Andrew Chen: Gaming DNA is the best foundation for location-based VR
Andrew Chen · The a16z Pitch Room: Sandbox VR · May 3, 2019 · at 43:23
Andrew Chen, General Partner at a16z, compares different founding team backgrounds in location-based VR and argues why game development roots drive superior customer retention.
“I came into this thinking, Of, you know, if you're gonna bet on a theme park plus plus, film plus plus, arcade plus plus, or gaming plus plus, like of all those DNAs as kind of the root, that I would bet on the games piece you know, like more than anything else, because I think games, and maybe film is, is, would be the other one, but those two feel like they're the most conducive towards creating something that you could do maybe every, every week Or maybe even every day once there's enough content, right?”
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