Doom, every mention

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every year anyone David Rosenthal 4Jensen Huang 2

Verbatim, from the transcripts: the passages where Doom comes up

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Microsoft Volume II: The Complete History and Strategy of the Ballmer Years (Audio) · Acquired Jul 22, 2024 · 1 mention

  • ▶ 2:09:00 David Rosenthal That was enabled, you know, Doom came before and was really just like the genius of Carmack as a programmer to enable a first person shooter to happen on a,

NVIDIA CEO Jensen Huang · Acquired Oct 16, 2023 · 3 mentions

  • ▶ 57:48 Jensen Huang Uh, decided to use acceleration, because remember, Doom was completely software rendered, and the NVIDIA philosophy was that although general purpose computing is a fabulous thing, it's going to enable software and IT and everything, um,…
  • ▶ 58:23 Jensen Huang I mean, quite frankly, if you look at, look at Doom, ah, the performance of Doom was really hard to achieve, even with accelerators at the time.
  • ▶ 58:37 David Rosenthal The problem with Doom though was

The Playbook: Lessons from 200+ Company Stories · Acquired Jun 20, 2022 · 1 mention

Nvidia: The GPU Company (1993-2006) · Acquired Mar 28, 2022 · 1 mention

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