Discord founder Jason Citron describes the financial performance of his early iPhone App Store game Aurora Feint.
0:00 / 0:14exact quote · 14.1s
720p mp4 · rendered on demand · StarZero watermark
“I think we covered our spend for maybe one month when we launched the eight dollar version. I think we made like 30,000 dollars on it, and then the next month we made like 15,000 dollars, and the next month we made like 7000 dollars”
quote is from the automated transcript, cleaned for reading:
filler sounds and stutters are removed, nothing is rephrased. names can be misheard
(the analysis reads context, assessments check outside sources). how →
More from Jason Citron
AssertionNot checkable as stated
Citron: Discord paused hiring for a quarter to train internal managers
“Rather than bringing in managers from the outside, we created our own manager training program and asked anyone at the company, we said, hey, does anyone want to try and learn management? So we stopped hiring for a quarter. And basically talked about and taugh…”
Jason CitronMar 7, 2022▶ 1:06:42Discord: Jason Citron
Disclosure
Citron: Discord has no plans to run advertisements on its platform
“We have no plans to run ads.”
Jason CitronMar 7, 2022▶ 1:10:43Discord: Jason Citron
Disclosure
Citron: Discord rejected acquisition offers because the team wanted to keep building
“The interesting thing about the experience we went through earlier this year, you know, I can't comment on any specific companies, but it was a really crystallizing moment because, you know, I was talking to some of the folks on my team about sort of what path…”
Jason CitronMar 7, 2022▶ 1:19:54Discord: Jason Citron
AssertionSupported
Citron: GREE asked him to step aside months after OpenFeint buyout
“After like three or four months, you know, they asked me to step aside and basically like, we're going to take the business in this direction. And so I left.”
Jason CitronMar 7, 2022▶ 30:35Discord: Jason Citron
Insight
Citron: Enduring gaming companies need their own distribution platforms
“Video game businesses that were around for a long time tended to have a distribution mechanism of their own that they could use to kind of Buffer the time between making hit titles, because it's a very hit driven industry.”
Jason CitronMar 7, 2022▶ 36:16Discord: Jason Citron
AssertionNot checkable as stated
Citron: Co-founder Stanislav Vishnevsky pitched the standalone idea that became Discord
“One of the engineers at the company, a guy named Stanislav Vishnevsky, came to me and was like, hey Jason, and we've been talking about this gaming communication thing for a while, and he was like, I have an idea for how we could build a communications app tha…”
Jason CitronMar 7, 2022▶ 45:25Discord: Jason Citron
Made with StarZero
Turn any episode into a week of clips.
This entire site, over 800 episodes transcribed, diarized, checked and made playable,
runs on the StarZero media pipeline. Drop in your own episode and the podcast clipper finds the
moments worth sharing, cuts them, captions them, and reframes them for every feed.
We use essential cookies to make the site work. With your permission we
also use analytics cookies (Google Analytics and Mixpanel) to understand
usage and improve StarZero. See our Cookie Policy.