Ready Player One, every mention
5 scenes · ← back to Ready Player One
tap a year for its mentions
every year anyone Chris Dixon 3Kyle Russell 2John Riccitiello 1Beau Cronin 1
Verbatim, from the transcripts: the passages where Ready Player One comes up
How Gaming is Changing the Media Landscape
- ▶ 41:48 John Riccitiello Which saves an enormous amount of money, and we're now working with auto industry, aerospace industry, the, you know, things like Ready Player One, the film, I can talk about if it's a long discussion, it was produced in Unity, the film by…
a16z Podcast | Building Worlds with VR, Art, and Narrative
- ▶ 31:28 Kyle Russell Does the idea of having some other form of getting to people sound, like, are you interested, for instance, in the, uh, like, arcade model of set up places at a movie theater where you go see Star Wars Episode VIII, and here is a Star Wars… 2 times in the scene
a16z Podcast | Mapping the Future of Virtual Reality
- ▶ 27:49 Chris Dixon We have, yeah, we have an investment here in Probable, um, which is, I think of as, um, you know, if you read Ready Player One, which hopefully the listeners have read, it's a canonical VR book, um, the, uh, there's a section where they…
a16z Podcast | Writing a New Language of Storytelling with Virtual Reality
- ▶ 22:30 Chris Dixon Like this Game of Thrones thing I described, which, you know, you can, and, um, Ready Player One, they're doing some stuff, right? 2 times in the scene
a16z Podcast | The Present State and Future Possibility of Virtual Reality
- ▶ 22:40 Beau Cronin Are we going to go full ready player one, right?