Sandbox VR

39 statements across 4 episodes · 20 bullish · 2 bearish · 4 people on the record · first statement Dec 8, 2018 by Andrew Chen · said 105 times in 5 episodes since 2018 · across every show →

Mentions by year

brought up most by Steph Smith (49), Steve Zhao (27), Andrew Chen (16), Frank Chen (12), Host's Companion (1)

tap a year for its mentions
00402803201820192020202120222023episodesmentions
023201820192020202120222023episodes it came up in
00401.5803201820192020202120222023episodesmentions per episode
2023 74 mentions in 1 episode
2019 28 mentions in 3 episodes 9 per episode
2018 3 mentions in 1 episode

every mention, scene by scene, with the transcript →

Everything said about Sandbox VR, oldest first

Dec 8, 2018 bullish
Insight
Auto-Generated Shareable Videos Enable Organic Acquisition Without Paid Ads
“The nice thing is that what happens is every time you use the product, you're going with a group of friends. It's fun to take photos. You generate a video at the end of your experience that then you share to social media. And that means that this type of compa…”
Andrew Chen Dec 8, 2018 ▶ 18:49 What's Next in Consumer Startups?
May 3, 2019 positive
Insight
Andrew Chen: Declining retail malls create attractive real estate opportunities for VR
“On retail, it's not a bet towards the success of the future of malls and the future of these retail spaces. It's actually kind of a bet against it. It's actually saying, like, look, there's actually really attractive retail opportunities because of the fact th…”
Andrew Chen May 3, 2019 ▶ 15:04 The a16z Pitch Room: Sandbox VR
May 3, 2019 positive
Disclosure
Siki Chen: 18% of Sandbox VR test room guests rebooked sessions
“And, ah, in terms of repeat usage, 18% of our guests for just that first test room have booked two or more sessions.”
Siki Chen May 3, 2019 ▶ 6:19 The a16z Pitch Room: Sandbox VR
May 3, 2019 neutral
Prediction Open · timeframe May 2024
Andrew Chen: Sandbox VR will eventually require thousands of retail employees
“This is going to be like a retail, you know, large retail like chain that is going to need to employ one day, Many, many, many thousands of people on the ground, and it was going to be extremely operationally complex.”
Andrew Chen May 3, 2019 ▶ 46:25 The a16z Pitch Room: Sandbox VR
May 3, 2019 positive
Insight
Andrew Chen: Pitch decks acknowledging market challenges build investor credibility
“So I think by actually going negative, it actually felt more real.”
Andrew Chen May 3, 2019 ▶ 14:44 The a16z Pitch Room: Sandbox VR
May 3, 2019 bullish
Prediction Didn’t hold up
Zhao: Sandbox VR will expand from 14 to 50 rooms by year-end
“And soon, by the end of summer, the end of this year, we will go from, we have 14 rooms now, to over 50 rooms.”
Steve Zhao May 3, 2019 ▶ 7:28 The a16z Pitch Room: Sandbox VR
May 3, 2019 bullish
Prediction Open · timeframe May 2024
Andrew Chen: Sandbox VR will eventually transform into a VR game publisher
“The company's gonna be a publisher one day.”
Andrew Chen May 3, 2019 ▶ 37:45 The a16z Pitch Room: Sandbox VR
May 3, 2019
Insight
Zhao: Winning the location-based entertainment market requires owning the content
“In order to win the market, you have to own the content, right?”
Steve Zhao May 3, 2019 ▶ 37:05 The a16z Pitch Room: Sandbox VR
May 4, 2019 positive
Disclosure
Andrew Chen: Sandbox VR's gaming DNA drove a16z's investment thesis
“The fact that both of you guys have you know, games DNA as opposed to Hollywood DNA was actually a really part, key part of the investment thesis.”
Andrew Chen May 4, 2019 ▶ 27:42 Founding Stories: Sandbox VR
May 4, 2019
Assertion Not checkable as stated
Steve Zhao: Sandbox VR's early team took consecutive 50% salary cuts
