Two Dots

2 statements across 1 episodes · 0 bullish · 0 bearish · 1 people on the record · first statement Apr 27, 2018 by Patrick Moberg · said 7 times in 1 episodes since 2018 · across every show →

Mentions by year

brought up most by Patrick Moberg (5), Craig Cannon (2)

tap a year for its mentions
0041812018episodesmentions
0112018episodes it came up in
0040.5812018episodesmentions per episode

every mention, scene by scene, with the transcript →

Everything said about Two Dots, oldest first

Apr 27, 2018
Disclosure
Two Dots launched with 85 levels and players consumed them unexpectedly fast
“We launched two dots with 85, which is, like, seems like an okay amount, but we had such good, like, such a good sort of organic launch, like, People telling their friends that we were sort of scrambling to add more levels because people were going through th…”
Patrick Moberg Apr 27, 2018 ▶ 25:42 Gaming Studio Founders - Patrick Moberg and Holly Liu · Y Combinator
Apr 27, 2018 neutral
Assertion Supported
Developing mobile game Dots took three months and Two Dots took six
“Dots took three months, but it was very simple. Two dots actually took about six months.”
Patrick Moberg Apr 27, 2018 ▶ 23:11 Gaming Studio Founders - Patrick Moberg and Holly Liu · Y Combinator
Made with StarZero

Turn any episode into a week of clips.

This entire site, over 300 episodes transcribed, diarized, checked and made playable, runs on the StarZero media pipeline. Drop in your own episode and the podcast clipper finds the moments worth sharing, cuts them, captions them, and reframes them for every feed.