games

8 statements across 8 episodes · 7 bullish · 0 bearish · 7 people on the record · first statement Jan 2, 2019 by Stuart Butterfield · across every show →

Everything said about games, oldest first

Jan 2, 2019 positive
Insight
Butterfield: Game development is ideal practice for general software creation
“Games are harder to build. I mean, it's actually in some ways a serious answer that it's good practice for any other kind of software you might want to make for two reasons. One is because technically they're pretty challenging but probably more importantly, t…”
Stuart Butterfield Jan 2, 2019 ▶ 1:38 a16z Podcast | Nobody Discusses Work Software Outside of Work -- and Then There’s Slack
Jan 2, 2019 bullish
Opinion
Dixon: VR isn't just gaming, but virtual time travel and teleportation
“And so I think games are sort of that version of VR where everyone thinks, Is games, and we'll kind of look back and laugh. I mean, I think it's basically, my view, I mean, this is the, obviously, optimistic view, is that it's basically anything where you'd wa…”
Chris Dixon Jan 2, 2019 ▶ 21:30 a16z Podcast | Mapping the Future of Virtual Reality
Jan 2, 2019 bullish
Prediction Not checkable as stated
Russell: Future games will replace utility apps via core gameplay hooks
“What we're going to see is more games that end up accomplishing the goals of utility applications by keeping you hooked on the gameplay mechanisms.”
Kyle Russell Jan 2, 2019 ▶ 22:18 a16z Podcast | We Gotta Talk Pokémon Go
Jan 2, 2019 positive
Insight
Dixon: Consumer gaming demand for GPUs catalyzed modern deep learning
“Games have driven GPUs. So like, just like the, that market is one where the gamers have been endlessly hungry for more polygons, and that created this kind of, you know, Nvidia and this whole industry around it. Which then had these interesting, you know, the…”
Chris Dixon Jan 2, 2019 ▶ 52:57 a16z Podcast | Technological Trends, Capital, and Internet 'Disruption'
Jan 2, 2019
Assertion Supported
Hennessy: Early RISC commercial adoption was driven by gaming and networking
“Yes, that was one of the earliest breakthroughs for the RISC people in the embedded space were games, high-end network switches, places where there was really high-end color printers, where there was really a fair amount of performance demand, but also conside…”
John Hennessy Jan 2, 2019 ▶ 6:22 a16z Podcast | From Research to Startup, There and Back Again
Jan 13, 2020 positive
Insight
Rahul Vohra: The best games leverage emotion as memory's foundation
“The best games create strong emotions, because emotions are the foundation of our memory.”
Rahul Vohra Jan 13, 2020 ▶ 5:08 Superhuman's Founder on How to Move Beyond Gamification
Jan 25, 2023 positive
Insight
Skates: Gaming is the best indicator for future consumer technology
“Games is an area that's probably the most advanced and digitally native. And I think in general, it's always a good place to look for the future of consumer technology.”
Anne Lee Skates Jan 25, 2023 ▶ 23:34 2023 Big Ideas in Technology (Part 1)
Jun 19, 2024 positive
Assertion Supported
Andreessen: Games Are the Only Known Killer Apps for VR and AR
“Both VR and AR, like, it's crystal clear. The known killer apps right now are games, like, by a very wide margin.”
Marc Andreessen Jun 19, 2024 ▶ 4:57 Marc Andreessen & Andrew Chen Talk Creative Computers
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