“They came into the company where they reduced the salary by half, and then half, and they still stuck on.”
Steve Zhao May 4, 2019 ▶ 13:05 Founding Stories: Sandbox VR
May 4, 2019 positive
Insight
Siki Chen: Sandbox VR prioritizes full-body embodiment over environmental immersion
“If you think about content and home VR, the focus is around where you get to be, and sort of the story, and this world around you, but because of the limitations of the hardware and experience, not enough of it was about who you get to be. And I think that, mo…”
Siki Chen May 4, 2019 ▶ 7:34 Founding Stories: Sandbox VR
May 4, 2019 positive
Insight
Siki Chen: Sandbox VR built full-stack because no VR ecosystem existed
“There's no technology, so we have to build technology. There's no stores to place this technology, so you have to build a store. And there's no content, so you have to build the content. But over time as you get scale, all of that changes.”
Siki Chen May 4, 2019 ▶ 2:53 Founding Stories: Sandbox VR
May 4, 2019
Disclosure
Andrew Chen passed on Sandbox VR's seed round as an angel
“And so I passed on the, you know, on, on, on, on the seed round, which is a really interesting, you know, place to start, start the whole conversation.”
Andrew Chen May 4, 2019 ▶ 21:30 Founding Stories: Sandbox VR
May 4, 2019 negative
Assertion Not checkable as stated
Steve Zhao: Sandbox VR lost 90% on a top-selling Steam game
“Based on Steam data, we were at the top 20% selling game, but we lost over 90% on that title.”
Steve Zhao May 4, 2019 ▶ 10:14 Founding Stories: Sandbox VR
May 4, 2019
Disclosure
Siki Chen: Sandbox VR tracked over 400 potential Series A investors
“We have a CODA database of I think, it ended up being over 400 investors, and we went through everyone who has ever invested in any kind of game, or VR or entertainment, or media.”
Siki Chen May 4, 2019 ▶ 24:04 Founding Stories: Sandbox VR
Feb 22, 2023 positive
Assertion Supported
Steve Zhao: Sandbox VR scaled ticket pricing from $30 to $50-$60
“We started at 30 dollars, and then during the weekend, it was booked out two, three weeks in advance, so we try to, like, control the volume, and then we adjust it, and it kind of peaked around 38, 40 dollars, and then the pandemic happened, and then we made a…”
Steve Zhao Feb 22, 2023 ▶ 1:02:00 The Challenge of Replicating Reality with Steve Zhao from SandboxVR
Feb 22, 2023
Assertion Not checkable as stated
Early New York Sandbox VR location forced 5 PM closure from screaming
“In the early days we worked with IMAX to bring a sandbox in the New York space. It was right next to the theater. And we found out that we had to shut our store by five PM. I was like, why? And they said, well, because people were screaming so loud that all th…”
Steve Zhao Feb 22, 2023 ▶ 43:43 The Challenge of Replicating Reality with Steve Zhao from SandboxVR
Feb 22, 2023
Assertion Not checkable as stated
Steve Zhao: 100% of Sandbox VR Chicago customers booked online
“We're able to open in our Chicago location. And during that time, we were in a mall that had zero foot traffic. But a hundred percent of our customer booked ahead online.”
Steve Zhao Feb 22, 2023 ▶ 31:56 The Challenge of Replicating Reality with Steve Zhao from SandboxVR
Feb 22, 2023
Assertion Not checkable as stated
Sandbox VR launched with under $300k and six months of runway
“What we had back then was just 200,000 dollars, 300,000 dollars with six people with a lifeline of six months left.”
Steve Zhao Feb 22, 2023 ▶ 20:50 The Challenge of Replicating Reality with Steve Zhao from SandboxVR
Feb 22, 2023
Assertion Not checkable as stated
Sandbox VR laid off 80% of staff with three months runway
“We were trying to raise that Series B during the early 2020, and we had about three, three months of runway left. So we had to let go most of the folks. We let go about 80% of our team.”
