 3 Founder's Journal 1 Top Founders 1 the a16z Podcast 1 Masters of Scale

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How I Built This 32Acquired 4My First Million 3the a16z Podcast 1Top Founders 1Founder's Journal 1

2026 20 mentions in 4 episodes 5 per episode
2025 4 mentions in 3 episodes 1 per episode
2024 2 mentions in 1 episode
2023 4 mentions in 2 episodes 2 per episode
2022 3 mentions in 2 episodes 2 per episode
2021 6 mentions in 4 episodes 2 per episode
2019 2 mentions in 2 episodes 1 per episode
2018 1 mention in 1 episode

every mention on every show, scene by scene, with the transcript →

11 statements about Hasbro, every show

HOW I BUILT THIS Assertion Partly supported
Angle: iRobot sold roughly 150,000 My Real Baby dolls with Hasbro
“It came out in, in 1999, and called My Real Baby, and we sold 150,000 of them, I think, and they introduced us to low-cost manufacturing, and so did we make any money out of it? We got our costs covered for three and a half years, but we learned how to make lo…”
Colin Angle Apr 13, 2026 ▶ 21:29 iRobot: Colin Angle. How The Roomba Became a Household Icon
Osher: Major toy acquirers buy entire product categories, not single products
“If I'm ever going to sell this company, I'm going to need a category that Hasbro or Mattel or one of these companies need because they buy categories. That's what they don't need a product unless it's a lifelong product. They need a category.”
John Osher Feb 16, 2026 ▶ 26:09 Spinbrush: John Osher. The Electric Toothbrush That Sold for $475M
HOW I BUILT THIS Assertion Not checkable as stated
Hasbro considered a corporate investment and potential outright acquisition of Gymboree
“Yeah, so first they just thought they were going to do a corporate investment, and then they thought they would buy the company.”
Joan Barnes Jan 19, 2026 ▶ 40:47 Gymboree: Joan Barnes. How Building a Beloved Brand Nearly Destroyed Its Founder
MASTERS OF SCALE Assertion Supported
Cocks: Hasbro engages several million kids annually in D&D school programs
“In fact, I think we've been doing a bunch of middle school and elementary school programs, like We can get to the exact figures after the pod, but it's several million kids per year now that we engage every year to play D&D.”
Chris Cocks Dec 20, 2024 ▶ 13:41 What Dungeons & Dragons can teach entrepreneurs (Hasbro CEO Chris Cocks) | Masters of Scale
MASTERS OF SCALE Assertion Not publicly verifiable
Cocks: D&D grew from a $10M to multi-hundred-million-dollar business
“Before that it was like a ten million dollar business to now, you know, a multi-hundred million dollar business.”
Chris Cocks Dec 20, 2024 ▶ 20:59 What Dungeons & Dragons can teach entrepreneurs (Hasbro CEO Chris Cocks) | Masters of Scale
Hasbro is developing a digital tabletop with video-game-level visuals
“We have a digital tabletop in development that, that basically brings video game level visuals to life in kind of like a virtual sandbox, but still keeps human ingenuity and human design and human play at the center.”
Chris Cocks Dec 20, 2024 ▶ 23:48 What Dungeons & Dragons can teach entrepreneurs (Hasbro CEO Chris Cocks) | Masters of Scale
MASTERS OF SCALE Assertion Partly supported
Hasbro CEO: D&D Beyond reached 19M users, doubling in three years
“Well, right now we're at about nineteen million registered users on D&D Beyond. And we acquired that from Curse Media about three years ago. Three years ago, it was about eight or nine million.”
Chris Cocks Dec 20, 2024 ▶ 29:41 What Dungeons & Dragons can teach entrepreneurs (Hasbro CEO Chris Cocks) | Masters of Scale
FOUNDER'S JOURNAL Assertion Supported
Toy companies typically pay 3% to 5% net revenue for game licenses
“How it would typically work in the game industry is you can pitch your product to a Hasbro or a Mattel or a Nerf, and if they want to license it, you basically give up all control of the game, and you get something like three to five percent of net revenue as …”
Alex Lieberman Jun 26, 2023 ▶ 9:31 Failure is Part of the Journey
ACQUIRED Assertion Contradicted
Lasky: Hasbro made an acquisition run at Activision in the late 1990s
“Hasbro made a run at Activision, little known fact, right? In the late nineties, when I was running the studios there, and I remember going to Toy Fair in New York, which I, which is a trip, man.”
Mitch Lasky Apr 26, 2023 ▶ 1:53:02 Benchmark’s Mitch Lasky and Blake Robbins on The Art of Business in Gaming · Acquired
HOW I BUILT THIS Assertion Not checkable as stated
Hasbro's Rhode Island Presence Spurred a Juvenile Products Industry Cluster
“Because Hasbro is in, is just south of us in Rhode Island, and because of, they're there was a safety first, first year, some juvenile products companies had sprung up in the area”
Bob Monahan Mar 29, 2021 ▶ 9:39 UPPAbaby: Bob and Lauren Monahan
HOW I BUILT THIS Assertion Supported
Saban sold the Power Rangers franchise to Hasbro for $522 million
“Haim sold the rights to the Power Rangers franchise to Hasbro, the toy company. The deal was reportedly worth five hundred twenty-two million dollars.”
Guy Raz Sep 24, 2018 ▶ 35:54 Power Rangers: Haim Saban (2017)

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