gamified learning

1 statements across 1 episodes · 1 bullish · 0 bearish · 1 people on the record · first statement Oct 26, 2013 by Nick Winter · across every show →

Everything said about gamified learning, oldest first

Oct 26, 2013 positive
Insight
Winter: Hard Game Levels Motivate Users to Learn Advanced Concepts
“And generally, if you make the levels hard enough, which you're able to do when they have a reason to complete it, they try really hard, then you can get them to do harder and harder stuff as a natural progression of the game.”
Nick Winter Oct 26, 2013 ▶ 3:37 Office Hours at Startup School 2013 with Paul Graham and Sam Altman · Y Combinator
Made with StarZero

Turn any episode into a week of clips.

This entire site, over 300 episodes transcribed, diarized, checked and made playable, runs on the StarZero media pipeline. Drop in your own episode and the podcast clipper finds the moments worth sharing, cuts them, captions them, and reframes them for every feed.