Lua, every mention
13 scenes across 6 shows · ← back to Lua
the Y Combinator Startup Podcast 8
the MAD Podcast 4
the a16z Podcast 3
Latent Space 3
WTF is with Nikhil Kamath 2
the Knowledge Project 1
every year every show
the Y Combinator Startup Podcast 8
the MAD Podcast 4
Latent Space 3
the a16z Podcast 3
WTF is with Nikhil Kamath 2
the Knowledge Project 1
Verbatim, from the transcripts: passages where Lua comes up on the Y Combinator Startup Podcast, the MAD Podcast, Latent Space, the a16z Podcast, WTF is with Nikhil Kamath
Make Better Decisions by Fixing Yourself First
- ▶ 26:30 David Baszucki There's a game creation language called Lua.
Multi-GPU Kernels, Intelligence per Watt, Heterogeneous Inference, and More | YC Paper Club · Y Combinator
- ▶ 44:04 unnamed speaker And the idea was, you know, at first it was sort of, like, vibe coded in the sense of, like, it was a POC that ported Torch to Python, so basically it just, like, went from Lua to PyTorch Ops, and you could, like, it was verifiable,…
Marc Andreessen & Amjad Masad on “Good Enough” AI, AGI, and the End of Coding
- ▶ 59:55 Amjad Masad Let's do it for Loa.
⚡️Factorio Learning Environment: the ultimate Game Agent Eval — Jack Hopkins
- ▶ 3:52 Jack Hopkins Factorio exposes a low level Lua API to interact with the game. 2 times in the scene
Why Every Agent needs Open Source Cloud Sandboxes
- ▶ 24:08 Alessio Fanelli And then people use depending on the, because the difference that maybe people don't think about is like, you can generate the code with the Python SDK, but you can still run Lua code or like R code.
“The Future of AI is Here” — Fei-Fei Li Unveils the Next Frontier of AI
- ▶ 14:56 Justin Johnson Um, so like my implementation was like 300 lines of Lua because at the time it was pre, it was Lua. 2 times in the scene
Ep# 17 | WTF is Gaming in India? | Career, Investment, Entrepreneurship · Nikhil Kamath
- ▶ 1:11:08 Joseph Kim So, like, Roblox, for example, uses a scripting language called Lua, so there is some knowledge required. 2 times in the scene
AI at Roblox: Revolutionizing Game Creation | Morgan McGuire, Chief Scientist of Roblox
- ▶ 25:21 Morgan McGuire And so it was able to learn from looking at Python or Java code, how to write Lua code for Roblox. 2 times in the scene
What's Next for Open-Source Time Series Data? // Paul Dix, Influx Data (FirstMark's Data Driven NYC)
A New Kind of Logging System // Zach Sherman & Ben Johnson, Timber (FirstMark's Data Driven NYC)
- ▶ 12:17 Zach Sherman Um, we use a bunch of different off-the-shelf Lua parsers, um, from a few different Mozilla projects that let us parse syslog and
Microbes, Robots, and Ambition - Robin Sloan on His Novel Sourdough · Y Combinator
- ▶ 3:26 Robin Sloan This was in, um, actually, funnily enough, this program was in, uh, Lua, in Torch, the original Torch, um, and totally a testament to just the power of this open source ecosystem.
Building Dota Bots That Beat Pros - OpenAI's Greg Brockman, Szymon Sidor, and Sam Altman · Y Combinator
- ▶ 8:42 Greg Brockman That kind of had all the right properties, runs on Linux, uh, that it has a big community around replay parsing, uh, that, uh, there's a built in Lua API. 2 times in the scene
- ▶ 12:15 Greg Brockman And so the way I did that was I literally just renamed all of the .lua files to .py, commented out the code, and then started uncommenting function by function. 4 times in the scene