augmented reality

also referred to as: augmented reality · ar

29 statements across 19 episodes · 11 bullish · 8 bearish · 14 people on the record · first statement Jul 15, 2017 by Benedict Evans · across every show →

Everything said about augmented reality, oldest first

Jul 15, 2017
Prediction Not checkable as stated
Evans: Augmented reality interaction will rely on gaze and hand gestures
“The next generation, as we move to augmented reality, you'll just be looking at it and waving your hand at it, and so you have direct physical interaction from one extreme to then to a complete opposite extreme.”
Benedict Evans Jul 15, 2017 ▶ 16:56 Mobile Is Eating the World, 2016
Jul 28, 2017 negative
Opinion
Matthew Turk: The spray paint model for AR annotations is trash
“But this is what the spray paint model gives us. It's complete trash.”
Matthew Turk Jul 28, 2017 ▶ 21:29 Matthew Turk
Jul 28, 2017 positive
Opinion
Matthew Turk: Dentistry is a strong practical application for AR
“And so I think I can add to my list dentistry as being, you know, a really good application of AR.”
Matthew Turk Jul 28, 2017 ▶ 5:51 Matthew Turk
Jul 28, 2017 positive
Assertion Not checkable as stated
Matthew Turk: AR achieves X-ray vision, invisibility, and teleportation
“So all of those things are done these days. X-ray vision, seeing the invisible, changing size, teleportation, done in the area of augmented reality.”
Matthew Turk Jul 28, 2017 ▶ 1:48 Matthew Turk
Jul 28, 2017 neutral
Insight
Matthew Turk defines AR by human experience, not hardware
“My definition of AR is, is not really a technical definition. It's an experiential definition, which is integrating digital information into real world experiences in real time. Ok, it's not fundamentally about technology. It's fundamentally about people and t…”
Matthew Turk Jul 28, 2017 ▶ 2:11 Matthew Turk
Jul 28, 2017 positive
Insight
Matthew Turk: Remote AR collaboration requires independent viewpoints
“If you're just stuck with my viewpoint, seeing through my eyes, that's not really the same as if you were standing here with me and we were looking at something together. So the ability to have a independent viewpoint and the ability to independently explore t…”
Matthew Turk Jul 28, 2017 ▶ 7:31 Matthew Turk
Jan 2, 2019 positive
Prediction Held up
Rubin: Future headsets will converge to support both VR and AR
“And I think that we're probably, and actually we're going to move to this point where one device is going to be able to handle both, whether that's fully contained VR Or switch, you know, on some continuum to an AR overlay.”
Peter Rubin Jan 2, 2019 ▶ 8:41 a16z Podcast | Virtual Reality v Augmented Reality, and What's Next
Jan 2, 2019
Insight
Dixon: VR is fundamentally for play, while AR fits enterprise work
“My sort of framework for it is VR will be more about play, because it's a fully, you know, it's a fully invented world, whether, I personally think it'll be less, I think games will be big, but I think it'll be a lot of like what's happening with the Hollywood…”
Chris Dixon Jan 2, 2019 ▶ 5:30 a16z Podcast | Virtual Reality v Augmented Reality, and What's Next
Jan 2, 2019 neutral
Insight
Dixon: Low-latency machine vision is the primary bottleneck for augmented reality
“The big bottleneck with AR is to do it well, for most applications, you're going to need very good machine vision. Right. Because you're going to, you don't want, if you have the real world there, you want to have the virtual overlay interact with the real wor…”
Chris Dixon Jan 2, 2019 ▶ 2:54 a16z Podcast | Virtual Reality v Augmented Reality, and What's Next
Jan 2, 2019 positive
Assertion Not checkable as stated
Rubin: VR beat AR to market because core technical problems were solved
“VR is going to be, well, is first to market already. I mean, with the Samsung Gear VR that came out in December, we have a consumer product for sale. That is a big, that's a big leap, leap to make. And then certainly I think that more of the technical problems…”
Peter Rubin Jan 2, 2019 ▶ 2:24 a16z Podcast | Virtual Reality v Augmented Reality, and What's Next
Jan 2, 2019 bearish
Prediction Not checkable as stated
Cronin: VR and AR Will Eliminate the Need for Physical Stores
“The idea behind behind VR and also AR, which we'll get to in a second, is that it really eliminates that, that final reason that you actually would ever have to go to a store.”
Beau Cronin Jan 2, 2019 ▶ 36:14 a16z Podcast | The Present State and Future Possibility of Virtual Reality
Jan 2, 2019 bearish
Prediction Not checkable as stated
Russell: VR will not fill micro-moments of downtime like smartphones do
“What makes mobile devices like smartphones so powerful is it can fill kind of the empty times throughout your day... Whereas, you know, with VR, you're not gonna fill empty time. AR, you know, the case could be made that you could use in that way.”
Kyle Russell Jan 2, 2019 ▶ 33:20 a16z Podcast | Mapping the Future of Virtual Reality
Jan 2, 2019 negative
Opinion
Andreessen: Preferring AR over VR is an intellectual crutch
“To a lot of people who find VR too weird, AR feels like it must be more normal, because I still get to see everybody, and I think it's actually a little bit of an intellectual crutch for people who just can't quite come to grips with VR.”
Marc Andreessen Jan 2, 2019 ▶ 22:31 a16z Podcast | Startups and Pendulum Swings Through Ideas, Time, Fame, and Money
Jan 2, 2019 positive
Assertion Supported
Hariharan: Pokémon Go is the first massive light-AR mobile game
“I think this was the first, I would say, like a massive game that showed light AR meaning You could get some experience of rudimentary augmented reality without an additional hardware.”
