Assertion certainty 4/5 debate potential 2/5

Claude still struggles with spatial awareness and visual positioning on screen

David Hershey · How Claude Plays Pokémon was made · Mar 4, 2025 · at 14:05

David Hershey, Anthropic engineer behind 'Claude Plays Pokémon', discusses why visual prompt engineering fails to teach Claude spatial orientation on a Game Boy screen.

0:00 / 0:16exact quote · 16.4s
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“Quad doesn't particularly understand, like, the middle of a Game Boy screen and a whole bunch of concepts like that, which means, like, you can prompt all around everywhere, but, like, this kind of, like, spatial awareness and where something is with respect to something else is something that Quad's still just, like, not great at in its current incarnation, so.”

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