Insight certainty 4/5 debate potential 2/5

Winter: Hard Game Levels Motivate Users to Learn Advanced Concepts

Nick Winter · Office Hours at Startup School 2013 with Paul Graham and Sam Altman · Y Combinator · Oct 26, 2013 · at 3:37

At Startup School 2013, CodeCombat co-founder Nick Winter responds to Paul Graham's question about whether games can force players to learn advanced programming skills.

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“And generally, if you make the levels hard enough, which you're able to do when they have a reason to complete it, they try really hard, then you can get them to do harder and harder stuff as a natural progression of the game.”

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More from Nick Winter

Disclosure
Winter: CodeCombat plans to open-source within a few months
“Yeah, so we're thinking open sourcing in the next couple months to really capitalize on the interest.”
Nick Winter Oct 26, 2013 ▶ 5:53 Office Hours at Startup School 2013 with Paul Graham and Sam Altman · Y Combinator
Assertion Not checkable as stated
Winter: CodeCombat's launch traffic overwhelmed servers for 24 hours
“We can only serve a certain fraction of the traffic that we're getting, and that's been going on for 24 hours.”
Nick Winter Oct 26, 2013 ▶ 1:35 Office Hours at Startup School 2013 with Paul Graham and Sam Altman · Y Combinator
Disclosure
Winter: CodeCombat Focuses on Core Programming Before Software Engineering
“So the software engineering part of learning to be a developer, that's something we can add later, focusing on core programming for now.”
Nick Winter Oct 26, 2013 ▶ 2:58 Office Hours at Startup School 2013 with Paul Graham and Sam Altman · Y Combinator
Disclosure
Winter: CodeCombat is a multiplayer game for learning to code
“So we are building a multiplayer programming game for teaching people how to code.”
Nick Winter Oct 26, 2013 ▶ 0:19 Office Hours at Startup School 2013 with Paul Graham and Sam Altman · Y Combinator
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