Riot Games

4 statements across 1 episodes · 3 bullish · 0 bearish · 2 people on the record · first statement Apr 26, 2023 by Mitch Lasky · said 18 times in 2 episodes since 2022 · across every show →

Mentions by year

brought up most by Ben Gilbert (6), Mitch Lasky (5), Blake Robbins (4), David Rosenthal (3)

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2023 14 mentions in 1 episode
2022 4 mentions in 1 episode

every mention, scene by scene, with the transcript →

Everything said about Riot Games, oldest first

Apr 26, 2023 positive
Assertion Not checkable as stated
Lasky: A Chinese team winning Worlds created $150M revenue for Riot Games
“I mean, when the Chinese team won Worlds, the Riot guys were like throwing confetti because like when the Chinese win, it's like a hundred and fifty million dollar revenue opportunity in terms of increased, like, you know, unexpected sales of skins.”
Mitch Lasky Apr 26, 2023 ▶ 1:15:13 Benchmark’s Mitch Lasky and Blake Robbins on The Art of Business in Gaming · Acquired
Apr 26, 2023 neutral
Assertion Not checkable as stated
Robbins: Riot updates League of Legends biweekly, driving the game's P&L
“And Riot updates League of Legends every two weeks. And every two weeks they're putting out new content, they're balancing everything, and so that's pretty much the entire P&L of that game at this point is just keeping it fresh.”
Blake Robbins Apr 26, 2023 ▶ 1:12:10 Benchmark’s Mitch Lasky and Blake Robbins on The Art of Business in Gaming · Acquired
Apr 26, 2023 positive
Assertion Supported
Lasky: Early Riot Games acquired DotA community websites to redirect player demand
“We bought the websites that we bought the Defense of the Ancients websites and just turned their editorial to-”
Mitch Lasky Apr 26, 2023 ▶ 1:03:06 Benchmark’s Mitch Lasky and Blake Robbins on The Art of Business in Gaming · Acquired
Apr 26, 2023 positive
Insight
Lasky: Proprietary game launchers reduce customer acquisition costs to zero
“So you're, you've got this audience there that's pre-qualified where you've got their credit cards, hundreds of millions of users. And so you just use it as a way to lower your customer acquisition cost effectively to zero for the next products that you launch…”
Mitch Lasky Apr 26, 2023 ▶ 35:08 Benchmark’s Mitch Lasky and Blake Robbins on The Art of Business in Gaming · Acquired
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