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Dual reward signals prevent AI agent behavioral collapse in Factorio

Jack Hopkins · ⚡️Factorio Learning Environment: the ultimate Game Agent Eval — Jack Hopkins · Apr 27, 2025 · at 7:15

Jack Hopkins discusses designing evaluation metrics for AI models playing Factorio within the Factorio Learning Environment.

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“So we have these kind of two reward signals that compliment each other to and the reason why this is necessary is to avoid certain, I guess, behavioral collapses where a model might choose, for example, to mine coal and mine a billion or a trillion coal. And that's all it does. And that would give a good score. Like that, that would have a high production score. But it would probably indicate something has gone very wrong in the evaluation or training process.”

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