World of Warcraft

3 statements across 2 episodes · 1 bullish · 0 bearish · 2 people on the record · first statement Jan 2, 2019 by Kyle Russell · said 23 times in 10 episodes since 2019 · across every show →

Mentions by year

brought up most by Kevin Chou (4), Marc Andreessen (3), Connie Chan (3), Ali Yahya (3), Saku Panditaratne (2), Kyle Russell (2), Sonal Chokshi (1), Jonathan Lai (1)

tap a year for its mentions
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04820192020202120222023episodes it came up in
001.342.5820192020202120222023episodesmentions per episode
2023 1 mention in 1 episode
2020 5 mentions in 2 episodes 3 per episode
2019 17 mentions in 7 episodes 2 per episode

every mention, scene by scene, with the transcript →

Everything said about World of Warcraft, oldest first

Jan 2, 2019 positive
Assertion Not checkable as stated
Russell: World of Warcraft kept millions paying $15/month via endgame content
“World of Warcraft has done the best job of periodically adding more and incredibly, increasingly difficult endgame content for its most hardcore players, and this is what has kept it millions of people paying 15 dollars a month for north of a decade now.”
Kyle Russell Jan 2, 2019 ▶ 34:18 a16z Podcast | We Gotta Talk Pokémon Go
Feb 26, 2019
Assertion Partly supported
Activision Blizzard players average one hour of daily gameplay
“Video game, our average duration of gameplay, that includes games like Candy Crush, is an hour per person per day. Games like Call of Duty or World of Warcraft are hours a day.”
Bobby Kotick Feb 26, 2019 ▶ 28:22 a16z Podcast | Gaming Goes Mainstream
Feb 26, 2019
Disclosure
Building a WoW competitor internally would have cost $1B and seven years
“And we looked at it and said, if we even could figure out how to do it would take us Five, six, seven years, and a billion dollars, and the likelihood is we wouldn't do a good job of it”
Bobby Kotick Feb 26, 2019 ▶ 12:22 a16z Podcast | Gaming Goes Mainstream
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