Doom, every mention
6 scenes · ← back to Doom
tap a year for its mentions
every year anyone David Rosenthal 4Jensen Huang 2
Verbatim, from the transcripts: the passages where Doom comes up
Microsoft Volume II: The Complete History and Strategy of the Ballmer Years (Audio) · Acquired
- ▶ 2:09:00 David Rosenthal That was enabled, you know, Doom came before and was really just like the genius of Carmack as a programmer to enable a first person shooter to happen on a,
NVIDIA CEO Jensen Huang · Acquired
- ▶ 57:48 Jensen Huang Uh, decided to use acceleration, because remember, Doom was completely software rendered, and the NVIDIA philosophy was that although general purpose computing is a fabulous thing, it's going to enable software and IT and everything, um,…
- ▶ 58:23 Jensen Huang I mean, quite frankly, if you look at, look at Doom, ah, the performance of Doom was really hard to achieve, even with accelerators at the time.
- ▶ 58:37 David Rosenthal The problem with Doom though was
The Playbook: Lessons from 200+ Company Stories · Acquired
- ▶ 24:08 David Rosenthal Giant wave led by doom and home adoption of PCs.
Nvidia: The GPU Company (1993-2006) · Acquired
- ▶ 36:57 David Rosenthal Kids want to play games on PCs with Doom.