Electronic Arts, every mention
18 scenes · ← back to Electronic Arts
tap a year for its mentions
every year anyone David Rosenthal 7Ben Gilbert 6Mitch Lasky 4Blake Robbins 1
Verbatim, from the transcripts: the passages where Electronic Arts comes up
Formula 1: Fast cars, celebrities, and B2B software (Audio) · Acquired
- ▶ 3:02:33 David Rosenthal Shortly after Liberty acquires F-one, that studio gets acquired by Electronic Arts, makers of Madden and FIFA that do billions of dollars of revenue for EA and their league partners every year.
The NFL: How small-town teams became America's most valuable sports empire (Audio) · Acquired
- ▶ 2:34:07 David Rosenthal So I don't think it's public, but it was reported that the latest Madden licensing deal with EA was a total of 1.6 billion dollars for a five year rights.
- ▶ 2:34:19 David Rosenthal Which, man, remember that episode we did with Trip on EA back in the day was so fun and talking about the origins of Madden.
- ▶ 2:34:35 Ben Gilbert That's what EA pays to just license the use of the player names and team logos and all that.
TSMC · Acquired
- ▶ 1:43:44 David Rosenthal And today they're not only trusted by startups, but also by more mature enterprises like Bloomberg and Microsoft and Electronic Arts.
Meta (Audio) · Acquired
- ▶ 1:06:34 David Rosenthal He had interned at Electronic Arts.
Microsoft Volume I: The Complete History and Strategy of founding through Windows 95 (Audio) · Acquired
- ▶ 1:58:42 Ben Gilbert Was very similar to Trip Hawkins and the story that he told us about his reverse engineering at Electronic Arts.
Benchmark’s Mitch Lasky and Blake Robbins on The Art of Business in Gaming · Acquired
- ▶ 1:55 Ben Gilbert Mitch was also an executive vice president at both EA and Activision, and took his own gaming company, Jamdat, public in 2004.
- ▶ 13:57 Mitch Lasky I mean, there were a few, obviously, Electronic Arts had gotten started, and Interplay existed, and there were a couple of others, but it was primarily-
- ▶ 27:09 Blake Robbins EA as their launchers.
- ▶ 55:39 Mitch Lasky I had met him, ah, in the early 2000 when he was a graduate student at USC, and he was working in, he was making games there, and I was working at Electronic Arts, and I had the license for Spore, which was Will Wright's, ah, kind of…
- ▶ 1:48:32 Mitch Lasky I remember we were playing some of the early EA games like Starflight on a compact portable that had an RCA out that we could plug into a television, and so we were watching, you know, we were playing it, that was our monitor to play, but…
- ▶ 1:59:35 Mitch Lasky Um, I remember Danny Berry, um, when she was, uh, making, uh, Mule back in the, in the old EA days, um, she was basically like, you know, like, oh, I would make the characters behave randomly because they seemed more intelligent, right?
Holiday Special 2022 · Acquired
- ▶ 2:19:59 Ben Gilbert We did the EA episode down there.
Benchmark Part I · Acquired
- ▶ 2:39:36 David Rosenthal So jam dad had gone public and then had gotten acquired by EA in short order during this period where benchmark didn't have a lot of wins.
- ▶ 2:39:47 Ben Gilbert You get acquired by EA eventually.
SONY (75 years of electronics history in 3 hours) · Acquired
- ▶ 1:11:08 Ben Gilbert So on the EA episode where he interviewed Trip Hawkins, sort of talked about how famously Madden was Trip's folly.
- ▶ 1:49:56 David Rosenthal Money as a license when third parties like EA or Activision or, you know, Bungie or whomever sell games on your system.