Pokémon

topic on 22 shows · 7 statements across 2 episodes · said 285 times in 92 episodes since 2016

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Latent Space 74the Startup Ideas Podcast 57the a16z Podcast 53My First Million 21TBPN 15Sourcery 1120VC 8BigDeal 814 more shows

2026 66 mentions in 19 episodes 3 per episode
2025 102 mentions in 33 episodes 3 per episode
2024 17 mentions in 10 episodes 2 per episode
2023 14 mentions in 9 episodes 2 per episode
2022 35 mentions in 8 episodes 4 per episode
2021 11 mentions in 4 episodes 3 per episode
2020 1 mention in 1 episode
2019 33 mentions in 3 episodes 11 per episode
2018 3 mentions in 3 episodes 1 per episode
2017 1 mention in 1 episode
2016 2 mentions in 1 episode

every mention on every show, scene by scene, with the transcript →

7 statements about Pokémon, every show

Hershey: Claude is exceptionally bad at point-to-point spatial navigation
“The thing that Claude's the worst at is understanding how to get from point A to point B. It's, like, really, really god-awful at hitting the buttons to go from point A to point B on a screen.”
David Hershey Apr 5, 2025 ▶ 3:24 Claude Plays Pokémon Hackathon: Escape from Mt. Moon!
Hershey: Pokémon serves as an effective multi-day evaluation benchmark for AI models
“Building evals that actually test, like, time performance over, like, days of token sampling are quite hard. Like, it's actually really, really hard to build things that you can measure In a reasonable way. And one, this is one of them. Like, it's an eval that…”
David Hershey Apr 5, 2025 ▶ 4:58 Claude Plays Pokémon Hackathon: Escape from Mt. Moon!
LATENT SPACE Assertion Not checkable as stated
Hershey: Claude 3.0 Sonnet Hallucinated Pokémon Progress Instead of Playing
“Sonnet three point oh, I eventually hooked up to this, just because, like, fun to see what would happen. And it started role playing its own progress of the game, so like, it stopped being able to make progress, and instead it said, so like, now I'm going to g…”
David Hershey Apr 5, 2025 ▶ 7:10 Claude Plays Pokémon Hackathon: Escape from Mt. Moon!
LATENT SPACE Disclosure
Hershey Restricts Multi-Button Inputs After Claude Overwrote Ivysaur's Attack
“People who have watched the stream often complain about the fact that I don't let Claude press multiple buttons when there's dialogue on the screen anymore. That's because I watched a run, or a run, where it had an Ivysaur in Mt. Moon, and it had Tackle as its…”
David Hershey Apr 5, 2025 ▶ 7:58 Claude Plays Pokémon Hackathon: Escape from Mt. Moon!
Prompting Claude cannot improve its spatial navigation without explicit instructions
“You can try to prompt Quad a lot of different ways to understand how to navigate better, and anything short of telling it exactly what to do does not improve its, like, actual navigation.”
David Hershey Mar 4, 2025 ▶ 19:55 How Claude Plays Pokémon was made
LATENT SPACE Disclosure
Upgrading Claude models in Pokémon primarily involves deleting prompt scaffolding
“Literally every model that has come out with Pokemon, like, the main change that I have made to this agent is deleting prompt stuff.”
David Hershey Mar 4, 2025 ▶ 22:51 How Claude Plays Pokémon was made
LATENT SPACE Assertion Not checkable as stated
Prompting Claude to nickname its Pokémon caused it to exhibit protective behaviors
“And one thing we found when we started doing that is it got more protective of the Pokemon it nicknamed. Like, it's pretty obvious, like, when it catches a Pokemon, Now that it has a nickname, it will, like, go heal it right away if it's hurt, and that did not…”
David Hershey Mar 4, 2025 ▶ 25:13 How Claude Plays Pokémon was made

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