Fortnite, every mention

40 scenes · ← back to Fortnite

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every year anyone Kevin Chou 7Doug McCracken 6Chris Dixon 6Andrew Chen 6Steph Smith 4Jonathan Lai 4Robin Guo 3Neal Stephenson 3Marc Andreessen 3Frank Chen 3

Verbatim, from the transcripts: the passages where Fortnite comes up

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How Discord Became a Developer Platform Jun 23, 2024 · 1 mention

  • ▶ 14:49 Jason Citrin So many of the top games, Fortnite began, you know, it's version four of a mod that I think came from a game called Arma three many years ago.

Big Ideas 2024: The Consumer AI Battleground Moves from Model to UX with Alex Immerman Dec 27, 2023 · 1 mention

  • ▶ 12:37 Alex Immerman So you and I, we're playing Fortnite, we're playing Roblox, and all of a sudden, the non-player character, the NPC, who's listening in, watching our gameplay, starts having a unique, personalized conversation with, with my friends and me.

2024 Big Ideas: Anime Games Go Mainstream with Robin Guo Dec 17, 2023 · 3 mentions

  • ▶ 4:38 Robin Guo And so for instance, if you take something like Elden Ring, it's a very hardcore dark fantasy audience, or if you take something like Fortnite or Roblox, those tend to be more cartoony or Lego-y, and so it tends to skew way younger.
  • ▶ 9:38 Robin Guo Like when Fortnite got big and football players started doing Fortnite dances, like then, you know, like gaming is also going mainstream. 2 times in the scene

2024 Big Ideas: AI-First Games That Never End with Jonathan Lai Dec 16, 2023 · 4 mentions

  • ▶ 5:47 Jonathan Lai So many of the biggest games in the world today, you think about Fortnite, Call of Duty, League of Legends,
  • ▶ 10:52 Jonathan Lai And then let's not forget that a huge portion of the revenue in games like Fortnite and League of Legends comes from selling skins
  • ▶ 17:09 Jonathan Lai And so some of the biggest games in the world, like League of Legends, like Fortnite, um, are free to play games. 2 times in the scene

The Challenge of Replicating Reality with Steve Zhao from SandboxVR Feb 22, 2023 · 2 mentions

  • ▶ 33:24 Steph Smith And I can think of many examples, you know, maybe a movie theater, maybe something like Topgolf, maybe something purely digital, like friends playing in Fortnite.
  • ▶ 51:49 Steve Zhao Because if we look at say the consumer VR market, what you're competing with, not us, you're competing with Fortnite.

2023 Big Ideas in Technology (Part 1) Jan 25, 2023 · 9 mentions

  • ▶ 25:14 Steph Smith Fortnite is something that we see many kids and older folks playing together. 2 times in the scene
  • ▶ 40:54 Jack Soslow This is the type of experience that could be done at scale with games like Fortnite, say, for example, groups of different AIs that
  • ▶ 47:16 Doug McCracken Gamers know that character skins in games like League of Legends and Fortnite are an important form of self-expression as they become part of a player's identity. 6 times in the scene

Pay Without Borders with Alex Bouaziz (Deel), Darren Murph (GitLab), and Sondre Rasch (Safetywing) Dec 20, 2022 · 1 mention

  • ▶ 27:07 Steph Smith But what I want to see more companies do is instead of zoom happy hours, like throw your team in like fortnight or something, throw your team into something digitally native where they can have fun.

Neal Stephenson on the Future of the Metaverse Nov 22, 2022 · 3 mentions

  • ▶ 8:03 Neal Stephenson I think that the closest things that we currently can see to metaverse-like experiences are games like Fortnite, Roblox, Minecraft, where you've got a bunch of people running around in a space.
  • ▶ 12:17 Neal Stephenson On the other hand, there's other games that are, that are popular, extremely popular, which I've, I've already mentioned, you know, Fortnite, um, Minecraft, and so on. 2 times in the scene

Social Tokens for Creators Explained May 24, 2021 · 1 mention

  • ▶ 4:10 Kevin Chou So if you think about a game, which is kind of my background, uh, in terms of building games for over a decade, um, almost any game that you play, you were talking about Fortnite a little bit earlier, there's something called V-Bucks in…

The Future of NFTs May 18, 2021 · 2 mentions

  • ▶ 0:54 Chris Dixon You could have objects in, you know, something like a video game, let's say like fortnight, or maybe in a sort of a social network, you'd have a profile or some other thing that you kind of feel like you own, or maybe, you know, like a…
  • ▶ 9:40 Chris Dixon You know, if you haven't listened to it, uh, Tim Sweeney, you know, the founder of Epic, which makes Fortnite.

