taste
4 statements across 3 episodes · 3 bullish · 0 bearish · 3 people on the record · first statement Dec 20, 2018 by Frank Lantz · across every show →
Everything said about taste, oldest first
Dec 20, 2018 neutral
Dec 20, 2018 positive
Lantz: Taste is the most important attribute for game designers
“I think to be a successful game designer, you need inspiration, you need hard work, and you need taste. And of all of those, I think taste is maybe the most important and the hardest to kind of like pin down, but it really is that judgment of knowing, of havin…”
Mar 28, 2025 positive
Schaad: Surrounding yourself with well-designed objects cultivates design taste
“Is to surround yourself with beauty surround yourself with like really nicely designed objects can be physical, but also can be the ergonomics of software, right? If you don't tolerate and let in, so like just that noise of like bad designed objects or non, no…”
Jun 11, 2025 positive
Truell: Human taste in product logic will remain irreplaceable despite AI advances
“We think that one thing that will be irreplaceable is taste. So just defining what do you actually want to build? People usually think about this when they're thinking about the visual aspects of software. I think it's also, there's a taste component to the no…”