Roblox, every mention

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every year anyone Sarah Guo 24David Baszucki 19

Verbatim, from the transcripts: the passages where Roblox comes up

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How AI Will Transform Roblox Games into Photorealistic Worlds | CEO David Baszucki Feb 5, 2026 · 43 mentions

  • ▶ 0:24 David Baszucki We feel if we build Roblox right, it might be the kind of thing that's kicking around in four years.
  • ▶ 0:39 Sarah Guo Today, Alad and I are here with Dave Bazzucchi, the founder and CEO of Roblox, the three-D immersive world where more than a hundred and fifty million users come every day to hang out. 4 times in the scene
  • ▶ 0:50 Sarah Guo We talk with Dave about the future of AI in gaming, their investments in AI, how MPCs are going to change and really transform games, Roblox's studio, one of the largest coding platforms out there, and their twenty-year mission to build…
  • ▶ 1:47 David Baszucki So there is, there is a Roblox business plan PowerPoint deck from almost 20 years ago that we pull out sometimes and we're amazed at the fidelity of it. 2 times in the scene
  • ▶ 6:08 David Baszucki Three D experience on Roblox actually, and, and we found side by side video. 2 times in the scene
  • ▶ 8:23 Sarah Guo Roblox has this amazing wild story with physics simulation or physics engine as like part of the, the birth of Roblox. 3 times in the scene
  • ▶ 11:59 David Baszucki Of everything on Roblox, and to store it, not raster like video, but store it vector, which means the ability, um, to play back anything that's ever happened on Roblox, that's thirteen billion hours a month. 2 times in the scene
  • ▶ 14:42 David Baszucki Everyone has access to an NPC that can get pretty good at playing any Roblox game. 2 times in the scene
  • ▶ 18:05 Sarah Guo What do you think the role of like a Roblox game designer or any game designer is five, five years out from now? 4 times in the scene
  • ▶ 24:22 David Baszucki Where they have, they have a lot of virtual doppelganger power, and obviously I'm not, Roblox is not doing dating, we're just talking about this right now, you know, blah, blah, blah, 18 plus, ID verified, all of that, so let's not go… 3 times in the scene
  • ▶ 29:24 David Baszucki Um, the notion that if someone makes a very primitive experience on Roblox, 3 times in the scene
  • ▶ 29:55 Sarah Guo From the studio perspective, one of the biggest development environments in the world. 6 times in the scene
  • ▶ 31:52 David Baszucki Roblox creators now are well into the tens and tens and thirties plus million a year. 3 times in the scene
  • ▶ 34:13 Sarah Guo So they, you know, a twenty-year plan for Roblox, and we're gonna do things the way we have a vision toward. 6 times in the scene
  • ▶ 43:09 David Baszucki So I think that's how we, I think the good news is we feel if we build Roblox right, it might be the kind of thing that's kicking around in four years.
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