VR headsets

also referred to as: vr headset

7 statements across 6 episodes · 3 bullish · 4 bearish · 7 people on the record · first statement Jul 28, 2017 by Derek Belch · across every show →

Everything said about VR headsets, oldest first

Jul 28, 2017 negative
Assertion Not checkable as stated
Belch: 2017 VR headsets lack the visual clarity for non-football sports training
“We know that the headsets right now are not ready for any sport other than football because the clarity is just not good enough. You can't take a real video of a baseball player facing a pitcher And have it be good enough for a trained hitter's eye.”
Derek Belch Jul 28, 2017 ▶ 19:11 Derek Belch
Jan 2, 2019 bullish
Assertion Not checkable as stated
Pantharatna: Developers Want VR Headsets Displaying 10 to 15 Virtual Screens
“Nearly every developer I talk to about VR wishes that they could have a headset that they could put on and have, you know, 10 or 15 screens to code on.”
Sakundala Pantharatna Jan 2, 2019 ▶ 29:28 a16z Podcast | The Present State and Future Possibility of Virtual Reality
Jan 2, 2019 bullish
Prediction Not checkable as stated
Russell: VR room-scanning will replace traditional phone calls
“I think that we're gonna see a lot of social usage of people getting in their VR headsets and quickly scanning in the room they're in and then hanging out with their mom for 20 minutes instead of doing the phone call.”
Kyle Russell Jan 2, 2019 ▶ 17:32 a16z Podcast | The Present State and Future Possibility of Virtual Reality
Jan 2, 2019 bullish
Prediction Didn’t hold up
Srinivasan: Everyone will wear VR headsets within five to ten years
“So that's going to be kind of interesting in like five or 10 years, everyone's wearing these kind of things.”
Balaji Srinivasan Jan 2, 2019 ▶ 24:27 a16z Podcast | Startups and Pendulum Swings Through Ideas, Time, Fame, and Money
Jan 2, 2019 negative
Assertion Open · timeframe Dec 2017
Shankar: Post-Oculus acquisition VR forecasts were wildly hyper-inflated
“Back when Facebook bought Oculus, that's when expectations of VR started to get wildly away from reality. Oh, by 2016, there's gonna be 20, fifty million headsets out there. There might be a hundred million headsets by 2017. Some analysts definitely blew a lot…”
Darshan Shankar Jan 2, 2019 ▶ 22:31 a16z Podcast | When Is VR's iPhone Moment?
May 3, 2019 negative
Assertion Partly supported
Zhao: 120M consoles exist worldwide compared to only 5M VR headsets
“There are a hundred twenty million console units worldwide, and only five million VR headsets units.”
Steve Zhao May 3, 2019 ▶ 3:23 The a16z Pitch Room: Sandbox VR
Sep 20, 2024 negative
Opinion
Justin Johnson: VR headsets like Vision Pro lack mass market readiness
“But I think the reality is it's just not there yet as a platform for mass market appeal.”
Justin Johnson Sep 20, 2024 ▶ 41:45 “The Future of AI is Here” — Fei-Fei Li Unveils the Next Frontier of AI
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