Q in video compression where basically frame by frame, there's not that much difference. So actually you don't have to regenerate or resave the whole frame, right? Um, I think MP four compression or something else like that. Is it tempting to use that? Or as far as I can tell, everyone just treats it as, no, we will just generate every frame. Is that roughly the state of the art?
A There are a few different approaches. Let's say first, like you, you want to just directly use MP four compression and you use that as the tokens for The transformers to train, right? So people actually have tried that, but the, the main challenge is the latent space for the MP four tokens are not, we're not very comprehensible for the models. It's extremely hard to train on that. And there's a. So that's why they created VAEs, which creates more continuous latent space. So the models can understand that latent space and learn from it much easier. Even within the VAEs, there are different difficulties of the latent space. So you, you can imagine something that the simplest, the most naive VAE is like you, you have an image and you just shuffle all of the images into a Into a vector. So you don't need to train any of these, right? But that latent space is extremely hard for models to train on top of. So that, that's why there's some debate on like, how do you compress the, the tokens? So, so you mentioned like you can compress frame by frame. Also you can compress, uh, the temporal dimension. Yes. The difference is if you compress the temporal dimension, you, you get a much higher compression rate. Because there is temporal redundancy between frames, because this frame and the last frame, likely they are mostly similar. So there's only some small difference. Uh, for example, lik…
AI assessment note: “people actually have tried that, but the, the main challenge is the latent space”