Global Gaming Content

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Roblox targets capturing 10% of global gaming content and 300M DAUs
“So we took a step, a stepping stone and said, we want to get to 10% of global gaming content. On the way to that. It's actually a remarkably good step. It's about three hundred million DAUs. It's about twenty billion. It's about three X where we are.”
David Baszucki Feb 5, 2026 ▶ 37:00 How AI Will Transform Roblox Games into Photorealistic Worlds | CEO David Baszucki

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