Steve Zhao Feb 22, 2023 ▶ 25:48 The Challenge of Replicating Reality with Steve Zhao from SandboxVR
Feb 22, 2023
Insight
Steve Zhao: Shared-space VR requires environmental tracking over headset tracking
“In a shared space, it needs to be tracked from the environment rather than from the headset, which is inside our technology, which is tracking, you know, from a single, like cameras within a headset.”
Steve Zhao Feb 22, 2023 ▶ 44:55 The Challenge of Replicating Reality with Steve Zhao from SandboxVR
Feb 22, 2023
Assertion Not checkable as stated
Steve Zhao: Half of Sandbox VR's first title audience was female
“When we launched that, we were surprised that half the audience were female.”
Steve Zhao Feb 22, 2023 ▶ 42:25 The Challenge of Replicating Reality with Steve Zhao from SandboxVR
Feb 22, 2023
Assertion Not checkable as stated
Sandbox VR's first venue was a 16th-floor unit with broken pipes
“We ended up getting a location in Hong Kong. Even though Hong Kong has seven million people, we were able to find a building with zero foot traffic, and the rent was insanely cheap. You know, the water pipes were broken, and we were on a 16th floor. There was …”
Steve Zhao Feb 22, 2023 ▶ 22:15 The Challenge of Replicating Reality with Steve Zhao from SandboxVR
Feb 22, 2023 positive
Prediction Not checkable as stated
Steve Zhao: Sandbox VR will double down on deep immersion over accessibility
“For us, we're gonna double down on immersion. We're gonna make it as real as we can, and just do a lot of tricks in our bags, We haven't used yet.”
Steve Zhao Feb 22, 2023 ▶ 53:07 The Challenge of Replicating Reality with Steve Zhao from SandboxVR
Feb 22, 2023 bullish
Disclosure
Steve Zhao invested 95% of his life savings into Sandbox VR
“So that's when I decided to basically take my life saving and put it into you know, Sandbox. And I remember the moment I did that was at the bank. Even the bank executive was like, are you sure you want to do that? That's like, 95% of your savings. I'm like, y…”
Steve Zhao Feb 22, 2023 ▶ 17:55 The Challenge of Replicating Reality with Steve Zhao from SandboxVR
Feb 22, 2023
Assertion Not checkable as stated
Steve Zhao: Sandbox VR takes 12 months to develop a title
“So generally, it takes about 12 months to build a title. Internally, three months of pre-production nine months of production work, but we also work post-production to make sure things look goes according to plan or any changes that we make while it's live to …”
Steve Zhao Feb 22, 2023 ▶ 36:39 The Challenge of Replicating Reality with Steve Zhao from SandboxVR
Feb 22, 2023 neutral
Disclosure
Steve Zhao: Sandbox VR players replay zombie game over 12 times
“There is a very small subgroup that would chase a high score, and we've seen people play our zombie experience over, like, 12 times just to get a certain outcome.”
Steve Zhao Feb 22, 2023 ▶ 35:29 The Challenge of Replicating Reality with Steve Zhao from SandboxVR
Feb 22, 2023 neutral
Assertion Supported
Steph Smith: Sandbox VR uses in-game software for player onboarding
“Once you were in the experience, the game itself onboarded you.”
Steph Smith Feb 22, 2023 ▶ 3:28 The Challenge of Replicating Reality with Steve Zhao from SandboxVR
Feb 22, 2023 bullish
Assertion Not checkable as stated
Sandbox VR titles hit average US theatrical movie box office revenues
“We're starting to have experiences that are starting to hit box office numbers. Our titles are starting to hit, like, theatrical releases, the average US theatrical domestic box office release revenue.”
Steve Zhao Feb 22, 2023 ▶ 34:24 The Challenge of Replicating Reality with Steve Zhao from SandboxVR
Feb 22, 2023 positive
Assertion Not publicly verifiable
Steve Zhao: Sandbox VR guest TikTok clips reach up to 15M views
