SDXL

product on 4 shows · 4 statements across 3 episodes · said 9 times in 4 episodes since 2024

In Depth 4 Latent Space 3 the Startup Ideas Podcast 1 the a16z Podcast 1

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In Depth 4Latent Space 3the a16z Podcast 1the Startup Ideas Podcast 1

2025 8 mentions in 3 episodes 3 per episode
2024 1 mention in 1 episode

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4 statements about SDXL, every show

LATENT SPACE Disclosure
Taskaya: SDXL generated Fal's first $1 million in revenue
“And then SDXL came, which was like the first major model. That brought, like, our first million in revenue if we consider that”
Batuhan Taskaya Sep 8, 2025 ▶ 5:37 A Technical History of Generative Media
Comfy: Stable Cascade would have been popular if SD3 hadn't stolen momentum
“If that model had released was Supposed to be released by the authors, then it would probably have gotten very popular since it's a step up from SDXL, but it got all of its momentum stolen by the SD three announcement.”
comfyanonymous (Comfy) Jan 4, 2025 ▶ 12:38 AI Engineering for Art - with comfyanonymous
LATENT SPACE Assertion Not checkable as stated
Automatic1111's inefficient SDXL implementation drove ComfyUI's viral user adoption
“The big, one point zero release happened, and wow, Confu UI was the only way a lot of people could actually run it on their computers, because it just, like, automatic was so, like, inefficient and bad that most people couldn't act, like, it just wouldn't work…”
comfyanonymous (Comfy) Jan 4, 2025 ▶ 47:23 AI Engineering for Art - with comfyanonymous
LATENT SPACE Disclosure
Doshi: Playground v2 kept SDXL's exact architecture for tool compatibility
“We kept the playground V two are exactly the same as SD Excel, not because not out of laziness, but just because we wanted, we knew that the community already had tools.”
Suhail Doshi Jan 2, 2024 ▶ 44:55 The AI-First Graphics Editor - with Suhail Doshi of Playground AI

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