Sega, every mention
22 scenes, the whole family · ← back to Sega
tap a year for its mentions
every year anyone David Rosenthal 16Ben Gilbert 4Blake Robbins 2
Verbatim, from the transcripts: the passages where Sega comes up
NVIDIA CEO Jensen Huang · Acquired
- ▶ 52:00 David Rosenthal Compete with Nintendo and Sega as like with PCs?
Lockheed Martin (Audio) · Acquired
- ▶ 2:19:44 David Rosenthal Sega actually makes an arcade game about it called I'm Sorry about the Prime Minister at the time.
- ▶ 2:51:10 David Rosenthal And so the Sega, I think it was the model three arcade board.
- ▶ 2:51:30 David Rosenthal Sega co-developed those boards with Lockheed Martin.
Spotify CEO Daniel Ek · Acquired
- ▶ 28:42 David Rosenthal We did two and a half episodes on Nintendo, two on Nintendo, one on Sega, and we had a blast and people who love video games had a blast.
- ▶ 28:51 David Rosenthal But by the time the Sega episode came out, the people who don't love video games and video game history had stopped listening.
- ▶ 29:29 Ben Gilbert There's usually one thing on the cutting room floor, though, so we're, so we're playing with this idea of shorts, the, what we did for Sega.
Benchmark’s Mitch Lasky and Blake Robbins on The Art of Business in Gaming · Acquired
- ▶ 1:21 Ben Gilbert After our deep dives into Nintendo and Sega, we wanted to do something special to cap off our gaming extravaganza.
- ▶ 1:42:08 Blake Robbins Yeah, you think about like Sega, and when we were researching for the Council Castles episode, it was so clear that these, these console manufacturers really were wrestling with, do we risk it?
- ▶ 1:42:23 Blake Robbins And in a lot of ways, it's probably why Sega isn't what it was, or isn't Nintendo, is they were trying to protect what they had.
- ▶ 1:42:30 Ben Gilbert They're literally making billions of dollars in the seventies.
Nvidia: The GPU Company (1993-2006) · Acquired
- ▶ 35:06 David Rosenthal They land a big deal with Sega to power their arcade consoles and their next generation home console to be the three D graphics engine and would ultimately become the Sega Saturn.
- ▶ 35:06 David Rosenthal They land a big deal with Sega to power their arcade consoles and their next generation home console to be the three D graphics engine and would ultimately become the Sega Saturn.
- ▶ 35:27 David Rosenthal Well, so the problem is, so Nvidia and Sega, they're working together.
- ▶ 36:15 David Rosenthal They got this big Sega deal.
- ▶ 36:33 Ben Gilbert We're the only people that, you know, make an SDK, we being Sega, so everyone will have to kind of standardize on this thing anyway, so great.
- ▶ 38:19 David Rosenthal And then Sega, you know, they've got Sega.
- ▶ 38:24 David Rosenthal And then in 1996, Sega's like, yeah, we're not so sure about this quadrilaterals thing either.
- ▶ 39:06 David Rosenthal Nvidia at this point, they're halfway down the road of developing the next chip that they think Sega's gonna adopt for what ultimately would become the Dreamcast, Nvidia was calling the NV-II, when Sega comes back and says, we're switching…
SONY (75 years of electronics history in 3 hours) · Acquired
- ▶ 1:51:05 David Rosenthal Two, they could go to Sega and try and partner with Sega, the Nintendo competitor at the time.
- ▶ 1:51:12 David Rosenthal Sega in another boneheaded move is like, yeah, no, we're not that interested.
- ▶ 1:53:49 David Rosenthal And this is where Nintendo and Sega to a lesser degree just made such a huge tactical error in letting Sony into the market.