“Nowadays, people are splicing our videos and putting it on TikTok, and we're getting like, ten million views, fifteen million views, and it turns out that what we created was sort of an expression that they can use to, you know, to showcase themselves and the …”
Steve Zhao Feb 22, 2023 ▶ 57:31 The Challenge of Replicating Reality with Steve Zhao from SandboxVR
Feb 22, 2023
Assertion Partly supported
Sandbox VR built proprietary motion prediction algorithms and wireless data batching
“We're able to create this prediction algorithm, which actually allows people to be able to move and, Being VR, even if they're being blocked. So that was one component to it. And the other component was we're able to batch the data, how, how we send wirelessly…”
Steve Zhao Feb 22, 2023 ▶ 46:53 The Challenge of Replicating Reality with Steve Zhao from SandboxVR
Feb 22, 2023 positive
Assertion Not checkable as stated
Sandbox VR achieved 100% occupancy for 100 consecutive days initially
“So what happened was, pretty soon, we booked out our space, you know, a hundred percent a hundred days in a row.”
Steve Zhao Feb 22, 2023 ▶ 24:25 The Challenge of Replicating Reality with Steve Zhao from SandboxVR
Feb 22, 2023 negative
Assertion Not checkable as stated
Sandbox VR lost 110% of revenue during COVID pandemic closures
“For us, we lost a 110% of our revenue, because not only did people, we couldn't open any of our stores, so there was no sales, but we also had to refund everyone that booked.”
Steve Zhao Feb 22, 2023 ▶ 25:35 The Challenge of Replicating Reality with Steve Zhao from SandboxVR
Feb 22, 2023 positive
Assertion Not checkable as stated
Steve Zhao: Sandbox VR locations reach profitability within two months
“Every location that we open up in about within two months of operations are profitable. There are some locations that the profit margin is comparable to a software company.”
Steve Zhao Feb 22, 2023 ▶ 1:01:02 The Challenge of Replicating Reality with Steve Zhao from SandboxVR
Feb 22, 2023 positive
Assertion Not checkable as stated
Steph Smith: Sandbox VR simulates vertical motion using virtual elevators
“One fascinating aspect of this experience was they're bringing you up these elevators and it really does feel like you're moving up, which of course you're not.”
Steph Smith Feb 22, 2023 ▶ 4:48 The Challenge of Replicating Reality with Steve Zhao from SandboxVR
Feb 22, 2023 bullish
Assertion Open · timeframe Feb 2026
Sandbox VR is rebuilding its OS for third-party white-label development
“So one of the things we're doing is actually, we're creating, we're rebuilding our operating system so that it's white labeled, that other developers can actually build on top of our system.”
Steve Zhao Feb 22, 2023 ▶ 50:28 The Challenge of Replicating Reality with Steve Zhao from SandboxVR
Feb 22, 2023 positive
Assertion Supported
Sandbox VR partnered with Netflix for a Squid Game VR experience
“And that is why we decided to partner with Netflix on Squid Game.”
Steve Zhao Feb 22, 2023 ▶ 39:40 The Challenge of Replicating Reality with Steve Zhao from SandboxVR
Feb 22, 2023 positive
Insight
Steve Zhao: Handing customers highlight videos before exit boosts sharing tenfold
“If you were able to hand them the video before they leave they have a tenx chance of just talking about it, sharing it going about it”
Steve Zhao Feb 22, 2023 ▶ 30:01 The Challenge of Replicating Reality with Steve Zhao from SandboxVR
Feb 22, 2023
Assertion Not checkable as stated
Steve Zhao: Sandbox VR convinced landlords to fully fund new buildouts
“We were able to convince landlord to fund our project entirely.”
Steve Zhao Feb 22, 2023 ▶ 31:08 The Challenge of Replicating Reality with Steve Zhao from SandboxVR
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