Andrew Chen, Andreessen Horowitz General Partner, explains how declining traditional retail centers create favorable lease opportunities for location-based VR startup Sandbox VR.
Assertion Contradicted
Chen: Only one physical book printer remains in the United States
“There's literally, I think, like one book printer left in the U.S.”
Insight
Chen: Game developers must design for streamability, not just playability
“Now that this has, is very clearly a you know, major sort of like growth hack to be able to generate to make things that are streamable, now I think you have to, you know, almost work backwards, right? If you're working on a new you know, if you're working on …”
Opinion
Andrew Chen: The VR industry rushed to consumer homes too early
“As an industry what we sort of seem to want to do with VR was basically invent the technology and then immediately bring it home. Right. Into homes. Right. And that's certainly not what happened in the, in, in, in the, you know in the film industry because the…”
Insight
Andrew Chen: Location-based entertainment requires interactive gaming mechanics for replayability
“I'll bet on something interactive, ah, any day, because that's how you get the frequency, that's how you get, you know, in, in terms of all of our, you know, interest in everything from, you know, e-sports and streaming and so on, that you sort of need to actu…”
Insight
Chen: Viral software products inevitably shift toward enterprise sales
“Virally spreading products end up going, tilting towards enterprise over time for a really simple reason, which is that With larger companies, your cohorts will look better because there's revenue expansion.”
Assertion Not checkable as stated
Chen: SMB software products struggle to get below 5% monthly churn
“No matter what, when you're working with SMBs, I find it very hard to get better than let's say a five percent per month churn rate.”