Betaworks, every mention

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every year anyone Craig Cannon 11Brian Donohue 10Patrick Moberg 6

Verbatim, from the transcripts: the passages where Betaworks comes up

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Brian Donohue on Operating Instapaper Through an Acquisition · Y Combinator Nov 14, 2018 · 20 mentions

  • ▶ 6:27 Craig Cannon So talk about the time, uh, how Betaworks acquired it. 10 times in the scene
  • ▶ 10:27 Brian Donohue I had gone to Betaworks for an investment, and they had said, we're not interested in investing in this space, but we really like you. 4 times in the scene
  • ▶ 19:32 Brian Donohue And so we were like, you know, we were at Betaworks and we were talking about it and talking about like the longterm prospects of Instapaper and, and whether or not this made sense. 3 times in the scene
  • ▶ 26:07 Brian Donohue So, um, yeah, Betaworks is in New York.
  • ▶ 40:12 Brian Donohue And so, there, there was some risk up front here, but, um, I think all the people who were involved, there were like a lot of ex-Betaworks people.
  • ▶ 43:13 Brian Donohue Um, so essentially we, we score those, uh, using something called InstaRank, which is done by one of the Betaworks data scientists.

Gaming Studio Founders - Patrick Moberg and Holly Liu · Y Combinator Apr 27, 2018 · 6 mentions

  • ▶ 0:08 Patrick Moberg Uh, so Dots started as sort of this, um, little art project, um, that was born at Betaworks, uh, which is an incubator investor in New York City.
  • ▶ 2:15 Patrick Moberg And so, the way the program at Betaworks was run was, like, uh, it was basically an open prompt to build a prototype of whatever you wanted within three or four months. 2 times in the scene
  • ▶ 4:34 Patrick Moberg I think Betaworks, it was like a first, their forced foray into, into games. 3 times in the scene

Microbes, Robots, and Ambition - Robin Sloan on His Novel Sourdough · Y Combinator Nov 29, 2017 · 1 mention

  • ▶ 21:17 Craig Cannon Yeah, well, you know, you're talking about staying around with these characters, and I, uh, I used Phish a long time ago, because when I actually sat next to Patrick Moberg while he was building it, as I was working out of Betaworks, so.
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