From Unknown Title to Viral Game: 12 Growth Lessons From Spellbreak Sep 2, 2020 · 1 mention

  • ▶ 28:07 Seth Sivak Now, we might get to a point where we have some cultural, you know, some sort of insane cultural relevance like Fortnite does, where people are sharing, you know, the Spellbreak dances or whatever, but I think right now,

How Gaming is Changing the Media Landscape Mar 16, 2020 · 6 mentions

  • ▶ 1:03 Andrew Chen Because of the popularity of, of Fortnite, of e-sports, of, you know, many of these, uh, trends that have really elevated it into the, the, the mainstream consciousness.
  • ▶ 12:46 John Riccitiello If, you know, if you're a Fortnite fan, it's kind of hard to win in mobile when someone else has got a better control system, you know, with a controller or a PC interface.
  • ▶ 13:41 Andrew Chen The, the other big change that's happened in the, in the games industry is it seems like we went from a world where people would, you know, buy the 60 dollar, you know, Call of Duty, you know, play a campaign, you know, they play for 30…
  • ▶ 21:22 John Riccitiello And Epic owns all of Fortnite.
  • ▶ 26:46 Andrew Chen Yeah, it's, it's fascinating to me also that the, um, a lot of what people are so excited about now with, you know, Fortnite's free-to-play model, and being cross-platform, et cetera, um, and, and, and kind of building these, um, pretty… 2 times in the scene

Gamers are Entering a New Era of Monetization Mar 9, 2020 · 6 mentions

  • ▶ 2:40 Kevin Chou I'm especially proud of our team on the top left, the industry's first all-female Fortnite team, and as of September of this year, the first female champion of a fort, of a major Fortnite tournament. 2 times in the scene
  • ▶ 6:02 Kevin Chou What you see here is earlier this year, he held a virtual concert in the game Fortnite. 2 times in the scene
  • ▶ 10:10 Kevin Chou And this is a Batman costume in the game Fortnite. 2 times in the scene

Decentralized Applications: What's Now, What's Next Aug 29, 2019 · 2 mentions

What's Next for Esports Startups Jun 7, 2019 · 5 mentions

  • ▶ 1:15 Bennett Carrocchio Well, using Twitch's top streamed games as a proxy for general consumption, we're seeing a lot of Battle Arena and Battle Royale titles like Riot's League of Legends, Epic's 2018 sensation Fortnite, and EA's 2019 sensation Apex Legends.
  • ▶ 8:13 Andrew Chen And so then, you know, all of a sudden, you look at, um, you look at gaming, again, more broadly, and so, you know, you, you'd add Minecraft and Roblox in there, which are very streamable, you know, they're, they're, they're, they're…
  • ▶ 24:37 Frank Chen So this would be investing in a team that plays League of Legends or Fortnite or whatever, right? 2 times in the scene
  • ▶ 30:22 Frank Chen It was Fortnite, you know, a couple years ago, and then all of a sudden he picks Legends, right?

Founding Stories: Sandbox VR May 4, 2019 · 1 mention

  • ▶ 35:38 Andrew Chen Through, um, you know, uh, PUBG and then, you know, now Fortnite, of course.

a16z Podcast | Gaming Goes Mainstream Feb 26, 2019 · 4 mentions

  • ▶ 24:18 Bobby Kotick Fortnite, I think, was the first game where people would spectate, and it would actually be a catalyst for them to play.
  • ▶ 29:49 Marc Andreessen And so the first is Fortnite, and you alluded to one of the dramatic changes. 3 times in the scene

What's Next for Education Startups Jan 10, 2019 · 1 mention

  • ▶ 35:10 D'Arcy Coolican Um, so there is a company which is still in stealth, so I can't actually mention the name of it, but what they've been able to do is take kind of, think about like the Fortnite model of selling in, in-game skins, you know, things, exactly,…

a16z Podcast | Building Crypto, from Vision to Reality Jan 2, 2019 · 1 mention

a16z Podcast | The IQ and EQ of Robots Jan 2, 2019 · 1 mention

  • ▶ 28:08 unnamed speaker You would never feel bad playing Pac-Man or, like, Fortnite or whatever.

a16z Podcast | Technological Trends, Capital, and Internet 'Disruption' Jan 2, 2019 · 2 mentions

  • ▶ 39:12 Chris Dixon So I think we're in this transition period, and it's funny, too, because like, you know, Fortnite made three hundred million dollars last month on dance moves, right? 2 times in the scene

Company Building in Crypto: A Conversation between Brian Armstrong and Chris Dixon Dec 21, 2018 · 1 mention

  • ▶ 28:22 Chris Dixon And now, you know, Fortnite, three hundred million last month, and like, I mean, it expanded to other platforms, but like, you know, Supercell is, uh, sold for ten billion last year.
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