“The whole full bodysuit thing might be like a, you know, a throw, a comeback for the arcade. So maybe not everyone will, you know, buy the, like, camera kit and bodysuit and, like, eye tracker and every single input device, but you might have some places which have all those things, and then your average user might just use mobile VR.”
quote is from the automated transcript, cleaned for reading:
filler sounds and stutters are removed, nothing is rephrased. names can be misheard
(the analysis reads context, assessments check outside sources). how →
More from Sakundala Pantharatna
Opinion
Pantharatna: VR is the next major platform beyond gaming
“Our thesis is that VR is not just going to be for gaming. It's going to be, it's a, you know, it's like the next platform.”
Sakundala PantharatnaJan 2, 2019▶ 15:07a16z Podcast | The Present State and Future Possibility of Virtual Reality
AssertionNot checkable as stated
Pantharatna: Information presented in VR is retained better than reading books
“Seeing something on screen, you know, sticks in your mind more than reading it on a book seeing it in VR even more so.”
Sakundala PantharatnaJan 2, 2019▶ 25:26a16z Podcast | The Present State and Future Possibility of Virtual Reality
PredictionHeld up
Pantharatna: Oculus CV1 consumer VR headset will launch in 2016
“And we're still waiting for The consumer, which is like the super high quality version, which is coming out next year”
Sakundala PantharatnaJan 2, 2019▶ 2:00a16z Podcast | The Present State and Future Possibility of Virtual Reality
AssertionPartly supported
Pantharatna: Original VR vision and Nintendo Virtual Boy included gloves
“It's worth noting that the original idea of VR was not just a headset, it was a headset and gloves. So if you guys remember, like Nintendo Virtual Boy, which is very, AT is very gawky and retro. It wasn't just something you put in your face, but it also came w…”
Sakundala PantharatnaJan 2, 2019▶ 8:39a16z Podcast | The Present State and Future Possibility of Virtual Reality
AssertionContradicted
Pantharatna: Film Editing Tropes Took 30 Years to Emerge After Cinema's Invention
“It took like 30 years before the jump cut was invented, so that's like, you know, you're cutting from, you know, it used to be just like filming people on stage, like a recorded play and it took a while for all those tropes of editing to develop.”
Sakundala PantharatnaJan 2, 2019▶ 10:59a16z Podcast | The Present State and Future Possibility of Virtual Reality
“Nearly every developer I talk to about VR wishes that they could have a headset that they could put on and have, you know, 10 or 15 screens to code on.”
Sakundala PantharatnaJan 2, 2019▶ 29:28a16z Podcast | The Present State and Future Possibility of Virtual Reality
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