John Carmack, every mention

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every year anyone David Rosenthal 15Jensen Huang 4Mitch Lasky 2Ben Gilbert 2

Verbatim, from the transcripts: the passages where John Carmack comes up

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Microsoft Volume II: The Complete History and Strategy of the Ballmer Years (Audio) · Acquired Jul 22, 2024 · 1 mention

  • ▶ 2:09:00 David Rosenthal That was enabled, you know, Doom came before and was really just like the genius of Carmack as a programmer to enable a first person shooter to happen on a,

NVIDIA CEO Jensen Huang · Acquired Oct 16, 2023 · 5 mentions

Benchmark’s Mitch Lasky and Blake Robbins on The Art of Business in Gaming · Acquired Apr 26, 2023 · 2 mentions

  • ▶ 2:08:41 Mitch Lasky And so you had, so you couldn't make games unless you were John Carmack or unless you were Tim Sweeney.
  • ▶ 2:11:36 Mitch Lasky And, and you think about, you know, how Carmack and Romero got into the position they got into, and all the luck and, and sort of serendipity that was involved.

Holiday Special 2022 · Acquired Dec 19, 2022 · 2 mentions

  • ▶ 2:01:21 David Rosenthal We've thought about doing an id episode, and then Lex did that, like, huge interview with Carmack, so it felt less urgent for us to do it, but, um, a really well-written book.
  • ▶ 2:01:57 David Rosenthal She may have worked briefly at Id, but then she joined Romero at his next company after Romero and Carmack broke up.

Amazon Web Services · Acquired Sep 6, 2022 · 5 mentions

  • ▶ 2:46:18 David Rosenthal Which is Lex Friedman's five and a half hour interview with John Carmack.
  • ▶ 2:46:32 David Rosenthal Carmack's just a legend.
  • ▶ 2:46:49 David Rosenthal Reading Masters of Doom and now listening to this episode, this interview with Carmack makes me actually want to go either talk to or find out more from Romero, John Romero, and hear how he thinks about things and like his history of
  • ▶ 2:47:04 David Rosenthal Of id, because Carmack actually says in the beginning of the interview with Lex, John Romero is better at talking about the history of id and being kind of the keeper of that than I am.
  • ▶ 2:47:31 David Rosenthal Carmack is, he's just one of those people that operates on a different level than most of humanity, at least in the technical realm, and it's very interesting that he did VR, and he was at Oculus, and part of Facebook and Meta, and the…

Nvidia: The GPU Company (1993-2006) · Acquired Mar 28, 2022 · 8 mentions

  • ▶ 23:04 David Rosenthal These are taking the world by storm and they're made by id id software in Texas and John Carmack and John Romero.
  • ▶ 23:11 David Rosenthal But Carmack is like
  • ▶ 23:19 David Rosenthal It took somebody of CarMax caliber to make this happen and the market loved it.
  • ▶ 25:22 Ben Gilbert There's five or six Carmacks who are all independently geniuses and can figure out how to do all the graphics on their own?
  • ▶ 34:04 David Rosenthal You hit on really the key problem with this first iteration of NVIDIA, which is they have to go evangelize to developers to like, yeah, there's id and there's Carmack out there, but like not a whole lot of other PC game developers out…
  • ▶ 1:40:40 David Rosenthal Like, they created a new artistic platform for artists to tell their stories, and without this industry and all the hardware, software, tools that went into creating it, like, there's no way that, you know, any, but you would have to be a…
  • ▶ 1:41:03 David Rosenthal There are very, very few John Carmacks out there in terms of being gifted enough developers and surrounded by storytellers, too, and being a great storyteller himself to, like, be an artist, you know, to be, uh, NVIDIA talks about this now…
  • ▶ 1:41:31 Ben Gilbert You had to be that type of person to be a game developer in CarMax era because it was esoteric as hell to be able to actually figure out how to make this hardware do what you want.
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