Figma, every mention
21 scenes (said by Dylan Field), the whole family · ← back to Figma
tap a year for its mentions
every year anyone Dylan Field 57Garry Tan 14Tom Blomfield 2Charlie Fearborn 2Aaron Levie 2Vlad Magdalin 1Raphael Schaad 1Katie Dill 1Diana Hu 1Bryant Chou 1
Verbatim, from the transcripts: the passages where Figma comes up
Dylan Field: Scaling Figma and the Future of Design · Y Combinator
- ▶ 4:33 Dylan Field Uh, if we had stopped six months in and that was our point where we made a call, Figma would not be here today. 2 times in the scene
- ▶ 9:23 Dylan Field That was something that I, now looking back, have learned, and when a team at Figma comes to me with a epic roadmap that they think is perfection, the first question I always ask is, how do we slim that down?
- ▶ 11:10 Dylan Field Here's my 12 page doc on all the things that I want you to do for Figma.
- ▶ 14:32 Dylan Field At Figma, we see it up close every day.
- ▶ 16:49 Dylan Field If you look historically at the products we've launched for Figma, the pattern is we notice behavior happening in Figma design. 4 times in the scene
- ▶ 16:49 Dylan Field If you look historically at the products we've launched for Figma, the pattern is we notice behavior happening in Figma design. 6 times in the scene
- ▶ 16:57 Dylan Field We take it out of figma design and make it its own product, and therefore figma design is able to be what figma design wants to be, a product design tool, and you know, whether it's fig jam or whiteboarding brainstorming tool, the first… 2 times in the scene
- ▶ 18:32 Dylan Field And then Make, uh, we're so excited about Make. 2 times in the scene
- ▶ 32:30 Dylan Field Uh, with make, we're trying to enable that, uh, in a way that's visual first rather than code first.
Figma's Dylan Field: Exploring the idea maze, vibe coding, and the power of “locking in” · Y Combinator
- ▶ 1:04 Dylan Field Ever since we started Figma, 4 times in the scene
- ▶ 4:14 Dylan Field And, you know, for Figma, one of our values as a company is play. 3 times in the scene
- ▶ 5:46 Dylan Field I might have some selection bias, because like, you know, obviously people are excited to talk to me, uh, as an angel or my capacity at Figma.
- ▶ 18:06 Dylan Field And then, uh, thankfully we had made that call and, uh, it still took quite a while, you know, a year and a half, two years before we got to the point where we had people using it outside of Figma.
- ▶ 19:00 Dylan Field I think in reality, you know, if you looked at the seed pitch for Figma in June, 5 times in the scene
- ▶ 19:48 Dylan Field It's like, how do you go from idea or brainstorming, diagramming, and fig jam to, you know, famous slides where you align to going to design where you're trying things and prototyping to gain development, shipping to production. 2 times in the scene
- ▶ 21:29 Dylan Field There was clearly table stakes, and when I look back at the first people that used Figma for real design work, they were minimalist, because they liked how few features we had. 6 times in the scene
- ▶ 25:10 Dylan Field Um, and then, um, one of our early users that tried out Figma, um, I remember he tweeted at the time, like, kind of making fun of us, but in a nice way, and said, oh, we're gonna do a design party, and, like, invited everybody to a Figma… 5 times in the scene
- ▶ 27:23 Dylan Field I brought a bottle of wine with me because the text editing experience and flow in Figma was so slow, and just writing things out took a long time, so I knew we'd have to, like, drink some wine to get to the user study.
- ▶ 29:13 Dylan Field Before we even launched the closed beta, we were dogfooding Figma internally, and we knew from just using it ourselves every day to design Figma, very meta, what we needed to do just to make a better design tools for us. 6 times in the scene
- ▶ 31:48 Dylan Field Which we still have more work to do on approachability. 2 times in the scene
- ▶ 33:12 Dylan Field Figma Slides is a great example.