Evan Wallace, every mention
7 scenes · ← back to Evan Wallace
tap a year for its mentions
every year anyone Dylan Field 19
Verbatim, from the transcripts: the passages where Evan Wallace comes up
Dylan Field: Scaling Figma and the Future of Design · Y Combinator
- ▶ 1:45 unnamed speaker Tell us about the early days and kind of how you and Evan got started. 3 times in the scene
- ▶ 3:34 Dylan Field At the same time, my downside case was I get to work with Evan, who I considered then, consider now to be a hero. 5 times in the scene
- ▶ 5:09 Dylan Field Well, I mean, first of all, just working with Evan was super fun. 2 times in the scene
- ▶ 33:31 Dylan Field Yeah, we cut it off early, but Evan is also, like, really, was really deep in game design, and it's a hard, hard industry.
Figma's Dylan Field: Exploring the idea maze, vibe coding, and the power of “locking in” · Y Combinator
- ▶ 13:31 Dylan Field I guess going all the way back, we started talking about what would become Figma, Evan and I, uh, in late 2011. 8 times in the scene
- ▶ 23:11 Dylan Field Yeah, we didn't tell them at the time, uh, Evan and I, that, you know, that was our,
- ▶ 24:27 Dylan Field In the sort of months following, uh, Evan started working on our real-time collaboration multiplayer engine. 2 times in the scene