Anu Hariharan Jan 2, 2019 ▶ 8:20 a16z Podcast | We Gotta Talk Pokémon Go
Jan 2, 2019 neutral
Prediction Didn’t hold up
Evans predicts Apple VR and cars are two to four years away.
“The two big things that are next for Apple are on the one hand VR, or potentially AR, and then on the other hand cars. But just from looking at the state of the technology, but those are both basically two, three, four years away.”
Benedict Evans Jan 2, 2019 ▶ 24:48 a16z Podcast | Apple and the Case of Invisible But Audible Innovation
Jan 2, 2019 neutral
Insight
Rosenthal: Early AR and VR require the exact same infrastructure investments
“We're sort of in the stage of the medium now, ah, where, where everybody's working on the underlying infrastructure technologies and, ah, kind of the first experiences around those, and it doesn't matter, ah, you know, if it's AR or VR, ah, the investments tha…”
Jason Rosenthal Jan 2, 2019 ▶ 15:05 a16z Podcast | VR, AR, and Beyond: The New Medium of Human Experience
Jan 2, 2019 positive
Prediction Not checkable as stated
Russell: AR glasses will float LinkedIn profiles above people's heads
“You're never going to go to an event like this and meet someone where you're pretty sure you've seen them before, but you don't remember their name. You're never going to have that awkward exchange because their LinkedIn profile is going to be floating above t…”
Kyle Russell Jan 2, 2019 ▶ 1:14 a16z Podcast | VR, AR, and Beyond: The New Medium of Human Experience
Jan 2, 2019 neutral
Prediction Not checkable as stated
Russell: AR is a couple years behind VR in development
“With that said, AR is a couple years out, even relative to VR in terms of difficulties around optics, in terms of computer vision.”
Kyle Russell Jan 2, 2019 ▶ 12:53 a16z Podcast | VR, AR, and Beyond: The New Medium of Human Experience
Jan 2, 2019 neutral
Prediction Not checkable as stated
Russell: A socially acceptable Apple AR headset is still years away
“You have to make a headset that you're not embarrassed to wear in public, so maybe Apple can do it but probably gonna be a couple years.”
Kyle Russell Jan 2, 2019 ▶ 22:14 a16z Podcast | QR. AR. VR.
Jan 2, 2019 bearish
Opinion
Shankar: Augmented reality is nowhere near its consumer iPhone moment
“But I think AR is, is nowhere close to its iPhone moment in the sense that the price point is sufficiently far beyond what most people would be able to afford right away.”
Darshan Shankar Jan 2, 2019 ▶ 13:49 a16z Podcast | When Is VR's iPhone Moment?
Jan 2, 2019 bullish
Prediction Not checkable as stated
Andreessen: Virtual reality will be 1,000 times bigger than augmented reality
“I think VR is going to be like a thousand times bigger.”
Marc Andreessen Jan 2, 2019 ▶ 14:44 a16z Podcast | Talent, Tech Trends, and Culture -- with Ben, Marc, and Tyler Cowen
Feb 26, 2019 bullish
Prediction Not checkable as stated
Augmented reality will have more near-term impact than virtual reality
“AR is gonna have more near-term impact than VR.”
Bobby Kotick Feb 26, 2019 ▶ 33:05 a16z Podcast | Gaming Goes Mainstream
Dec 12, 2019 bullish
Prediction Not checkable as stated
Andreessen predicts voice audio, not visuals, will be the foundation of AR
“Yeah, I think actually I'd go so far as to say it may be the case that voice actually is the key to the AR world. Like voice may be the thing. Voice may actually be the foundation of the whole thing.”
Marc Andreessen Dec 12, 2019 ▶ 11:50 Why You Should Be Optimistic About the Future
Nov 22, 2022 negative
Insight
Stephenson: AR and VR are not required to build the metaverse
“We absolutely do not need AR and VR in order to build the metaverse.”
Neal Stephenson Nov 22, 2022 ▶ 0:00 Neal Stephenson on the Future of the Metaverse
Nov 22, 2022 negative
Insight
Stephenson: AR untethered from physical space is just bad VR
“By its nature, when you're in an AR experience, it is or it should be somehow tied to the environment you're sitting in. Because if it's not, it's just VR. It's just kind of bad VR.”
Neal Stephenson Nov 22, 2022 ▶ 19:15 Neal Stephenson on the Future of the Metaverse
Dec 27, 2022 negative
Assertion Not checkable as stated
Neal Stephenson: AR and VR are not required to build the metaverse
“We absolutely do not need AR and VR in order to build the metaverse.”
Neal Stephenson Dec 27, 2022 ▶ 11:28 a16z Podcast: Best Clips of 2022
Jul 21, 2023 neutral
Assertion Not checkable as stated
Kim: Snap implicitly banned the term 'augmented reality' internally for four years
“The luxury, the sort of lens product was a state of the art AR product, like augmented reality product. We did not call it augmented reality for four years. And we actually implicitly banned it inside a company to call it an augmented reality because that's te…”
Bryan Kim Jul 21, 2023 ▶ 41:50 Growth vs Efficiency: Can You Have Both?
Jun 19, 2024 positive
Assertion Supported
Andreessen: Games Are the Only Known Killer Apps for VR and AR
“Both VR and AR, like, it's crystal clear. The known killer apps right now are games, like, by a very wide margin.”
Marc Andreessen Jun 19, 2024 ▶ 4:57 Marc Andreessen & Andrew Chen Talk Creative Computers
Apr 24, 2025
Insight
Bosworth says augmented reality won't happen automatically without massive capital and effort
“There's a lot of people in tech who are like, yeah, AR will eventually happen. That's not how it fucking works, man. You have to stop And put the money and the time and do it. Like somebody has to stop and do it.”
Andrew Bosworth Apr 24, 2025 ▶ 33:08 What Comes After Mobile? Meta’s Andrew Bosworth on AI and Consumer Tech
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